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  4. Martin

Martin

Scheduled Pinned Locked Moved Series 3
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  • VeldaV
    VeldaV
    Velda
    wrote on last edited by
    #10

    Yeah I noticed that too - the way he sat in it was different to Leo and Ross as well. I wonder if he thought up the bit where he dusted himself off and did it as a sort of ad lib, or if he was told to do that when filming. I think it was the former  ;D

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      MoanaLiza
      wrote on last edited by
      #11

      Which was funniest his or parts of Giles' quest from series four?

      Anyway what did you see then Emii? As I must have missed it!

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        Tom41
        wrote on last edited by
        #12

        I reckon Martin could have easily run out of the room when Morghanna was doing her big speech. Why did he stop?

        Then again, if he had made a run for it, Morghanna would have probably just activated the death spell immediately - or Martin would have fallen off the cliff like that other dungeoneer. We don't know, however, whether the path they were taking (with the quest piece on it) is the right one or not.

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          Purgatory
          wrote on last edited by
          #13

          well its not right to say the 'crew' killed the team off because of the question.. with out the question correct they wasnt able to get magic..so how else would have been able to win?

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            Valiant
            wrote on last edited by
            #14

            I thought it was fairly obvious that they froze the shot of Martin on the stained glass window room as soon as Morghanna arrived hence he couldn't run away even if the team advised it.

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              MoanaLiza
              wrote on last edited by
              #15

              Bringing this one back up again I don't think that the shot was frozen as he was slightly moving, his head was moving and one of his arms was slightly moving. I recon the production crew told him to stop as he seemed to stop slightly before Morghanna appeared, or did an adviser tell him to stop and I didn't hear that though (noisy traffic) >:(.

              In the mine cart I can't get over when the adviser explained what was happening Martin said "Is that all?"

              Did anyone notice as well in Merlin's chamber (L2) just after Martin took the third step, Merlin appeared before the lightning. I think a slight miscalculation there !

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                Purgatory
                wrote on last edited by
                #16

                yeah i notice hos head move on the so called 'frozeing shot' but most people tend to stop as soon as something comes up.. i doubt they knew what was going to happen

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                  ross
                  wrote on last edited by
                  #17

                  I think Martin was the best dungeoneer in series 3 as he kept telling the team to get a move on, and not just once but quite a few times.  

                  Another funny bit was in the water room in level 1, "turn right, no no no turn left, no no no turn right, yes, no turn left,"  "which way should i turn"  "turn right, walk forward ok martin you're out of the water now," with a few sighs of relief as they just about got out.  

                  They wouldn't have been able to win, from the time they didn't answer the question right.  Morghanna would have just used the spell straight away if they had made a run for it.  

                  Finally another funny bit was after they got Merlin in level 3 the room where they had to get a M to get Merlin, on the way out Martin said thank you to his advisor who was guiding him.

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                    Purgatory
                    wrote on last edited by
                    #18

                    What was that odd object in the level 3 clue room all about?

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                      BrotherNutmeg
                      wrote on last edited by
                      #19

                      I think it was supposed to be a bong.  That's why the room went all pschedelic when he picked it up.

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                        Mogdred
                        wrote on last edited by
                        #20

                        It was a life-draining talisman

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                          Mogdred
                          wrote on last edited by
                          #21

                          I felt like reaching into the screen and slappin Martin's face - he was SO CHEEKY!

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                            Purgatory
                            wrote on last edited by
                            #22

                            ^ Did u really have to say that in 2 different posts  ::)

                            I thought the talisman was ment to be a good thing?

                            Just seem very pointless in them haveing it in the game,

                            Wasnt this the team who picked up a bottle and never used in in level 1?

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                            • JamesAJ
                              JamesAJ
                              JamesA
                              wrote on last edited by
                              #23

                              I was actually watching that quest today and have to say that Martin's team were very, very unlucky.

                              Martin was an excellent dungeoneer and I like the fact he kept saying to his advisors "Now what?"

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                                MoanaLiza
                                wrote on last edited by
                                #24

                                I thought the talisman was ment to be a good thing?

                                Just seem very pointless in them haveing it in the game,

                                Wasnt this the team who picked up a bottle and never used in in level 1?

                                I liked what he done when he put the Talisman down, the way he shook his hands!

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                                  Malefact
                                  wrote on last edited by
                                  #25

                                  Cue another of Malefact's whimsical Km 9 musings...

                                  It'd be good if Destructors were in the new series. The same could be done for them as what was done with an Amulet Of Invisibility in series 2 (where the Dungeoneer used a glove).

                                  It could make for a good Final Conflict; the Dungeoneer takes the Destructor, using the glove, and uses it to dispatch the Bad Guy. The drain of life force would make for a good life force emergency mad dash to escape the Dungeon before it expires totally.

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                                    Mogdred
                                    wrote on last edited by
                                    #26

                                    [quote]^ Did u really have to say that in 2 different posts  ::)

                                    quote]

                                    I posted on two seperate occasions and forgot what I did previously.

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                                      Pickle123
                                      wrote on last edited by
                                      #27

                                      hrm...yeah, they'd be nice little traps left by the oppersition on the formerly pretty "safe" clue table.

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                                        Galgarach
                                        wrote on last edited by
                                        #28

                                        My favourite team was team 11 series 3

                                        There was Lee MacMurray and his exelent high detail room descriptions, the little boy on the far left who didnt seem to say much apart from cast 1 spell and mutter his name when traguard asked, jamie on the far right

                                        and martin tool the dungeoneer who became rather impatient towards the end

                                        " Hello, stop whispering I can't hear you"  ;D

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                                          Malefact
                                          wrote on last edited by
                                          #29

                                          I think they were a good team, too. It's a shame they didn't win, although the riddle they got wrong was really quite easy.

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