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  4. Series 5 Episode 2

Series 5 Episode 2

Scheduled Pinned Locked Moved Series 5
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    WhiteDevil
    wrote on last edited by
    #2

    I think the girls were very unlucky on the causeway, it looked to be half a step out of place and they fell off.. Whereas in Series 4, Team 2 made a whole foot out of place and lived.. Go figure...

    Scarkill seems cool, and of course Lord Fear again  ;D  All in all a better episode than 1, but things can still get better...

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      Malefact
      wrote on last edited by
      #3

      Indeed, the debut of Scarkill and Pixel and the first team death. Things are warming up a fair bit, now.

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      • JamesAJ
        JamesAJ
        JamesA
        wrote on last edited by
        #4

        It just goes to show how tough the causeway can be.

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          SrWilson3S
          wrote on last edited by
          #5

          I think the girls were very unlucky on the causeway, it looked to be half a step out of place and they fell off.. Whereas in Series 4, Team 2 made a whole foot out of place and lived.. Go figure...

          Scarkill seems cool, and of course Lord Fear again  ;D  All in all a better episode than 1, but things can still get better...

          LOL you say the girls were unlucky LOL you couldnt wait for em to be killed off coz you thought like me they were a bunch of drips.

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            Purgatory
            wrote on last edited by
            #6

            a causeway in level one?  Its already become twice as hard as the 1st team lol.

            seems fair more better now than the 1st episode.

            But what was all that talking about the difference between level 1 and 2?

            And Pikle telling us all to Bog off was pretty amuseing.

            But the Current team don't seem to clever the situation with the clue objects they seemd alittle bit dippy. but they did however do the causeway and wasted no time on Lord Fear.

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              GrimaldineGrimwold
              wrote on last edited by
              #7

              I still thought it was a bit slow, but obviously better than the first episode. I don't like all the passive paths, and it seems to take a bit long to get each episode moving. I much preferred the shorter episode introductions of the early series, although I suppose when the show was only on weekly and being watched by brats a reminder wasn't such a bad thing. It also seems to take ages to set up new quests. I guess I just like seeing actual gameplay.

              I was surprised at how good the effects for Pixel were, and Rayner Bourtons reactions were just perfect.

              I have to agree with what someone said in the Episode 1 thread about preferring the causeways with the timer. I also thought how the causeways could work well in the new KM as a puzzle. If the dungeoneer can see, you can just make the blocks disappear a bit faster. It's still an interesting puzzle when you have to work out the pattern and follow it, complete with cases when you're not quite sure what the next step in the pattern is. (Same thing is true for Play Your Cards Right, as I mentioned elsewhere.)

              Anyone else notice that Team 2's attempt at the Rock/Scissors/Paper Causeway was rather heavily edited? Lots of stuff was evidently cut from it.

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                Elita
                wrote on last edited by
                #8

                Well, good bloody riddance to the first team! They got on my nerves. And they were SO slow on the causeway! If they'd been timed... well, they'd have been killed off even faster!

                It's probably no surprise, but I really like Pixel. Agressive little pixie, isn't she? And is it me, or does Sylvester Hands seem a lot more intelligent than he does in later series?

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                  Fidjit
                  wrote on last edited by
                  #9

                  Had a bad day Elita?  😮

                  Team 1 were unlucky they didn't take much of a step to the right. Still, I was quite amazed how fast she fell and the sound effects as she hit the bottom were also good.  🙂

                  Meantime it's up to team 2, but yet, it isn't going to happen is it?  😠

                  I do believe the causeways are very much tense. I was on the edge of my chair when team 2 approached the rock, paper and scissors causeway...  😮

                  Yes, Series 5 is going to be good... Can't wait to see Ben and crew in action...  ;D

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                    Guest
                    wrote on last edited by
                    #10

                    team 1 were awful, sorry but they didnt have a clue what to do and virtually everything they did they were helped on. No wonder they ended up  😘  Team 2 seem slightly better but they got quite confused on the clue objects all in all an interesting second episode

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                      WhiteDevil
                      wrote on last edited by
                      #11

                      LOL you say the girls were unlucky LOL you couldnt wait for em to be killed off coz you thought like me they were a bunch of drips.

