Pointless but cool things you wish had been done but weren't
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I ifnd it really tacky when people make up adult/sexual stuff between kids TV characters.
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Back on topic before the Horndogs REALLY start howling.
I'd love to have seen proper external shots of Smirkenorff in flight or landing.
Not just the usual Over-the-shoulder and head shots but watching from the ground as he landed or the view from a second airborne cam following Him along the route to wherever they were heading. That sort of thing.
Presumably they'd have been too expensive at the time to make but well within CGI capabilities these days.
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Back on topic before the Horndogs REALLY start howling.
I'd love to have seen proper external shots of Smirkenorff in flight or landing.
Not just the usual Over-the-shoulder and head shots but watching from the ground as he landed or the view from a second airborne cam following Him along the route to wherever they were heading. That sort of thing.
Presumably they'd have been too expensive at the time to make but well within CGI capabilities these days.
Now that would have been cool!
I would have liked to have seen more competion between the Wizards too, instead of that one duel betwen Hordriss and Gimwaldine.
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They would have probably just bashed their noses on the door that slammed shut behind them. Having said that, one team DID try to turn back and were greeted with the good ol' skull and eyes flying at them.
Something else I would've loved to see was more moving elements in the Blue screen room similar to the spindizzy.
It always annoyed me in the moving block floor puzzles that the block could easily just slide out from under the Dungeoneers feet instead of dragging them along for the few Inches/Feet that a "real" platform would've done. A minor nitpick perhaps but a pet hate nonetheless.
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It always annoyed me in the moving block floor puzzles that the block could easily just slide out from under the Dungeoneers feet instead of dragging them along for the few Inches/Feet that a "real" platform would've done. A minor nitpick perhaps but a pet hate nonetheless.
Similar problem in the Mills Of Doom. I suppose, if we're 'playing the game', we could rationalise the Mills by suggesting that only the outer teeth of the cogs were moving, rather like a nut being tightened onto a bolt, but it's not very clear or convincing.
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Could the Mills of Doom be another one of Mogreads' Techno-Magic prototypes Martin? Sounds rather convincing...
If a dungeoneer was on a moving block, it would be more convincing if he'd either moved with it graphically(painstakingly difficult!) or stumbled to the right if it had gone left if you get my drift?
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