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  3. Re:Download Knightmare Game Here!

Re:Download Knightmare Game Here!

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    Thequietone
    wrote on last edited by
    #76

    Um ... I did give you my postal address, right? only I havent seen any knightmare games appearing in the mail

    Must download game!

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      Thequietone
      wrote on last edited by
      #77

      Okay, downloaded and ... played ... it's awesome, how on earth did you do that on the games factory?!

      I have the GFact myself and I know it's very dificult to make anything big on it... congratulations for producing a real knightmare experience! .... my only complaints would be some of the graphics (notably the added gfx such as the bomb fuse flame) need to look a bit more authentic and the lack of animation in some areas (and the sidestep animation could use a little more movement in the left leg the leg that is not stepping) and also it carries the common bug which the games factory displays where it sometimes freezes and repeats whatever sound it was playing .... but all in all an awesome game and real fun to play! I look forward to future versions! ... any plans to put a title sequence in? that would be really awesome!

      Also ... am I allowed to edit or modify the game in any way? (the game file is editable and I already modified it to run windowed so I can do other things while playing ... so many levels/rooms in that game) ... and if you need any gfx or animation ...

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        Idiustidius
        wrote on last edited by
        #78

        Ye, the dungeoneer moves too slowly, also the passwords can be guessed by pressing all the letters

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          athorn12
          wrote on last edited by
          #79

          Hi DJ Oska

          I need some knightmare help.

          I am stuck in level 2, I have looked through the spy glass but Lord Fear keeps imposing a communications blackout, any ideas on how I can get round this problem before I get killed off

          regards

          nance

          lifelong knightmare fan.

          PS. Your game is absolutely ace, I love it I have always wanted a PC version of knightmare, thank you for making it happen. Hope you can fix my problem

          Any queries e-mail me back

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            djoska
            wrote on last edited by
            #80

            CLick the mouse button to put the spyglass down!!!

            Anyway, in response to the comments above- how the do you create a decent sidestep animation??!

            I gave up and that was what I was left with!

            Also, the CoB was hard to create- it's all an illusion and not a 3d piece at all!

            Oh, and the controlling errors like freezing and looping are TGF programming errors and not my clumsy faults!!!

            Glad I'm getting all this positive feedback!

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              Shippou
              wrote on last edited by
              #81

              Great game, Man. I have completed it once with the chalice quest.

              I have a question though; How do I get to the room where Elita is?

              Also, Where in level 3 is the "Play You Cards Right" puzzle?

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                Fidjit
                wrote on last edited by
                #82

                From what I can see it looks like a total success, we must praise this dude for keeping our hopes and spirits alive... Three cheers p'raps? Or perhaps a Scotch?

                Well done mate!

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                  Thequietone
                  wrote on last edited by
                  #83

                  Indeed, an excellent achievement using such basic tools ... you should try making it under multimedia fusion or something more powerful

                  While examining the game levels, I noticed that several had a seemingly unused textbox, is this there for a reason?

                  Oh ... and I also think that witch needs to be made less diffucult ...

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                    TuragaNuju
                    wrote on last edited by
                    #84

                    Are you kidding? The witch is easy to beat. Its all in watching the pattern and timing it right.

                    Anyone got killed by a Pooka yet?

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                      dazcouz
                      wrote on last edited by
                      #85

                      Great game, although it would be awesome if on every new quest all the rooms were randomized so that you never know what room is next (I mean keep level 1 rooms on level 1 and don't put a level 3 room in level 1, if you know what I mean?!) and also the wall monsters, blockers, guards etc also always changed their questions too.

                      Also where is the room with Elita I have played the game loads of times but never met Elita, I know the Play your cards right room is on level 3 on the Sword quest.

                      Overall though it's a wicked game and well put together

                      Cheers Daz

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                        dazcouz
                        wrote on last edited by
                        #86

                        By the way,

                        On the quest for the Shield when you enter the room where you have the choice to take either the troll hammer and the shield in level 3, if you take the troll hammer is it at all possible to get past the next room where the troll is swinging his club?

                        I have always been killed in this room, I am so curious as to what the next room is!! Is it at all possible to escape this room??

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                          djoska
                          wrote on last edited by
                          #87

                          After the troll swinging bit, you are basically there!

                          There's a nice animation of the troll hammer scene and the baddies crushed in Lord Fears chambers!

                          You then win the quest and Hordriss gives you the FrightKnight trophy!

                          Pick the shield and it's the easy way out!

                          The troll swinging is just a nice hard bit to make it challenging to complete but like everything on the game- it's all about timing!!!!

                          Good luck, and thank you for the good feedback!

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                            scorchx
                            wrote on last edited by
                            #88

                            To put it bluntly, the game was bad. It was a great idea, but i suffered severe problems, due to a damaged sound card. It would be great with text boxes in the game.