                      Its gotta look like ive got some emotion  😄

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                        SrWilson3S
                        wrote on last edited by
                        #12

                        Team 2 are kinda cool yah but their own haste kinda screws em over in the end - No spoiler here because I know people here havent seen series 5 before but I just want to let you people know just make damn sure you see the beggining of episode 4  its such a priceless moment.  ;D

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                        • KaMK
                          KaMK
                          KaM
                          Senior staff
                          wrote on last edited by
                          #13

                          Ah, but sir.. it was pure imagination - great stuff. I know how wild imagination can be at this time of year; surely they felt it too.

                          I love the little sketch when it arrives as well - like a vortex. Wonderful stuff. Doesn't nobody ask goblins if they wanted a present; left that novelty to S3? Or is the buck just passed on to the grubby humans about them?

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                            BelladonnaSilver
                            wrote on last edited by
                            #14

                            My brother taped it for and missed the first 10 minutes  😠  it wasn't his fault though and the video is all jumpy and the sound is rubbish so I only caught bits of it. I agree with Grimaldine that it was slow again. In previous series the team seemed to have a few seconds it seem to do things, get things etc before something happened. Now either the teams have been deprived of all the E colourings and sugary drinks and seem really dosy and just chat for about 5 minutes deciding the most obvious things. With the sound off I was imagining what they were saying..

                            "Should we go right or walk off the ledge?"

                            "hmm, what d'you think? (to dungeoneer)"

                            "I dunno, ledge maybe"

                            "Hmm, (makes a note) I'd say....go....right I think"

                            "Are you sure?"

                            "actually...."

                            OK you get the idea, I always thought Knightmare was quick and puzzles had to be solved quickly. The whole idea of Treguard always going on about life force. This series is slow.

                            I did love Pickle's 'Bog off' comment, that made me laugh.

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                            • Leggy1210L
                              Leggy1210L
                              Leggy1210
                              wrote on last edited by
                              #15

                              Episode 2 (finally) posted...!

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                                Elita
                                wrote on last edited by
                                #16

                                Had a bad day Elita?  😮

                                Nah, I'm just a bitch.  ;D

                                I thought the first team were too pushy with the characters too. If Brother Mace gives you gold to take to Julius Scaramonger, then you bloody well hand it over, you don't piss about trying to bargain with him. Yes, ol' Julius can;t be trusted, but it was Brother Mace who gave them this particular task, it wasn't their gold to bargain with. And you do NOT demand information from Hordriss! (unless you're aiming to offend him of course)

                                Anyway, looking back at the episode, I think the Dungeoneer got killed off due to Failure To Tell The Dungeoneer To Stop. (never a good thing) I'm not sure whether that's more or less embarrasing than stepping on the wrong block...

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                                • VeldaV
                                  VeldaV
                                  Velda
                                  wrote on last edited by
                                  #17

                                  Well this episode was pretty slow too, but I suppose that's because they're just getting used to the new format.  It was still good though!

                                  So we're onto the second team now and things are starting to shape up.  They were a bit slow to start but they seem a good team.  Pixel is a pretty good demonstration of computer graphics at that time and she seems a sparky li'l thing.  Sly Hands isn't as stupid as he is later on and he doesn't say that exclamation "Oiah!" all the time (y'know the sound I mean!).  I like these styles of Causeways but it's missing something without the frightknights.  Skarkill, Julius, Hordriss and Lord Fear all excellent as usual and the moment where Pickle tells us to bog off is great!  😄

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                                    Elita
                                    wrote on last edited by
                                    #18

                                    Nah, I'm just a bitch.  ;D

                                    PREGNANT DOG?!?! That's not even right, it's FEMALE DOG! Stupid fekking censor... I find being called a pregnant dog much more offensive than being called a b-i-t-c-h!

