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  4. Series 4 - Episode 13

Series 4 - Episode 13

Scheduled Pinned Locked Moved Series 4
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  • M
    M
    Moocowthingy
    wrote on last edited by
    #1

    Well tomz on Challenge you can catch the winning quest for series 4 comming to an end.  Old Dicken and chums were great if not in the greatest series.  I dont think Ive seen such a flawless victory on KM.

    Next up is Jeremy, isnt this the guy who somhow entered the Block and tackle at a diagonal line?.  I thought that was a bit unfair as this is a hard enuf room as it is.

    Finaly Giles, very funny moments in the quest.  They must have been well peeved when the series ended deep in level 3.  Personaly I think they were gonna make it .

    Series 4 a bit dissapointing over all but a good ennding with 3 looks at level 3 a winner a block and tackle death and the unlucky funny ones.

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      Moocowthingy
      wrote on last edited by
      #2

      In Dickens quest S4 if memory serves me correctly the room before last is Dooreen the final door.  This is the only time she is ever seen on KM.  She asks 3 questions which the team get correct then proceed into the final room.

      My question is, what would have happened if they had got 1 or 2 questions correct ?.  More rooms, extra hard challenges ?.  Do you think 1 question would have been enougth to make it into the final room ?.  I think this is one of the oddest things Ive seen on KM, using a Door in that late a stage.  Maybe they forgot and had to slip her in.

      Just wondering

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      • HStormH
        HStormH
        HStorm
        wrote on last edited by
        #3

        As far as I understand it (which isn't thoroughly), with Door-is you had to get one or more riddles right to pass, with Door-cus you had to get two or better, with Door-reen you had to get all three right. Getting more than the minimum required clearly made no difference (as every dungeoneer arrived in the same place after answering).

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          Moocowthingy
          wrote on last edited by
          #4

          Im not sure if they had to get all 3 correct my memory isnt that good lol.  Ive just been to the series archive and they already passed the B&T, COB and beat Malice.  So having to answer all 3 questions correctly was a realy hard final test if indeed that is correct.

          If that is right could somone print the 3 questions as I dont remeber them.  Then we can judge how hard that was.

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          • HStormH
            HStormH
            HStorm
            wrote on last edited by
            #5

            I haven't got the vids handy at the moment, but I remember that the riddles were rather easier than the ones on the previous levels, without being pushovers.

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            • E
              E
              Elita
              wrote on last edited by
              #6

              By the combined magic of the VCR and the Internet, here they are!

              1: The Atlantic is bigger than the Pacific. True or False?

              False. (no, really?

              2: Kilimanjaro (or however you spell it) is taller than Everest. True or False?

              False. (where did they get these questions, from a children's book of geography?)

              3: Aesop was a slave who told stories about animals. True or False?

              True.

              Well, I'll have to agree with Pickle here. (now that'll be a first) "I'd have expected it to be more difficult Master". It is something of an anti-climax though... they don't even need to do anything to get past the big Haunting, it just buggers off.

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                Moocowthingy
                wrote on last edited by
                #7

                By the combined magic of the VCR and the Internet, here they are!

                1: The Atlantic is bigger than the Pacific. True or False?

                False. (no, really?

                2: Kilimanjaro (or however you spell it) is taller than Everest. True or False?

                False. (where did they get these questions, from a children's book of geography?)

                3: Aesop was a slave who told stories about animals. True or False?

                True.

                Well, I'll have to agree with Pickle here. (now that'll be a first) "I'd have expected it to be more difficult Master". It is something of an anti-climax though... they don't even need to do anything to get past the big Haunting, it just buggers off.

                Id have got the first 2 questions easy but would have been guessing at the 3rd.  A slav who told stories about animals is a bit vague without a timezone attached.  I suppose though its one of those that you know or you dont.  Like Chris Tarrent says " its only easy if you know it " .

                I'll disagree with the last bit ( I wouldent be me if I didnt ).  I think Dickens quest was far from an anti climax.  Beating Malice, COB, B&T, and 3 questions correct ( 0 wrong in all levels  I think ).  In all honesty if you were a haunting meeting the guys who just did all that you would probably just bugger off as well.

                EDIT EDIT

                Oh me being so rude.  Thanks for posting the Q's

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                • E
                  E
                  Elita
                  wrote on last edited by
                  #8

                  I meant an anti-climax more in the way that all the big stuff happened before getting to Dooreen. I think it would have worked better if they'd had to get past Dooreen before Malice, since Malice is far scarier.

