Knightmare references in games
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Not sure if anyone's already pointed this out but I've been playing the original Tomb Raider recently (v good version on the App Store) and the game is very Knightmarish at times! Put Lara in 'walk' mode and she moves just like a dungeoneer - she even side-steps!
The St Francis Folly level where Lara has to descend a tower negotiating trap rooms is possibly the best realisation of what KM would be like in 'real life' (if you see what I mean!).
Given the genre it's not unreasonable KM influenced TR's designers in some way - TR was a bit of a game changer in '96 so I like think KM played its part in the evolution of gaming as we know it
Incidentally, I have similar issues with TR in that the early, claustrophobic, underground locations of the first game were replaced by less atmospheric locales in later years (such as having Lara run round the Great Wall of China).
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I've been playing the original Tomb Raider recently (v good version on the App Store) and the game is very Knightmarish at times! Put Lara in 'walk' mode and she moves just like a dungeoneer - she even side-steps!
I flipping loved Tomb Raider! The floor spikes were very Knightmare-esque. Come to think of it, I think the levers puzzle on the Midas level might have inspired a room in my Knightmare fanfic, though I forget whether it was deliberate or not.
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Knightmare has oversized skulls with huge limbs. It also has floating skulls.
The game Terraria has a floating oversized skull with huge limbs. Called a skeletron.
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The game Beyond a Steel Sky features a character called Pixel. He says that his name "rhymes with Pickle".
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