Series 3 - Episode 5
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Does anyone know what that gargoyle was going on about when it asked Leo about "the largest ring on English ground"?
I answered this in another thread, I think...
It's "Avebury". It's a (very!) large stone circle somewhere out the west of Oxfordshire (possibly a bit further, into whatever county you hit when you go out that way).
And yes, I thought it was quite a difficult question, too. I suppose it was level 3...
edit: for the terminally curious, http://www.avebury-stones.co.uk

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Ah, well done.

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Well, don't I look thick now.
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level 3? this was in level one wasnt it?
This one was in Level 3.
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What was Martin's riddle? Why should Leo have been more likely to get Martin's riddle than Martin's team?
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Martin's riddle was:
"The Hercules, the Bombadier, the Stag, the Devil's Coach-horse and the Caterpillar Hunter are all forms of what?"
This riddle is a lot easier. I think perhaps towards the end of the series everyone was getting desparate for there to be a winning team so they plumped for an easy riddle in level 3. I won't tell yous lot what happens 'coz it ain't been on Challenge yet....you lucky things!

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It's odd really. I think Leo's riddle would have killed off most teams if they'd needed to get it right. I'd have been surprised if hardly any 13 year olds (or whatever) could get it right.
As we've said before, several of the riddles that series were real horrors. It's strange, because in many of the other obstacles the production team have often been at pains to keep teams alive. In some cases there's huge amounts of editing gone on in order to keep teams alive, albeit mostly in Level 1. Some of the sound/video footage just doesn't match up at all, and there are several instances where the shot cuts back to the advisors just as the dungeoneer is about to step to their death, and it only goes back again to the main action one's they've guided him/her back to a safe position.
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Martin's riddle was:
"The Hercules, the Bombadier, the Stag, the Devil's Coach-horse and the Caterpillar Hunter are all forms of what?"
This riddle is a lot easier.
In fact, it's not even a riddle - it's a straightforward question.

I like the way that, even if they went for an easier question to try and make a winner more likely, they still were prepared to possibly have a(nother) series without a winner, and didn't resort to letting people off being cut in half by blades or taking shortcuts and opening cans of worms etc. etc...
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I agree.
I hope that this new series doesn't shy away from that, either. I hope it'll be RUTHLESS with duff teams. The reason lots of teams had such long quests such as in series 4 and 7 is because there were far too few puzzles and riddles to solve. The older series were tenser because every room was an achievement, as opposed to just going through the motions.
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Absolutely.
I can see why they wanted to get winning teams in later series, especially once the whole Powers That Be/Opposition soap opera had made its way into the game. There were definitely less puzzles to solve, and getting through each room was no longer an achievement in itself. My view is that this tactic was counterproductive in getting winning teams- it meant you got more crappy teams wasting time bumbling through the levels who would have been killed off earlier in earlier series. If you kill the crappy teams off early, then you give more of a chance for decent teams to get a go at the dungeon. So, by making the early levels a real challenge, you actually increase the chances of getting at least one series winner, in my humble opinion.
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Sorry, but if you go into the Dungeon expecting to answer riddles then riddles should be asked. Not straightforward questions. That just tests one's knowledge of trivia, whereas riddles test one's poetic sense and logical thinking.
I always think Knightmare was unfair on less knowledgeable teams by asking them just question-questions. I mean, where's the riddle part of that? If I were to ask you what we would more commonly call a chilopod - would that be fair?
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That certainly makes sense. I suppose the production team often just ran out of riddles and went for questions of varying difficulties.
It certainly makes more sense to test logical thinking than knowledge per se, as you say.
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