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  3. a mini knightmare game

a mini knightmare game

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    SkipTheDreadnort
    wrote on last edited by
    #14

    Keep it up Keke, your design process seems considerably more efficient than mine. You've output three rooms in the time it took me to make one. Go!

    Oh, and as it's nice for the shoe to be on the other foot, I have to ask - when we gonna get something playable?

    Skip

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      keke
      wrote on last edited by
      #15

      well i been away for 2 days so i designed the level layouts for levels 2 and 3. in level 2 you get to choose your quest(because i forgot to put it in level 1. oops!) and each quest has about 15 rooms. anyways i nearly finished level 1 and then i'll start on 2 and 3. no big enemy people though as i could never do the voices that good so think of it as series 1 of knightmare. (yes i know mogdred was mentioned but never seen) anyways.

      as for something playable. the full game should be finished by end of the summer if i can get most of the cool rooms to work(expect many agility erm rooms) and again dont expect this game to be very good. i'll aim to have it finished in 2 weeks but i may have to push it back

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        Emii
        wrote on last edited by
        #16

        Hey, Skipdude - still want me to scribble for you?

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          SkipTheDreadnort
          wrote on last edited by
          #17

          Hi Emily, nice to hear from ya as always. Though if you call me 'Skipdude' again, I may have to reconsider that statement.

          I would like you to scribble for me very much, but it won't be for a while yet. As mentioned on my own 'game' thread, I'm tied up for a bit (not in a particularly good way, either) and have had to freeze the project for a month or so. But when things get back on track, I'd love to have some of your work in the game, even just a nice moody pic for the main menu screens. I'll get back to you.

          Keep it up keke, you're an inspiration.

          Skip

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            keke
            wrote on last edited by
            #18

            working on the end of level 1 now. its just i have to make some rooms many times becuase of the clue objects you take and it wouldnt let me make them as objects and stuff(im not very advanced in code.) and after 4 rooms the dungeoneer can die 3 different ways already. ouch

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              keke
              wrote on last edited by
              #19

              ok level 1 is finished apart from like adding sounds of letters dissapearing and stuff. i'll start work on level 2 soon.

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                keke
                wrote on last edited by
                #20

                now that i have completed level 1 do you want it now or when i have finished all of it?

                Thing is to reduce loading times i have made the levels seperately so you could have level 1 if you wanted?

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                  tomyboy
                  wrote on last edited by
                  #21

                  Yes, why not?

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                    keke
                    wrote on last edited by
                    #22

                    hello all. time for an update don't you think?

                    Well firstly i've decided to erm release all three levels at the same time so its one quest. Level 1 is 100% complete and i am scared to go in it just incase i accidently edit something. I've just been working on level 2 at shock 20 past 1 until now creating some of level 2. Mogdred has made his first appearance even if it is totally random and just weird when it happens(i actually scared myself with the evil laughs of his and his evilicity). Anyways. i'm still aiming to keep the total download under 5mb which means the graphics are still nothing fancy(paint). Keep expecting nothing fancy from this game but im going for the quest playability side, instead of spending years trying to code it so you cant dissapear into tiny specks on the wall.....

                    Anyways. I've not done any of my coursework this summer so next week i shall be doing that but I'll keep working on it till then and from when i go back to school.

                    Thats about it really. beware of floating skulls....

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                      keke
                      wrote on last edited by
                      #23

                      ok i think i shall update. i havent done much for a while(coursework, work experience etc.) but i am about a quarter of the way through level 2. i've just done the choose your quest room which after spending hours trying to get it so the dungeoneer falls behind some parts and in front of others on the path, it still looks rather dodgy. I can't make it look any better and now im onto the next room. The rooms that slow me down are rooms with getting asked riddles in(voice acting is quite poor in this game but its great for a laugh) and so im just trying to get it so that the things appear and dissapear at the right times. Plus as the quest now splits i have to make some rooms twice if they appear in both quests but hopefully it will be good. Anyways im gonna try and finish this game before the end of the year but i dunno if its possible. I have 8 rooms doen and i have about 14 more to go but atleast i'll be working on it now. In fact i'll get working on the next room now. goes off to game maker

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                        bli
                        wrote on last edited by
                        #24

                        you guys should have a look at this:-

                        http://www.adventuregamestudio.co.uk

                        Ithink you may liike it for doing this sorta thing ... its free too

                        Have fun

                        Bli

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                          bli
                          wrote on last edited by
                          #25

                          and another link you guys might want to look at ... loks good for making games with

                          http://mad-project.sourceforge.net/index.shtml

                          Cheers

                          Billy

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                            keke
                            wrote on last edited by
                            #26

                            hello all. well i'm really busy with my GCSE's and i've pretty much forgotten about my kngihtmare game so i'm thinkin i might aswell put level 1 online as that's finished and it'll be years before i do anymore.

                            so i present to you a knightmare game possibly worse than the one on the spectrum, KM the castley thing....

                            http://home.ripway.com/2004-9/173202/KMLevel1.zip

                            Now i'll explain how to play better than i do in the instructions. Basically its not too good as you can dissapear into walls and things. so just stop pushing up if you're at a wall. if you carried on it'd ruin the fun.

                            Oh yeah you use the arrow keys to move the dude about. If you get a button on the screen thats like a dark yellow with black writing in then use the mouse to click it. It plays kinda like knightmare series 1 complete with hard to understand wall monster and annoying girl. Good luck (lol just remembered. IT'S REALLY EASY TOO 😐 )

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                              keke
                              wrote on last edited by
                              #27

                              oh and i scanned it for viruses and it had none. but it still might come up because its a .exe file. i'd have saved it as the gml but then you'd all need gamemaker to play it

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                                Billy
                                wrote on last edited by
                                #28

                                Not bad indeed!

                                The only real problem I encountered was that the first wall monster voice seems to be corrupt, meeeeeeeaaaaaaannnninnng thaaaaaaattt iiiiiiiittttt'ssssss sssssssoooooo ssssssslllllloooowwww, you can barely understand the riddle, meaning I had to take a 50/50 guess (and, luckily, it worked). All other voices from then on were fine.

                                Still, all in all, it was pretty good- especially the bomb room, where you had to quickly (SPOILER)throw down the gauntlet(/SPOILER) before the fuse ran out. Gave the sense of urgency that the real show had!

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                                • HarveyTowersH
                                  HarveyTowersH
                                  HarveyTowers
                                  wrote on last edited by
                                  #29

                                  That link doesn't seem to load for me...

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                                    keke
                                    wrote on last edited by
                                    #30

                                    does doing right click save target as work?

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                                      Billy
                                      wrote on last edited by
                                      #31

                                      Hmm. It was working when I downloaded it in the early hours of this morning, but clicking it now brings up a 404 error...

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                                        keke
                                        wrote on last edited by
                                        #32

                                        its working for me now 😐 hmmmmm hmmmmm i dont gettit

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                                        • HarveyTowersH
                                          HarveyTowersH
                                          HarveyTowers
                                          wrote on last edited by
                                          #33

                                          Its working for me now. Very good, except there's something wrong with the wall monster's voice and I can't make out what it is saying. Could you perhaps post the riddle here?

                                          By the way, who are your voice artists?

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