Series 7 Epi 11
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Great episode today! That bit where they got Sylvester Hands drunk was classic!
The black cat appears again in this episode. I wonder how they got it to sit still? If my cats were put in a blue-screen studio in front of bright lights, they'd close their eyes and run away! I liked how it frightened away Raptor though - but should have been a disspellable spell
Although I know what happens to this team in the end, I really thought they were going to die on Trial by Spikes! The suspenseful music they play, combined with the goblin horns getting louder, reminds me of what happened to the last team who died on Trial by Spikes. They should save that music for when a dungeoneer is about to get killed off, IMO.
One more thing - did anyone notice the small hole in the latex of Smirkenoff's wing? Judging by the way it was shining under the lights, it looks like it had been patched up once - but the patch fell off

Oddly, the dragon flight at the end didn't seem to have this hole in the wing. Perhaps it was an earlier recording?
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I also liked the bit between Rothberry and Julie, at least they managed to say 'apothecary' in the end. Anyway onto the troll, I can't believe that they really needed to use the powder to help Julie get past the troll. I thought that they would've been able to get past it anyway. Another thing about the troll, in the dwarf tunnels you hear the troll walking sometimes and so the team somewhat start to panic and so they get the dungeoneer the rush. Just a thought though, I can't believe that a troll would fit in a dwarf tunnel!
I liked the bit with Sly and Julie. Did he make anyone else jump when he jumped out of the picture?
I thought that they were good on TBS, must be the only team to get on with the puzzle without any hints nor help from Treguard. They were also qick and well ahead. They didn't seem to panic as much as others. With TBS though, what would've happened if a dungeoneer had went between spikes, walking along the edges of the squares?
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It not to bad, but twice they were what to do (take magic and objects)
On the other hand they were quick thinking when dealing with hands, (using the already placed mugs)
And did the spikes okay..
Now we have had about 3 different titles for the spikes.. so which one is it???
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Odd sound effect when Sly hands appeared from the mural, wasn't it?
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Yeah, very strange. I don't think it was really needed lol, except maybe to surprise viewers. That scene was very very funny and always makes me laugh - and I remembered it quite well as I had that episode on video for a while after it'd been shown on CITV.
Conversation with Lord Fear and Sly was very funny too, and the scene with "You've turned into a big black cat, Juleh!"
Excellent episode double thumbs up
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Personally I thought it was granulated or icing as in sugar.
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Just seen it again (in 2005) and it's still as brilliant as it first was.
Getting Slyvester Hands drunk has to be one of the best comedy moments in Knightmare! Especially when he tried to make her sing.
And the jumping out of the mural made me jump too!
I SERIOUSLY thought they wouldn't get past the Trial by Spikes, especially when the music came on.
Phew, calms down
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Julies team were class!!!!! Loved the bit when sly was drunk they were sooo calm as well even in level 3
they deffo deserved the win they got! they played their csards very right too
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Silly Treguard, calling the Insight powder a "potion" at the beginning.
and this exchange from Rothberry and Julie:
"Remember my name, Rothberry the..."
"...alchemist?"
Yes, I love the way he teasingly makes her say "apothecary" as she couldn't pronounce it earlier! ("Not many people can say that...")
There's something slightly creepy about Grimaldine's blatant flirting with Julie.
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Team 6 completed their trade with Rothberry, then used the "insight" to dodge past a troll.
Interrupted Romahna and Raptor in skirmish. Wisely used the catnip which temporarily turned Julie into a cat, scaring away Raptor. Romahna told Smirky to take Julie to level 2. Dragon flight was very slow again.
Used a spyglass to discover that LF has set a trap for Hordriss. Given the hurry-up by a troll on the way to the exit.
Obscure clue-area in the dwarf-tunnel. They chose Heggatty's booze(!) and the green gem. I hope she fares better than the last dungeoneer called Julie who had the green jewel....
How was that enormous troll pursuing them thru tiny dwarf-tunnels?
Intercepted by "that thing of lord Fear's". Managed the brollachan's questions fairly well. Great expression on advisor Sam's face when it stated: "You are not my enemy. Yet!"
Encountered Grimaldine who exchanged the gem for the trap combo.
In the next room, loved the way Sly Hands jumped out on from his camouflaged hiding place- really startled the advisors. They gave him the booze to distract him.
Entered the trial by spikes. Made rapid progress, but several times Julie nearly drifted onto the next row forward as she side-stepped.
Into Hordriss' magic class. They were very quick to identify the object as LF's trap and warn Hordriss. Great reactions.
He provided a descender to level 3 in gratitude. Yay!
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