Knightmare logo
  • Characters
    Powers that Be Opposition Unaligned
  • Dungeon
    Handpainted CGI Locations
  • Backstage
    Experiences Interviews History How Knightmare was made Convention
  • Fanzone
    Online Coverage Articles Magazines Fan projects
  • Series
    Series 2 Series 3 Series 4 Series 5 Series 6 Series 7 Series 8 Geek Week International Knightmare VR Series 1
  • Events
    Pre-2021 2021 2022 2023 2024 2025 2026
Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse
  1. Home
  2. General Discussion
  3. Fear (no, not HIM)

Fear (no, not HIM)

Scheduled Pinned Locked Moved General Discussion
122 Posts 40 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • N
    N
    Naitch
    wrote on last edited by
    #112

    Although, having said that, Gideon from series 8 took some beating...

    1 Reply Last reply
    0
    • G
      G
      GranitasIsCute
      wrote on last edited by
      #113

      Quite funny really, I've never ever been scared watching an episode of Knightmare and I'm now 12. I started watching it a few years ago (the repeats on Challenge). I enjoy Knightmare for the great adventures and technology involved, I've never been scared.

      1 Reply Last reply
      0
      • T
        T
        Thanatos
        wrote on last edited by
        #114

        The music often used round about series six in moments of immediate deadly peril to the dungeoneer did a lot to make such situations frightening when I was six or seven years old.

        1 Reply Last reply
        0
        • N
          N
          Nickuk1987
          wrote on last edited by
          #115

          Scariest bit for me was when that lad in series 8 died in the corridor of blades and that huge red light filled the whole corridor. It looked like a scene from 'Saw'. Also that Axe Haunting from series 3 scared me a bit as well 😠

          1 Reply Last reply
          0
          • W
            W
            Willowherb
            wrote on last edited by
            #116

            Hordriss' face starting to appear in the wall over the clue table (Simon's team, season 3), the sinister music and Treguard saying something like "Warning team, a presence is making itself felt and I fear it's not a pleasant one..."

            1 Reply Last reply
            0
            • I
              I
              Ironlord
              wrote on last edited by
              #117

              Scariest bit for me was when that lad in series 8 died in the corridor of blades and that huge red light filled the whole corridor.

              "Huge red light"? I always figured it looked more like someone had thrown paint all over the camera...

              I'm surprised they didn't do that (rather crude) effect before. Maybe they only put it in that time to shut Gideon up.

              1 Reply Last reply
              0
              • G
                G
                GranitasIsCute
                wrote on last edited by
                #118

                Agreed - Gideon was annoying lol

                He kept saying "RUN RUN RUN" in a stupid voice which is so weird it makes me laugh 😮

                1 Reply Last reply
                0
                • R
                  R
                  ross
                  wrote on last edited by
                  #119

                  The thing about Knightmare is that it could frighten you at unexpected moments. A recent example was when I was watching a knightmare repeat on challenge, sitting down, and sitting back in my seat, relaxed, then a spy glass scene appears, suddenly Lord Fear dips his hand into the adventure, I yell out "urgh" (or something like that,) the rest of the scene has me on the edge of my seat.

                  Looking at it on series guides it must have been:

                  Series 5, Team 3: Alan, Jim, Nic and Mark from St. Albans

                  Quest for the Sword - Duration: 47mins.

                  1 Reply Last reply
                  0
                  • PookaP
                    PookaP
                    Pooka
                    wrote on last edited by
                    #120

                    The floor puzzles were always frightening. The Causeways, even if the path to take was obvious, never fail to raise a shiver, and the Corridor of Blades (even though it's clear what to do) causes a good few hair-rasing moments.

                    PYCR is also pretty terrifying and, as Thanatos said, with the incidental music, much more so than without. The music, especially in the final strains, means 'the dungeoneer is about to get through or die', and makes you very, very tense!

                    1 Reply Last reply
                    0
                    • K
                      K
                      Kieran
                      wrote on last edited by
                      #121

                      The added heartbeat (and accompanying music) just prior to a death or serious danger in the later series' always raised the stakes for me, and indeed still do. If there was ever a successful blip of incidental music in the show, this was the bit for me.

                      1 Reply Last reply
                      0
                      • JamesAJ
                        JamesAJ
                        JamesA
                        wrote on last edited by
                        #122

                        The Medusa of Series 2 Team 3's fate.

                        Christopher enters room looking directly at the Medusa. Tregaurd gives his extreme warning to the team and states that they need the shield in order to get past. Cue the advisors thinking "Oh bugger", and before you know it, the Medusa room has evolved into a flash of different colours before turning the entire team into stone....

                        The next time the Medusa appeared, where Series 2 Team 10 successfully passed it using the shield, was equally gripping, since the advisors had to each take it in turn to guide Julian to the exit.

                        Unfortunatley the Medusa's third and final appearance in Series 3 Team 4's quest was not quite as good, where Leo et al were just able to hold it off using a GRIP spell before easily getting to the exit - one of the low points of Series 3 perhaps.

                        1 Reply Last reply
                        0

                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                        With your input, this post could be even better 💗

                        Register Login
                        Reply
                        • Reply as topic
                        Log in to reply
                        • Oldest to Newest
                        • Newest to Oldest
                        • Most Votes


                        • Login

                        • Don't have an account? Register

                        • Login or register to search.

                        The Team

                        Join
                        Submissions
                        Contact
                        KM Chat
                        Privacy Policy

                        The Site

                        About
                        Search
                        Site Map
                        Terms & Conditions
                        Q&A

                        Keep up-to-date with Knightmare news:
                        Visit KnightmareTV on X Visit KnightmareTV on Facebook Visit KnightmareTV on YouTube Receive Browser Notifications See our RSS Feed
                        © Copyright Knightmare.com 1999-2026. All Rights Reserved. Moral rights are asserted.
                        • First post
                          Last post
                        0
                        • Categories
                        • Recent
                        • Tags
                        • Popular
                        • Users
                        • Groups