Video Game?
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hey all. just wondering if you want to play the game online for free no downloads or whatever then click here:http://www.ciunga.it/jxspeccy/arc/3.html?g=KNIGHTMR&128k=1 should just have a window appear and you can play knightmare in it. woooo
Kool! Thanks for this.
Found some instructions on how to play Spectrum games in general at http://www.ciunga.it/jxspeccy/p_doc.html#howtoplay
I'll certainly give this a mention in the next update.
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My game will lift the best rooms from all seasons of Knightmare - causeways, bomb rooms, Cards Of Chaos, Corridor Of Blades, Trial By Spikes etc. I'm also gonna be throwing in some original rooms and ideas, which I hope people will be ready and willing to try and tackle. I will be harsh but fair.
Despite the inclusion of Cards Of Chaos and other latter-series obstacles, the game will have a very old-school feel, rooted firmly in the first three seasons. It will be completely dungeon-and-cavern-based. Plus, it will be horrendously hard. Be warned.
Seriously, look at the main thread. It's all there in explicit detail. And if you have any cool ideas for obstacles (that fit within the Knightmare world, of course) please fire 'em my way.
Cheerio
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That's because it's an emulated Spectrum game.
I posted a game idea months ago which people seemed to like. I'll look for it. (edit: found it)
I don't know if any decent ones have been made, but here's my idea for one.
The game is set up a la Dungeon Keeper style, with the exception of Watcher Mode which is more familar with the TV series.
In Knightmare, you get to choose one of three modes:
Treguard Mode: In Treguard mode, your goal is to get dungeoneers through the dungeons to collect all 4 quest objects (cup, sword, shield, crown). The first few dungeons are easy pickings, with pathetic traps and clumsy goblins being the only obstacles. However, as you progress further through the game, the dungeons get tougher and longer, from just one level to having a whopping four levels! And remember, since you have to get at least four dungeoneers through each dungeon section (to get a diff quest object each time), you had better plan your strategy. Should you give this dungeoneer a bit more training, or should you throw him while the hobgoblin is busy with the last carcass? The decision is yours, but remember the time limit that the game imposes....fail to meet it and your career as dungeon master is over.
Watcher mode: In watcher mode, your goal is direct the dungeoneer through the world of the Dungeon. Using shortkey combinations (sl means sidestep left for example), you must keep your friend safe and make him pick up the right objects before proceeding. This mode is unique in that there is no real limit on time, but you only get one shot...and the Game Over screen is that lovely Death Sequence from series 1-4, full screen and in your face.
Lord Fear mode: In Lord Fear mode, your goal is to STOP the dungeoneers getting through the dungeon. This is more like Dungeon Keeper, but it's doubly ruthless. As well as keeping the monsters hungry for fresh meat and making sure traps are maintained (people get through PYCR without a scratch even though they keep picking the wrong card!) you also have to keep the dungeon clean(!), otherwise contestants will be more aware of the dangers. Lord Fear mode has no money as such, but each improvement takes time and the dungeoneers don't wait around. As the game progresses, you get given less and less each time to start with, and have to add your own traps. Certain traps may only be used once however, such as the Corridor of Blades and other favourites.
Lord Fear game over is when the dungeoneers have redeemed all 4 quest objects in a dungeon. You have to keep them out for a time period of around an hour in each level.
And the hardest part of the game: Modgred mode. Although, this is never really a mode, it's a feature. When turned on, Modgred begins to interfere in everything. Goblins carefully positioned for maximum effienency get scared off by magic swords, the dungeoneers become invisible....everything goes haywire when Modgred is angry....
Available for PC, with Internet play (LF mode vs TG mode)
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Hi folks, apologies if this is in the wrong forum, but I couldn't find anywhere better, so here goes...
I found this link to the Sinclair Spectrum Knightmare video game by Activisiontm http://www.ciunga.it/jxspeccy/arc/3.html?g=KNIGHTMR&128k=1 and have played it online but am having problems escaping from the first dungeon. I know that you have to take the food and water and give it to the old man and ask him, at which point he gives you a magic shovel. The problem is that no matter what I do, I just can't seem to pick up the food. I've tried moving the dungeoneer next to the food and pressing 'T' for take, 'RETURN' and searching through the list of objects, but none are appropriate. I have even tried entering 'Take' as a one-word command. Does anyone have an idea what I could be doing wrong, or what I'm not doing? Any help that anyone can give would be greatly appreciated.
Incidentally, I managed to solve this problem when I played the original version of the game (on the Spectrum) but that could be because that was so long ago that I can't remember how I did it.
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It's alright dudes, I've figured it out!
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