Series 6 Episode 9 and review so far!
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A Slow but funny episoed the Sidriss/Hands sub-plot was good.
Good job the potion worked before hands took lil ben away hehe.
"Speak for yourself. >:()
They were dam lucky on the causeway though, massive Pookas (which was good ) and a stationairy Dreadnouht (Which wasn't )
Overall
This series is a definant improvment on S5 not nearly as cluncky and the actors are settaled e.g. Rayner Burton I thought gave a much more consistant performance as Julius yesterday the during the first half of S5.
Moveing a lot quiker as well so you don't feel that the quest are draggin. Haven't had a terribaly bad team yet.
More interaction between His Fearship err.......Lordship and the dungeoneers like when he plays his hand.
"HEHEHEHEHEHEHE....LOVELY."
The sub-plots are also well writern I think. The new characters such as Sidriss and Ridolfo are fitting in quite nicely. Although one can be while most of the time entertaining can be an annoying pilak sometimes not nameing names cough Ridolfo cough
All in all a brill seson and a deffinat inprovment on S5.
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I'm very keen to see what that ghost in the bottle does... ummmmmm
The season is very good.. but it's to easy,
just a matter of working out the correct objects and a causeway. nothing of real danger, no other puzzles, not questions, even the hauntings don't cause any damage like they did in the early seasons.
they just needed to have a few most puzzles and the use of brain power.
I do like how each quest is different, the new life force clock is okay.. i kind of like it more than the 1st time round.. but nothing beats the crude decaying skull.. which made an appearance.. not sure why they didn't keep with the walking one, but it was a good surprise.
OOHHH And a Red Dragon.. i'm still disappointed that we still haven't seen any real action from Tiny.. only saw it for a few moments in season 5 i was hoping to see it in more action this time round. At least the Dreadnought is better then having blockers, i like the blockers but no need for one on every level.
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Review so far.
Yes a good improvement on last series at first i was not keen on Sidress but have got to like her more.
Dissapointed that for last 2 episodes she has been frozen or something.
I would like to have seen somone had ago at the cup. Lord Fear's hand is a great added bonus & yesterday episode with Hands & the ring i remember watching it.
Courseway has become alot harder Smirkonof talking has been ok & also glad Blockers have been used very little.
Overall so far so good.
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I thought the causeway was great suspense, I really thought they were going to fall off, the communication in the team was not good, they were talking over one another and Ben couldn't really hear a word they were saying!
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In series 6, with the episode with the winning team Ben, they go into a room with a scroll saying "Gold to the east, silver to the west" when they got to the market stalls, there's Ah Wok and Scaramonger. Now it'd be pretty obvious Ah wok came from the east, but that must mean scaramonger came from America/Canada, but developed an english accent?

Opinions?
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Assuming the puzzle was based on Stereotypes, anything Left of Moscow on the average map is considered 'West'...
The UK and much of Europe is often called 'The Western World', not just the US and Canada across the pond. Scaramonger seems to be your average English 'Jack-the-Lad' type trader so when compared against the highly Oriental Ah Wok, it's very much West Vs East.
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Oakley, I'd say, has a West Countree accent.
Not only is Scaramonger from the Western hemisphere, and the West Midlands, but also therefore from a place west of where the scene in question was filmed. He couldn't have been any more western if he'd drawn a Colt .45 on Ah Wok at high noon and told him that Wolfenden wasn't big enough for the both of them. (Has anyone seen the film Shanghai Noon? )
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I'll go with Brummie. You must admit, he does sound a fair bit like Noddy Holder.
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It's CHRIIISTMAAAS!
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Thank you to everyone in this thread; I've never thought about how JS has a brummie accent, it's given my KM viewing a whole new spin!
Am I correct in thinking that the team never used their second level 1 clue object (being the horn). With the scroll of "Gold to the east, silver to the west" I think they could have taken the gold and the silver and been okay and they would then have had the silver to give to Smirky at the end of the level.
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If the Causeway is supposed to be Lord Fear's creation, how on earth does Sidriss come to be the only person who knows the secret code to get across it??
There was also a funny exchange with Ah Wok and Ben: "Do you know anything about Sidriss?" "Sidrissississ?" "Er, we'll just take the potion"!
I love Ah Wok's remark "I like a man who make up his mind quick!" after all their dithering about what to do.
Advisor: "Ben, you're on the back of a dragon at the moment, and flying over sea."
Ben: "I can see the sea." Presumably he means the blue floor, haha!
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A nicely-paced episode. Team 5 resumed at the entrance to Dungarth.
Ben nearly trod on the spy-glass. It should have been put on a box or something. Didn't discover the causeway code, so they will need to find help.
Notable that the eye-shield sequences have been dramatically shortened this series. (Not before time!)
Into the level 1 clue-room. Had to rush their choice and grabbed the gold and also a horn.
Correctly decided to trade with Ah-Wok because of the scroll clue, altho did they seriously need to ask Ah-Wok if he woz oriental? Very sarcastic comment from Ah-Wok about liking a man who makes up his mind.
If they had taken the silver instead , would the script have been changed so that Scaramonger had an item they needed to trade for?
Encountered Ridolpho who saved them from yet another pooka. Learned the level 1 password from him.
Next up was Sidriss, who was under Fear's spell, lusting after Sly Hands. Gave her Ah-Woks true-sight potion, which cured her, and she sent Hands packing. Gained the causeway combo from her.
Got past the dreadnort and entered the causeway. Made easy work of the causeway until the final block, then nearly had a disaster. Just stopped Ben in time.
Taken to level 2 by Smirky.
Straight into the clue-area. Only two clue objects, so no need to make a decision. (
Did anybody notice when they ditched the horn from level 1?) Gained a "BACKFIRE" spell, plus a ring and a pooka-in-a-bottle.Given the hurry-up by yet another haunting. This must already be a record number for a quest.
Were this team continually given the hurry-up coz they were too slow making decisions in the studio?
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