Knightmare Adventure
-
How about a Tower Of Hanoi lock? Once the discs have been transferred to the correct column, the door opens.
(The game is: you have three columns. On the first column, you have a set of discs - each one bigger than the last. They are arranged in order of size, the biggest at the bottom of the pile. The idea is to move the discs from one column to another. You can move only one disc at a time and you cannot put a larger disc on top of a smaller one.)
-
The link below gives a bit more about Tower of Hanoi. This is based on a legend that says there is a temple in which monks are moving 64 different-sized gold discs
around and when the final disc is in its new position the world will end.
http://www.murderousmaths.co.uk/books/BKMMpxcp.htm
Also, it may sound simple but Knightmare lacked vertical gameplay, send them up ladders and things!
-
Live Action Roleplay is exactly what KM was - walking round having encounters with characters. This is what I'm doing with a group of about 30 roleplayers - 5 in a team, everyone else playing dungeon dwellers
So yes - we need physical puzzles. However, there is a twist, since our roleplay is very sword-fighting based:
The team go into the dungeon with the dungeoneer. Only the dungeoneer can touch objects and carry out tasks, but if a hoard of goblins come in, the rest of the team have to defend the dungeoneer. If the dungeoneer dies, the team dies.
Nice twist, eh?
-
See the URL's in my signature
-
You mention that the Dungeoneers death has the ability to kill the team, Emii. So why not give them a slight dilemma? :-
Force the advisors to seperate from the dungeoneer in order to complete a task, leaving the dungeoneer vulnerable to attack and keeping the advisors nervous and on their toes because they can't help their team mate should there be trouble (which, of-course, there will be at least once ).
A potential scenario would be: The team need to enter a fairly enclosed space to gain supplies and continue their quest. 'Arrange' for the dungeoneer to enter first and suddenly be cut-off from the rest of the team (perhaps a door or sentinel character would be useful here)
As the Dungeoneer continues with the task in hand, the rest of the team have to take the long way around and meet him/her at the far side. This of course is complicated by the compulsary hoard of Goblins being encountered WHILE THE DUNGEONEER IS ALONE. The advisors will need to react fast if they want to survive in 1 piece...

-
In terms of floor puzzles, the Causeway might be a bit difficult to recreate without computer graphics. I think some kind of giant hopscotch could work well - and it might be fun bringing out people's inner children that way!
-
So where exactly do you do this role play? I'm intrigued...you'll obviously need a large playing space and do you use props? Sounds quite fun.
See the URL's in my signature
Actually, Brollochan, you're wrong
Live Action is dressing up as a character, picking up a sword and a ref will put you in a real situation with others dressed up and armed, and you have to get yourself out of the situation.
It is NOT roleplaying online.
Pixie - yes, we need big playing space. We use the local woods which spans across a good few miles
-
Oh not that again, I corrected this problem before.
-
oh then some big spiders webs made of strings weaved around an area. the dungeoneer must be guided through and on each string is a little bell. if a bell is rung more than a few times then "Ariadne" eould come and end the quest. At the end of the web is a tightrope thing and erm yes
-
It sounds a lot like one of the games from Crystal Maze - which is probably an excellent source for appropriate puzzle ideas.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login