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                              SteveH
                              wrote on last edited by
                              #89

                              Finally! After days of trying ive completed the Shield!

                              COmpleted all 4 now

                              Took ages to get past the troll....

                              I really hope you develop it further, and make more rooms etc, it would be great!

                              Also - on the end credits, you see elita, is she in the game?

                              I noticed sometimes if u go in the left /middle doors (against knightmare protocol i knwo!) u get different rooms, but maybe i missed her somewhere

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                                djoska
                                wrote on last edited by
                                #90

                                Posted by: scorchx Posted on: Thursday 11 May 2006, 21:03

                                To put it bluntly, the game was bad. It was a great idea, but i suffered severe problems, due to a damaged sound card.

                                Try making something better then!!! I put a lot of my free hours into that creation and if your soundcard actually worked, you may have seen it differently- Knightmare was alot to do with sound and without that, it would be boring!

                                Anyway, there was text boxes in the game for the key points like questions and introducing new objects and enemies.

                                Its not as if I could translate all of what the characters say into text boxes- that would take long and may give vital clues away like when HANDS give you the password to level 2!!!

                                (if you don't hang around long enough- bam! you missed it!)

                                ...one wonders if one thinks about how much work these things take...

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                                  djoska
                                  wrote on last edited by
                                  #91

                                  Rite, to get to Elita, in the floating skull glade with the table, there's an invisible division which decides which side of the room leads to where- one leads to the tavern, one leads to Elita- there's not much difference in the outcome, but it adds variety!

                                  Did you like the troll-hammer ending? Took ages to do!

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                                    SteveH
                                    wrote on last edited by
                                    #92

                                    Rite, to get to Elita, in the floating skull glade with the table, there's an invisible division which decides which side of the room leads to where- one leads to the tavern, one leads to Elita- there's not much difference in the outcome, but it adds variety!

                                    Did you like the troll-hammer ending? Took ages to do!

                                    Yeah it was excellent! Id died about 6 or 7 times trying to get past the troll, purley because i thought i was at the edge of the swinging club, but guess i wasnt

                                    It was well worth it once i got past

                                    Oh and thanks for the Elita tip! Ill go have a go right now!!

                                    Seriousy well done on the game, im amazed at the depth it has and thanks for putting the time in.

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                                      JoeGrocottJames
                                      wrote on last edited by
                                      #93

                                      One thing - if you take the quest for the crown, you get told by Gwendoline that Ariadne's lair lies ahead - but I can't find it. Is this a 'leftover' from a deleted scene or something? Or am I missing something? (I'm sure I've tried all the paths).

                                      Also, the choice between the shield and the hammer seems pointless, because you can complete the quest either way.

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                                        SteveH
                                        wrote on last edited by
                                        #94

                                        Wow just found rodolpho!!!

                                        3 whole new rooms!!

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                                          Forester
                                          wrote on last edited by
                                          #95

                                          It seems that no matter which Quest you pick that you encounter the same rooms and characters after the first couple of rooms. I.e. All the quests merge.

                                          The point made earlier about lack of text I think is a valid one. For deaf users it makes the character encounters pointless, not just those without sound cards. Almost all games which make use of sound to convey important information provide sub-titles.

                                          If choosing the route in Level 1 that leads to the blocker it asks for a password that can be guessed but as far as I can tell is never provided by anyone.

                                          The room with the witch seems impossible, I don't always get to see the blasts she makes, sometimes never at all. So its hard to work out the pattern to navigate across the room without being killed.

                                          The combat chess collision detection is poor, causing the dungeoneer sprite to overlap with that of the bishop causes Life Force damage. Also you don't have to obey the rules, making cheating the easier option. But in some ways the collision detection issue means you have to cheat.

                                          The causeways worked well and the transition scenes added some variety and worked well. The small piece of black card is funny 🙂

                                          It's a good attempt and would've easily taken a long time to piece it all together. It would be nice if more of the encounters had some consequence to them. E.g. Gwendoline is pointless, Sly is pointless, Skarkill is pointless. Oh and Ridolfo is a theif!

                                          Some of the clues don't work well. E.g. For the green stone "Elves like these" yet if you enter the tavern it's the tavern prostitute that takes it. Of course it makes perfect sense if you take the Elita route.

                                          Its clear you wanted to make the quests a little different with each attempt but I think making 4 solid well tied together quests would be more enjoyable than 4 paths that can cross over.

                                          Just have bog standard death rooms (E.g. Bomb rooms) for any incorrect choices in path. Most fans will know right is always right when in doubt.

                                          Anyway, it's about the best I've seen to date in terms of any attempts by KM fans and shows a great deal of effort and work. Just a shame about the bugs.

                                          Well done though.

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