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                    Elita
                    wrote on last edited by
                    #9

                    Oh me being so rude.  Thanks for posting the Q's

                    No prob, it's an excuse to watch the videos... again...

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                    • M
                      M
                      Moocowthingy
                      wrote on last edited by
                      #10

                      I think this is one of the oddest things Ive seen on KM, using a Door in that late a stage.  Maybe they forgot and had to slip her in.

                      Just wondering

                      You see we do agree

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                      • E
                        E
                        Elita
                        wrote on last edited by
                        #11

                        So we do. I should have read the original post more closely.

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                        • C
                          C
                          Cull
                          wrote on last edited by
                          #12

                          I meant an anti-climax more in the way that all the big stuff happened before getting to Dooreen. I think it would have worked better if they'd had to get past Dooreen before Malice, since Malice is far scarier.

                          I somewhat agree about the anti-climax thing...  the final parts of that quest were pretty... dull compared  to the rest of level 3. I think Dooreen should have been at the beginning or middle of the level - or at least before some of the harder sections (such as the CoB). And don't get me started about the final room...

                          "Where am I?"

                          "You're in a room with a Crown. Can you pick up the Crown please?"

                          Dungeoneer picks up Crown

                          "Congratulations, you've won!"

                          ... how exciting. [/sarcasm]

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                          • M
                            M
                            MPK
                            wrote on last edited by
                            #13

                            I agree, the main hurdle should have been with Malice, not with the door or the haunting!

                            It would have been better if, like with S5, their life force was ebbing away, so that they had to do or die to get to the crown!

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                            • S
                              S
                              SrWilson3S
                              wrote on last edited by
                              #14

                              Dickons Team didnt get the B&T only the COB.

                              And yes the end was kinda anti climatic getting 3 riddles right walking into a room and confronting pretty much nothing or doing nothing before picking up the crown.

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                                Elita
                                wrote on last edited by
                                #15

                                And don't get me started about the final room...

                                "Where am I?"

                                "You're in a room with a Crown. Can you pick up the Crown please?"

                                Dungeoneer picks up Crown

                                "Congratulations, you've won!"

                                ... how exciting. [/sarcasm]

                                Yes, and then Pickle has to tell us that Dicken has the crown after we SEE HIM PICKING IT UP! Yes. Thank you Captain Obvious.

                                ...though I always liked that little sunburst-effect they used there. It was a nice touch.

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                                • HStormH
                                  HStormH
                                  HStorm
                                  wrote on last edited by
                                  #16

                                  I always liked that little sunburst-effect they used there. It was a nice touch.

                                  Yeah, but it's not really enough to rescue the scene on its own is it? At the time I was so amazed to see Knightmare finally had a third champion after two more years that I didn't notice how feeble the conclusion of the quest was. But it doesn't work anything like as well when you know what to expect.

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                                  • K
                                    K
                                    knightmaredave
                                    wrote on last edited by
                                    #17

                                    What does everyone think, a good chase through level 3 (malice propping up in 3 rooms and the corridor of blades, or was it too easy for them? remember treguard did say there were many more dangers ahead after malice was bannished and we only saw then the final door monster not much of a danger was it??

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                                    • F
                                      F
                                      Fidjit
                                      wrote on last edited by
                                      #18

                                      Dickons quest was a great one knightmaredave!

                                      They didn't even encounter the Block and Tackle. Pity I was trapped in the stocks though, eh!  ;D

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                                      • HStormH
                                        HStormH
                                        HStorm
                                        wrote on last edited by
                                        #19

                                        The general consensus apparently agrees with you, Dave. Most people seem to feel that the end of Dicken's quest was a real anticlimax... which it was!

                                        I wouldn't say the quest as a whole was too easy, but the ending was pretty much a "going-through-the-motions" job, which is a shame. They should've kept the confrontation with Malice back for the final chamber.

                                        They were better at final confrontations in later seasons I guess.

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                                        • C
                                          C
                                          Crispeater
                                          wrote on last edited by
                                          #20

                                          I've always thought this quest is dreadfully anti-climactic - so far in Level 3, they've had to face the the Transporter Pads, the Corridor of Blades, Malice crumbling the bridge and then trying to destroy them, then they have to destroy her before only just managing to restore their life force, then they have to get all three riddles right with the drawbridge.

                                          Now, the final challenge, to retrieve the crown.  And what do they do?  Stand around for a few moments waiting for the skull ghost to disappear, then walk over, pick up the crown and, er, that's it.

                                          You'd think that, after two years of failed quests, the production team could have thought up a more exciting climax than that...

                                          Chris

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