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  3. Rooms in more than one series?

Rooms in more than one series?

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  • M
    M
    MoanaLiza
    wrote on last edited by
    #1

    Can't remember this being asked before but what rooms were shown in more than one series, which were the same or had very minor adjustments? not ones that had major adjustments. Ones I can think of are:

    Mills of Doom

    Hall of spears

    Jerico 6

    Lillith's Domain

    series 1 & 2 Clue rooms (Granitas and Olgarth)

    Cave of Fire

    Bomb Rooms

    Room with those beems

    Corridor of the Catacomb

    Clue room such as where the Oracle of Illusion would sometimes appear

    The Medusa

    The Room where Owen was

    That Stained glass room with ledges

    The Scorpion

    Corridor of Blades

    Block and Tackle

    Latter series dwarf tunnels

    Decender

    PYCR

    Moving Block Room

    Can anyone think of anymore?

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    • D
      D
      Dan
      wrote on last edited by
      #2

      Block and Tackle

      I know this appeared in Series 5, but I really do think it counts as a major change rather than a minor one - there were no moving blocks, nor was there a disappearing floor

      As for any others...

      The rooms with the gargoyles in

      The room with the catacombite in (s1t6 and s2t4)

      The kitchen (although it gained more actual furniture, and lost some CG stuff)

      The level 3 entrance room (essentially the same for the first three series)

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      • HarveyTowersH
        HarveyTowersH
        HarveyTowers
        wrote on last edited by
        #3

        Obviously a lot of the Sewers of Goth were reused such as Play Your Cards Right and many rooms within series 1-3 are included.

        The inside of the snake/monster was reused in S2 and S3, Lilith's lair was changed to include the moving tongue and the wellway room is pactically the same.

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        • HStormH
          HStormH
          HStorm
          wrote on last edited by
          #4

          The circular chamber from season 4.

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          • P
            P
            Purgatory
            wrote on last edited by
            #5

            The great causeway

            Well rooms

            ledge rooms

            Falling Bridge (?)

            Mine entrance

            room with the maggots

            1 Reply Last reply
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            • HarveyTowersH
              HarveyTowersH
              HarveyTowers
              wrote on last edited by
              #6

              The "Spindizzy" of Series 3 and the disc at the "Place of Choice" in Series 4 look very similar . . .

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              • HarveyTowersH
                HarveyTowersH
                HarveyTowers
                wrote on last edited by
                #7

                Here's a good one! The moving keyhole room as mastered by Casper in Series 1

                In Series 2, the teams used this room to choose a path.

                Finally, it is used in series 3 with the Giant's foot behind it

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                • W
                  W
                  Wolfshead
                  wrote on last edited by
                  #8

                  Ariadne's layer from series 2

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                  • D
                    D
                    Dan
                    wrote on last edited by
                    #9

                    Ariadne's layer from series 2

                    ...was changed quite a bit since in series 3 it becomes the entrance to the Vale of Vanburn, and Ariadne is no longer there.

                    (By the way, it's "lair", not layer - this needs correcting throughout the series guide, too...)

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                    • HStormH
                      HStormH
                      HStorm
                      wrote on last edited by
                      #10

                      In fact, Ariadne's lair did appear on one occasion in s3 as it had in s2. I think it was the final quest of the season. (Confirmation, anyone?)

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                      • M
                        M
                        Malefact
                        wrote on last edited by
                        #11

                        I think it was the penultimate team because the final team didn't encounter all of the Vale of Vanburn. (I wonder if it was cut to make time.)

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                        • D
                          D
                          Dan
                          wrote on last edited by
                          #12

                          I think it was the penultimate team because the final team didn't encounter all of the Vale of Vanburn. (I wonder if it was cut to make time.)

                          Martin's team were the penultimate one, and they met an imprisoned Velda in that room, whom they set free with a key from the clue room. No spidey.

                          The final team were, as I recall it, the only team to go through the cave in the middle of the VoV; they were being chased by goblins from both behind and in front of them. After hints from Treguard they took that exit, went through the corridor of the catacombs, and emerged back at the 'waterfall' end of the VoV, where Hordriss chased off the goblins with a magic sword.

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