Series 3 - Episodes 8/9/10
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Well, there was a flashing sword after them which does exactly the same as a skull.
Personally I think they hung around a bit at the start - the sword was there moving closer and all they did was mutter!
Still, it's always a pain when a team loses - another team starts all the way back at the beginning again. You'd think I'd get used to it, what with so many losing!
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Methinks 'twas an axe, not a sword Muhahaha. There were skulls that probably panicked the previous team into their death.
By the way, hello Catgirl.
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Well, dearie, I would offer for you to come and watch it with us, except that Festus, well he's got a terrible uuuunger! And he just loves eating calling names, so he does. SPITE went down really well with some dog biscuits, it did. And anyway, you probably wouldn't be able to hear anything, dearie, what with Festus barking, the Brollachan going on and on about wanting knowledge and Mr. G. complaining- well, grunting really, dearie- that Brian Blessed gets all the roles he'd be perfect for. And I have been told, dearie, well mumbled at really, since it was The Brangwen She next door as told me, that I cackle a bit too loudly sometimes. So you might be best off waiting.
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Hiya everyone
I remember now, it was an axe and the previous team had skulls. One was green, I think.
The team before that, though - I'd only just discovered the Challenge repeats, so that was the first ep I saw in a long time, but they chose the wrong path... and they were in Level 3 too! I got slightly annoyed 'cos I thought they'd go the distance.
(BTW, I was never on the programme, just so you know. I was eight years old (or thereabouts) at the time of Series 4, which was my first series.)
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Hello K.C.!

I was slightly miffed myself when that team took the wrong path and perished. It was such an anti-climax, too! That may be one of series 3's very few weak spots. At least in series 4 there was a decent final encounter. With series 3: "oh dear"...............PLOP!!!
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Too many people fell down in S3. I should think Treguard would run out of lines to say after number two:
"Oooh, nasty... I don't think he survived that fall."
"Oooh, nasty... Looks like that drop was fatal."
"Oooh, nasty... uh... he fell down the pit."
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Let's see how Kelly and co. do on Saturday. Or, just click around the site and get the same result...
I am curious to watch this program again, It says they got a perfect score of 3 in the level 1 clue room which would mean they would get a lot of info from the wall monster as to what correct items to take off the table, but then it says they die early because they didnt take a crayon to draw on a piece of paper to make a well appear. But this is what I cant work out, If they got a perfect score, wouldnt the wall monster have given them a hint to take the crayon??
Oh well, I will watch the episode again saturday and see what happened then i guess
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Mwahahaha...
So they missed the crayon and suffered the wrath of the Ogre. Do you know the only things I've got to say about that?
That's right - the FATAL TWO WORDS OF DOOM!!!!
'Ooooh, NASTY.'
Floating skull + 1 Ogre + No way out = -1 dungeoneer...
There's a Formula that even I can work out properly, Heh heh.
{Oh, and GO all you SKULLS!!!}
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Man,he would have done it to the end if he hadn't have carried on. GGGGGGGGGGGGGGGRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR!!

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haha that's funny
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I am curious to watch this program again, It says they got a perfect score of 3 in the level 1 clue room which would mean they would get a lot of info from the wall monster as to what correct items to take off the table
Yep, in this case the Series Guide is incorrect. Their score with Golgarach is 2, not 3, and so they don't get a hint to take the crayon.
And Golgarach proves he does indeed have a sense of humour with his last riddle. After the other two, I suppose they thought there was some clever way in which a saucer of water was indeed deeper than the ocean. I'd forgotten quite how dire they were. The only real moment of enthusiasm is when the adviser in the middle violently scribbles on her pad just before Treguard dismisses them! I was thinking "It's a bit late to care now, dear". And for heaven's sake, telling the Dungeoneer to go take the exit in front of her when it's several feet in front of her behind a table and she's got a bloody helmet on, I mean... And then not even taking that most obvious of exits! And did I hear one of them describe Velda as "Indian"?
Heh, my hubbie taught them, though, dearie. When you see him in action like that I'm sure you understand why I married him.
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i knew they would not last, who takes the fools gold LOL, also even with the pen would they have got enough time to do whatever they had to do? or maybe that goblin dude would have never enterd the room.
As for the next buch of "people" they took the wrong door but still got the shiled quest with no probles..i told u it doesnt matter on wich door to take.
AND do the tunnles really speed up the quest? to get though each level?
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i knew they would not last, who takes the fools gold LOL, also even with the pen would they have got enough time to do whatever they had to do? or maybe that goblin dude would have never enterd the room.
As for the next buch of "people" they took the wrong door but still got the shiled quest with no probles..i told u it doesnt matter on wich door to take.
AND do the tunnles really speed up the quest? to get though each level?
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I'm sure they'd have had enough time.
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The goblin dude is really an Ogre, aka Mr. Grimwold.
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The "next bunch" (sic.) who you say take the wrong door are still the previous team. The next team took the correct door to Quest for the Crown.
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It could matter which door they take. The team who take the wrong door get a bomb room afterwards- perhaps if they'd taken the correct door they'd have saved themselves the bother.
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I don't think the tunnels really speed things up; they just provide a bit of atmosphere.
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Without the glove they were doomed however long it took Treguard to say his piece.
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