Level 1 and 2
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Hmmm...not entirely sure. But I will say I loved those levels when they utilised outdoor castles and stuff in them. Very picturesque and mysterious...
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Series 3 had the best Level 1 (love that giant dice at the start!) and series 2 had the best Level 2. I think I'd try to splice those together with some of the wilderness stuff from the later seasons - that gives you an excuse for having Smirkenorrf. For Level 3 it'd be great to have Lord Fear as the villain.
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I prefer the dungeon to forests, castles and villages. You really get the feeling that the dungeonere is getting further and further underground. I prefer to think of Knightmare as a sub-teranian dungeon beneath the castle rather than a gateway to a medieval/fantasy world with lots of open spaces. Forests were alright, but they just din't have the same feel as gloomy dungeons.
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I think I preferred being outside in Level 1 to give the sense of the journey before coming into the room-by-room game play of the "dungeon " in last levels (e.g. The Sewers of Goth)
However, I rememebr in one or two of the middle series you always willed quests not to end as going back to level one was so repetative.
And you need the chance to get a Smirkinoff flight in their, of course!
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And you need the chance to get a Smirkinoff flight in their, of course!
I'll give props to that!
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Series 1 and 2 had the best early levels. So much better than those outdoor areas. Although Smirkenorff was a good addition.
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Having Goth as llevel two is great. the new style environment coupled with a level 3 chalenge and a gloomy atmosphere did put the difficulty back into it again.
Level 1 from seris 3 would be a good addition because that in my opinion was the best one. then at the end have level 3 from seris three witht the ending seris 2 had because we neevr found out how level 3 ended in the third seris.
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I don't like the ending to Series 2 - you really need a "final encounter" with Lord Fear - back in Series 2 all the team did was walk into another room and find out they had won.
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