Re:Here's a mad idea...
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But if we're talking isometric, you have to start at the beginning, with the likes of *Head Over Heels * and *The Great Escape * on the old Commy 64, and the absolutely ancient Crystal Castles on the Atari 2600. I think I just out-geeked every last one of you.
Oh really now? Well, unless you still OWN a C64 and still play it, (and trawl Ebay for more games) then you can think again.
Oh, and 'otaku' is actually an offensive term in Japanese. Contrary to popular belief, it does NOT mean "animé fan", it actually means "total loser with no life". As true as that may be in this application, I thought I'd point it out.
And I'm off to play Kung-Fu on my NES...
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Well, I can either sing Head Over Heels, Kung Fu Fighting, or Ernie the Fastest Milkman in the West here. But, my throat's sore from serenading so I will give it a rest just this once! It shall be a rare occurence!
Never played Head Over Heels myself, but I did play Monster Max at one stage, which is based on the exact same level structure and formula, dum-dee-dum-dee-dum.
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I think most now know about my fun with an Amiga (uhh- someone care to edit that so it isn't a double entendre?)...Sesible world of Soccer? Replacing Barcelona's players' names with that of the Powers that Be? Changing Manchester United's to that of the Opposition? Yes, please!
GAME ON!
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I actually own two C64's - one in the orginal beige and brown, and the other in the updated off-white style. I haven't played them in a considerable amount of time, because the powerpacks have blown up. But I have the CCS64 emulator on my PC, with about 200 games, and it gets played to death (when I'm not screwing around playing Super Metroid and Jurassic Park on ZSNES, and Bionic f**king Commando on JNES, gwa ha ha!). Oh, and well done to the first person who can tell me where the quote at the bottom of this post originated from!
And Elita, I was aware of the 'otaku' reference, though I may have been somewhat flippant in its application above. Apologies for any offence caused. That said, the only thing stopping me from being a genuine otaku myself is that I've never dressed up as a game character in public (apart from last Hallowe'en, when me and my housemates dressed up as Resident Evil-style zombie schoolboys)...but enough, already.
ANYWAY, back to the topic in hand please, unless someone wants to start a thread on this.
The Isometric Causeway Demo #01 will be uploaded by Friday, thank you very much.
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'Another visitor. Stay a while.....stay FOREVER!!'
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'Another visitor. Stay a while.....stay FOREVER!!'
Why, that's clearly from Impossible Mission. (not to be confused with Mission: Impossible) Now how about Blue Valkyrie shot the food!
I wanted a beige C64 since that's what I originally had, but could only get the Amiga-style 90's reissue. I don't generally go for emulators since I don't have a (working) PC joystick, which is irritating when playing a game I had as a kid because I'm used to joystick controls. (Samurai Warrior/Usagi Yojimbo is pure torture on the keypad)
I'm not offended by use of the word 'otaku', most of the time I'm laughing at the teenagers on LJ who label themselves as 'otaku' thinking it means 'anime-fan'.
Frightknight: I was never a fan of the Sensible Soccer series, but I DID have Knightmare-themed Worms teams. It's so satisfying landing bazooka missiles on Pickle's head...
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** .....game.....game? What?!
Yes, back to the topic in hand. Christ, I'll rue the day I ever mentioned the word 'isometric' in a chat forum.
A Smirkenoff sequence may indeed be cool, though I can't see it adding anything to the game other than a bit of waiting around, personally. And sadly, I haven't got any fully-licensed 3D engines in my pocket to knock up a flying sequence anyway - this is supposed to be streamlined, yes?
Don't worry, I'm sure I can work him in there somehow. Although to be honest, the Smirkenoff sections never did much for me anway (unless there were ladies involved.....stop it).
I haven't drawn any characters or animation yet, so I was wondering if you could give me some pointers regarding the style. Might as well start with some obvious questions.
- What should the Dungeoneer look like?
and...
- Should we remain totally shackled to the 'classic' character costumes, or can we update/revamp/modify/sexualize their attire?
I await your replies.
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Dungeoneer should look like, well, a dungeoneer. With a series 1-6 helmet, of course.
And Smirkenhoff sequences can be produced if you've ever seen the in-between level sequence in Revenge of the Mutant Camels. Without the 'goat' sounds, of course.
Hang on....'sexualise' attire?
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Don't worry, I'm sure I can work him in there somehow. Although to be honest, the Smirkenoff sections never did much for me anway.
You could always use him Like they did in Series 8.
(unless there were ladies involved.....stop it).
As long as it's Elita and NOT Romanar.
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