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                                      Snowwiewolf
                                      wrote on last edited by
                                      #19

                                      Nikki attack! Nikki attacks bob the censor bitch?!?! Thats an insult to all dog kind!

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                                        Tom41
                                        wrote on last edited by
                                        #20

                                        (merge with current thread please - I didn't feel like digging for the old thread)

                                        Oddly the status bar had a '1/2' symbol on it, denoting 15 and a half minutes into their quest! Usually they'd just round up to the nearest minute.

                                        Hordriss wanted the team to recover a shin-bone from a Sphinx. In return, they got a box containing a pixie, and information not to open it until they encounter opposition forces - and the pixie won't work on Frightknights.

                                        In the next room, Skarkill and a couple of goblins appeared. They opened the box and Pixel the Pixie came out, and stabbed Skarkill with her needle a few times! Skarkill ran off with his goblins! After that they had to thank Pixel for her help, and she agreed to stay with them to fight off more enemies later - but no Frightknights!

                                        Through an eye-shield sequence, and then the very first appearance of a causeway! They opened the box and Pixel gave some information "Don't be offensive."

                                        The team were clearly surprised when the blocks started dropping, and I'm sure the viewers were too! Although they chose the right path, they made the dungeoneer sidestep one too many to the right and fall off the causeway! Ooh, nasty!

                                        Next is Richard's team from Kent. Since I missed the beginning of the 1st episode, I noticed two more changes here. The teams are asked which quest item they wanted to retrieve - this team chose the Cup. In this series, Treguard asks the dungeoneer if he had second thoughts before putting the helmet on him!

                                        Came onto Smirkenoff and through a flight sequence, landing in front of a castle. Is that Bodiam Castle in Sussex?

                                        At the castle gate, the team found some food and other clue objects. Found a spy-glass and used it to spy on Lord Fear. Learned that Skarkill is looking for the dungeoneer, and wants paying for his services! Just put the spy-glass down in time.

                                        They opened the strange bottle and Pixel's voice came out! She said that she'd only come out if there were some fresh flowers around. They decided to take the bottle and the silver - wisely leaving the dagger.

                                        Next was another causeway, this time with Rock, Paper and Scissors blocks. They found the right path by walking onto whichever symbol the previous symbol would beat. (e.g.. they were stood on a Rock at the start, so went onto Scissors)

                                        Navigated the causeway very well, and through an eye-shield sequence into a forest clearing with a house nearby. Look out for an 'inverted' lens flare in the eye-shield sequence!

                                        The lady next to the house was selling fresh flowers, and they bought some flowers with the silver. Asked her if she knew anything about the dungeon, she didn't but indicated where the exit was. In the next eye-shield sequence there were a LOT of wolf noises!

                                        Into the outskirts of a village, and Sylvester Hands appeared, and noticed they had no weapons. But it timed out right here!

                                        I'm surprised Challenge didn't delete Pickle saying 'bog off' to the viewers. And the Challenge announcer says that everyone in the series is out of work now...

                                        View of the Descender under the credits.

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                                          TheBrollachan
                                          wrote on last edited by
                                          #21

                                          Missed the start due to bits and pieces, but I saw the first team die on the causeway by stepping a bit too far to the right.

                                          The next team got on Smirkenorff who took them to a different castle to start off. At the castle gates was the clue objects. By using the spy glass we got to see Skarkill for the first time wanting a pay rise. Took a fair bit of time deciding to take a bag of silver and the bottle containing pixel. Next was the causeway of stone paper scissors. I'm not sure what specific order they had to cross it in - I thought it would have been the opposite to what they took but it is level 1. Then into the forest and a cameo appearance (I think) of a women selling flowers. Brought the flowers with silver and temporal disruption arrived as they encountered Sylvester Hands.

                                          Like Pickles ending: "I say you lot... BOG OFF"

                                          Hated Challenge announcers attempt to be funny "Sadly since this programme was made all the actors in it have been unemployed".

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