Series 3
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I think it had the best mix of rooms and some of the most exciting and hilarious challengers(I dont think I will never forget those famous words "Say Hello the Goblins Julie and ask them if they would like a present")
Absolutely! I hope one day I might be allowed to forget Amanda's hideous starry outfit, however.
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It always makes me wonder what they actually were supposed to do at that point....
Do you mean the bit where Julie got killed off by the Goblins?? ?? Basiclly what should have happened is that if Julie and her team got both questions from Merlin correct, he would have given the team an Anti-Goblin Spell, they then could have used that spell to somehow kill/Scare off the Goblins so she could continue.
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Am I the only one who thinks series 3 is the best series of Knightmare, I love everything about it.
1 ROOMS. Knightmare was best in series 1-3, when it was underground. the only rooms it needs from other series is, corridoor of blades, and the hexagonal causeways. The best rooms of previous series are still alive in 3, yet some new ones are so great. Frightening too. Has anyone notices that the distorted humm while walking through the dwarf tunnels is different each level, in three it is a creepy distorted quiver.
2 CHARACTERS, Brangwen and Golgarach are the best wall monsters? Truth Accepted! indeed they are. Mogdred was good, morganna was the best. Lord fear cannot contend with a woman from the deeper catacombs. Merlin was at his peak. Hordriss was in a run of good form in the episodes he was in. Velda was actually quite fit, she can shoot me with a grey arrow any time she wants, specially as they dont even do anything lol. Olaf was a bit crap though, i would swap him with skarkill.
3 HAZZARDS
The floating skulls were quality in this series, specially the variency in colours and that noise they make. The life force clock was best. The magic swords made a wicked noise, neneneneneee neneneneneee
Horaar WHAT A SERIES!
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I agree on all counts.
Each room had a nasty challenge in it and if you messed up you died pretty quickly (not like in later series where it was more narrative and less action). They were also very colourful and beautifully drawn. Such stunning graphics made it a pleasure to look at. Totally enthralling. Much better than the (sorry, folks) rather gaudy outdoor stuff later on.
The Life Force Clock. 'nuff said.
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It wasnt bad, if thats the best id hate to think what the others are.
Mogdred and morganna (i forget whos who) should have played a bigger part. id liked to have seen them in level 2 a few times just showing the teams whats to come in level 3. also level 3 from what we saw didnt seem to hard..
More action from the goblins.. even if u don't see them the horn should go just to get the teams moveing,
Hordriss could have done a little more.
But the lack of puzzles. need more of them, and that room of 'speps' was very annoying. even the Crow room was silly and pointless.
Didnt we see Brother strange in one ep???
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wonder if series 9 will be just as good?
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I agree - I liked having the plotlines running through the game in the later series. Having said that, because we knew what Lord Fear was up to because of the spyglasses, he wasn't as scary. When Mogdred popped up you didn't know what was happening (and I'm sure his evil laugh had something to do with it, too!)
TeleVirtual has said that they want the new Km to be very simple and retro-looking, but still with good graphics.
Km was heading in the direction of seeing dungeoneers and VR anyway, in the last couple of series. As I said before, it seems they're taking a step forward and backward simultaneously.
(I hope they don't fall over!
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Oi, that was my joke!
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I actually like Series 3 for not wasting too much time with soap opera. I suppose the two things it does miss are a really good set of characters and a few excellent set-piece puzzles.
Although the puzzles are good and keep the pressure on, there's none that really stand out, like the Block and Tackle, Corridor of Blades, Play Your Cards Right or Trial By Spikes. Although you might say at least in Series 3 teams are more judged by overall performance and not by performance on one or two floor puzzles. (Of course, they're also judged on correct riddles.)
In fairness, a lot of the characters in Series 3 are pretty awful. I really like Mrs. G (obviously!) but she does grate after a while. Olaf is just dreadful, and I've never really thought Velda is worth much. The more I watch it, the less I like Melly, and Motley's debut is hardly fabulous, looking back. Thankfully there are some others who are fantastic (both the wall monsters, Morghanna, Hordriss and of course Treguard) and Motley does improve a lot as time goes on. For me, however, it's still not a patch on the cast at the end of the run, which is just brilliant.
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Series 3 still remains the touchstone for all future series. Treguard's new low-key demeanour lasted all the way up to series 6 (for series 7 and 8 he seemed to dump the knight persona and be just your average guy) as did the new tunic. Motley and Hordriss remained right up to end - a testament to both the actors and their parts.
I've said it before and I'll say it again; the only major weakness in series 3 is the sudden anti-climatic deaths in level 3. Series 4 had, I reckon, the best final conflicts of the lot. If series 3 had had them, it would have been perfect. It wouldn't have mattered if no teams won in that case - at least they'd have gone out in a blaze of glory instead of "oh dear, I've fallen off the ledge"/"oh dear, I've fallen off the cliff"/"oh dear, I've been zapped".
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at least they'd have gone out in a blaze of glory instead of "oh dear, I've fallen off the ledge"/"oh dear, I've fallen off the cliff"/"oh dear, I've been zapped".
LOL. The dungeoneer should have been allowed to say these lines in each case, not just the final conflicts! Plus, of course "Oh dear, I've been slaughtered by some goblins" and "Oh dear, I appear to have stepped in some quicksand."
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Glad so many people think series 3 is the best and I agree on these counts:
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No time wastage with spy-glasses and banter between Treguard and his assistants.
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Less forgiving gameplay (failure to get something right was fatal rather than the 'well, lets let the kidsies off until they reach level 3' of the later series).
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It had some of the best and most imaginitive characters in it such as Motley, Melly, Merlin, Mrs Grimwold, Hordriss, Mogdred, and many characters all played by Natasha Pope. Better still, these characters had at least 2 braincells to rub together.
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The game was actually played in the dungeon where it should be where the dungeon was at its most advanced.
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The lifeforce sequence was at its most realistic and interactive during series 3. It played a bit in virtually every dwarf tunnel and room.
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Treguard was espcially well spoken in this series, no doubt benefiting from a relaxing holiday somewhere exotic and giving a chance to show off his new tan.
If Challenge got the rights to one series, I am glad it was this one.
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