Knightmare logo
  • Characters
    Powers that Be Opposition Unaligned
  • Dungeon
    Handpainted CGI Locations
  • Backstage
    Experiences Interviews History How Knightmare was made Convention
  • Fanzone
    Online Coverage Articles Magazines Fan projects
  • Series
    Series 2 Series 3 Series 4 Series 5 Series 6 Series 7 Series 8 Geek Week International Knightmare VR Series 1
  • Events
    Pre-2021 2021 2022 2023 2024 2025 2026
Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse
  1. Home
  2. Want to Help?
  3. Knightmare Adventure

Knightmare Adventure

Scheduled Pinned Locked Moved Want to Help?
17 Posts 11 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • M
    M
    Malefact
    wrote on last edited by
    #2

    How about a Tower Of Hanoi lock? Once the discs have been transferred to the correct column, the door opens.

    (The game is: you have three columns. On the first column, you have a set of discs - each one bigger than the last. They are arranged in order of size, the biggest at the bottom of the pile. The idea is to move the discs from one column to another. You can move only one disc at a time and you cannot put a larger disc on top of a smaller one.)

    1 Reply Last reply
    0
    • K
      K
      keke
      wrote on last edited by
      #3

      i dont really understand but some obstacle with a tightrope(like a rope with a rope above it)????????

      wen u say live action role play what do you mean?

      verbal puzzles etc or real ones

      1 Reply Last reply
      0
      • HarveyTowersH
        HarveyTowersH
        HarveyTowers
        wrote on last edited by
        #4

        The link below gives a bit more about Tower of Hanoi. This is based on a legend that says there is a temple in which monks are moving 64 different-sized gold discs

        around and when the final disc is in its new position the world will end.

        http://www.murderousmaths.co.uk/books/BKMMpxcp.htm

        Also, it may sound simple but Knightmare lacked vertical gameplay, send them up ladders and things!

        1 Reply Last reply
        0
        • E
          E
          Emii
          wrote on last edited by
          #5

          Live Action Roleplay is exactly what KM was - walking round having encounters with characters. This is what I'm doing with a group of about 30 roleplayers - 5 in a team, everyone else playing dungeon dwellers

          So yes - we need physical puzzles. However, there is a twist, since our roleplay is very sword-fighting based:

          The team go into the dungeon with the dungeoneer. Only the dungeoneer can touch objects and carry out tasks, but if a hoard of goblins come in, the rest of the team have to defend the dungeoneer. If the dungeoneer dies, the team dies.

          Nice twist, eh?

          1 Reply Last reply
          0
          • L
            L
            LordF
            wrote on last edited by
            #6

            Sounds like a great idea.

            Sounds good, and hopefully will look good.

            1 Reply Last reply
            0
            • P
              P
              pixie
              wrote on last edited by
              #7

              So where exactly do you do this role play? I'm intrigued...you'll obviously need a large playing space and do you use props? Sounds quite fun.

              1 Reply Last reply
              0
              • T
                T
                TheBrollachan
                wrote on last edited by
                #8

                See the URL's in my signature

                1 Reply Last reply
                0
                • S
                  S
                  Snowcat
                  wrote on last edited by
                  #9

                  You mention that the Dungeoneers death has the ability to kill the team, Emii. So why not give them a slight dilemma? :-

                  Force the advisors to seperate from the dungeoneer in order to complete a task, leaving the dungeoneer vulnerable to attack and keeping the advisors nervous and on their toes because they can't help their team mate should there be trouble (which, of-course, there will be at least once ).

                  A potential scenario would be: The team need to enter a fairly enclosed space to gain supplies and continue their quest. 'Arrange' for the dungeoneer to enter first and suddenly be cut-off from the rest of the team (perhaps a door or sentinel character would be useful here)

                  As the Dungeoneer continues with the task in hand, the rest of the team have to take the long way around and meet him/her at the far side. This of course is complicated by the compulsary hoard of Goblins being encountered WHILE THE DUNGEONEER IS ALONE. The advisors will need to react fast if they want to survive in 1 piece... 😮

                  1 Reply Last reply
                  0
                  • D
                    D
                    Drassil
                    Senior staff
                    wrote on last edited by
                    #10

                    In terms of floor puzzles, the Causeway might be a bit difficult to recreate without computer graphics. I think some kind of giant hopscotch could work well - and it might be fun bringing out people's inner children that way!

                    1 Reply Last reply
                    0
                    • E
                      E
                      Emii
                      wrote on last edited by
                      #11

                      So where exactly do you do this role play? I'm intrigued...you'll obviously need a large playing space and do you use props? Sounds quite fun.

                      See the URL's in my signature

                      Actually, Brollochan, you're wrong

                      Live Action is dressing up as a character, picking up a sword and a ref will put you in a real situation with others dressed up and armed, and you have to get yourself out of the situation.

                      It is NOT roleplaying online.

                      Pixie - yes, we need big playing space. We use the local woods which spans across a good few miles

                      1 Reply Last reply
                      0
                      • M
                        M
                        MoanaLiza
                        wrote on last edited by
                        #12

                        See the URL's in my signature

                        The m is missing from the end of the surrounds address in your sig

                        1 Reply Last reply
                        0
                        • T
                          T
                          TheBrollachan
                          wrote on last edited by
                          #13

                          Oh not that again, I corrected this problem before.

                          1 Reply Last reply
                          0
                          • K
                            K
                            keke
                            wrote on last edited by
                            #14

                            oh then some big spiders webs made of strings weaved around an area. the dungeoneer must be guided through and on each string is a little bell. if a bell is rung more than a few times then "Ariadne" eould come and end the quest. At the end of the web is a tightrope thing and erm yes

                            1 Reply Last reply
                            0
                            • E
                              E
                              Emii
                              wrote on last edited by
                              #15

                              I love the spider's web/Adriane thing! Very doable and mucho nailbiting

                              1 Reply Last reply
                              0
                              • D
                                D
                                Drassil
                                Senior staff
                                wrote on last edited by
                                #16

                                It sounds a lot like one of the games from Crystal Maze - which is probably an excellent source for appropriate puzzle ideas.

                                1 Reply Last reply
                                0
                                • P
                                  P
                                  paullomas
                                  wrote on last edited by
                                  #17

                                  i always thought that the crystal maze was like knightmate dunno y

                                  1 Reply Last reply
                                  0

                                  Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                  Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                  With your input, this post could be even better 💗

                                  Register Login
                                  Reply
                                  • Reply as topic
                                  Log in to reply
                                  • Oldest to Newest
                                  • Newest to Oldest
                                  • Most Votes


                                  • Login

                                  • Don't have an account? Register

                                  • Login or register to search.

                                  The Team

                                  Join
                                  Submissions
                                  Contact
                                  KM Chat
                                  Privacy Policy

                                  The Site

                                  About
                                  Search
                                  Site Map
                                  Terms & Conditions
                                  Q&A

                                  Keep up-to-date with Knightmare news:
                                  Visit KnightmareTV on X Visit KnightmareTV on Facebook Visit KnightmareTV on YouTube Receive Browser Notifications See our RSS Feed
                                  © Copyright Knightmare.com 1999-2026. All Rights Reserved. Moral rights are asserted.
                                  • First post
                                    Last post
                                  0
                                  • Categories
                                  • Recent
                                  • Tags
                                  • Popular
                                  • Users
                                  • Groups