Knightmare Q&A
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Number of quests that ended in a death from a great height:
Series 1 = 1 (Team 2)*
Series 2 = 2 (Teams 6 and 11)*
Series 3 = 5 (Teams 3, 4, 5, 6 and 9)
Series 4 = 2 (Teams 4 and 7 both Block and Tackle)
Series 5 = 3 (Teams 1, 5 and 6 all causeway)
Series 6 = 3 (Teams 1, 3 and 6 again, all causeway)
Series 7 = 2 (Teams 1 and 3 both Play Your Cards Right)
Series 8 = 1 (Team 3)
TOTAL = 19
*All deaths in Series 1 and 2 were at the hands of Lillith.
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Explains why there were no winners, then.
I always thought the room where you had to step diagonally up-left (or you fell to your doom) was a bit too tough. Especially as I think it was used in level 1.
The room witht the really long thin path at the start of level 3 was too tough as well. It was getting difficult to see at the back whether the dungeoneer was still on the path or not.
And then of course the magic room incident. Not many people turn 180 degrees then float to the bottom of the screen like you became a flower. In real life, too.
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He's smarter than your average Opposition.
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