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  3. Series 7
  4. Re:Series 7 Episode 8

Re:Series 7 Episode 8

Scheduled Pinned Locked Moved Series 7
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  • K
    K
    keke
    wrote on last edited by
    #7

    i really did feel sorry for them. they were doing quite well and then that spike puzzle is evil. so is the play your cards right one. thats why i like them. mwahahahahaha. yes

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    • S
      S
      Suicidal_Steve
      wrote on last edited by
      #8

      more tension music galore

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      • P
        P
        Purgatory
        wrote on last edited by
        #9

        lol they really made a meal out the spikes.

        The sad thing is they would have been allowed cross.. the only reason they died was due to poor guiding.. there is no chance the team would have been kill for going to slow.

        um a talking book... Tregurad advice isn't that important anyway.. telling people what the objects are, were the exit is or describing the puzzle is ok, but telling them what to pick up and when to use something is wrong.. mind you it's obvious anyway.. and i think u'll find he always did hint when a spell or object was needed.. so it no different than the early seasons.

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        • D
          D
          Dunshelm
          wrote on last edited by
          #10

          Also this episode featured the word GOBLINFODDER twice. lol

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          • J
            J
            JoeGrocottJames
            wrote on last edited by
            #11

            If I remember correctly (and I do not have Challenge), I think this team actually counted paces instead of the squares when using the combination. Am I right, because I am surprised that nobody has mentioned it before.

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            • Debz_gD
              Debz_gD
              Debz_g
              wrote on last edited by
              #12

              Also this episode featured the word GOBLINFODDER twice. lol

              Such a cool word!! I liked the end of series 6 where Lord Fear is shown saying it again but they've forgotten to key out the blue screen and I think that Mark Knight had forgotten to put his contact lenses in!!

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              • L
                L
                LordF
                wrote on last edited by
                #13

                The 2nd GOBLIN FODDER of Series 6 Finale was the same as the first on but a close up of Lord Fear's face.

                GOLBIN FODDER.

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                • P
                  P
                  Pipmuk
                  wrote on last edited by
                  #14

                  "Take a step backwards"

                  Duh???? This should be rated alongside the infamous block and tackle sidestep to the left death..... what a stupid mistake!

                  The production crew were letting them get across... just another guiding mistake

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                    B
                    Billy
                    wrote on last edited by
                    #15

                    Such a cool word!! I liked the end of series 6 where Lord Fear is shown saying it again but they've forgotten to key out the blue screen and I think that Mark Knight had forgotten to put his contact lenses in!!

                    LOL! I never noticed that before!

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                    • K
                      K
                      knightmaredave
                      wrote on last edited by
                      #16

                      The thing that makes me laugh the most in this ep is when Treguards having one of his useful moments in the dwarf tunnels in level 2

                      "OOh stop stop its too dark in here just for ..

                      then he stops wonder if he realised that come across quite dodgy in thinking if you have a mad mind like mine.

                      then one of Nilas friends starts laughing he he he maybe she thought it was a joke

                      at leas they had a glo torcch

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                      • K
                        K
                        knightmaredave
                        wrote on last edited by
                        #17

                        I do love the spiking in this , ooooh naaaasty and that girl what they heck turn to 9 o clock i know let's go for a little stroll lolx

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                        • MorghannaM
                          MorghannaM
                          Morghanna
                          wrote on last edited by
                          #18

                          Team 4 were hurried leaving Rothberry's stall. Liked the way advisor Asmita had to turn to work-out which way to direct Naila.

                          Made a total shambles of timing their run past the troll's club and avoided life-force damage by luck rather than judgment. These sight potions seem to hinder teams rather than help. Her advisors would have done better guiding her in the traditional manner.

                          Encountered Grimaldine, who traded their horn for a firestone, which they immediately gave to Smirky for passage to level 2. The dragon flight was very lengthy.

                          Straight to a clue-area. Chose the magic book and the lamp.

                          In the next chamber Naila was cornered by Raptor and the goblins. Used the spell-book to cast "BOLT" to drive them away.

                          Next-up was the brollachan. They nearly missed the first question as they were talking. Dealt with the questions easily, altho they were all 50:50.

                          Treguard suggested that they use the lamp in the dwarf tunnels. It didn't look much darker than usual, but they nearly missed a spyglass. Learned a trap combo using it.

                          They didn't look at all convincing in the trial by spikes. Were very slow and eventually panicked and stepped backwards onto a spike. Oooh nasty!

                          Team 5 were assigned the quest for the (poisoned)chalice. They had a lively start, running straight into Romahna, with goblin horns approaching, just as time-out arrived.

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                          • D
                            D
                            Drassil
                            Senior staff
                            wrote on last edited by
                            #19

                            Im sorry, but Treguard is helping them WAY too much in this series.

                            He's even started guiding the dungeoneers 'climb over the back of the seat and leave the firestone'

                            He;s started the annoying habbit of pretending to not know what the items are. 'think its up the back there somewhere' was bad enough but now 'think thats a lamp'. YOU KNOW ITS A LAMP. what happened to the confident Treguard who KNEW the dungeon?

                            Shall we take the book?

                            "Ooh its quite useful"

                            So now, he's telling them what items to take, in LEVEL 2.

                            And they were blatantly told they suddenly had the BOLT spell and Treguard went 'USE IT'. Ooh I give up. WAY TOO MANY. But they still died, so they were particularly hopeless.

                            The new team by contrast have a much tougher quest.

                            I'm glad I'm not the only one to have found Series 7-8's Uncle/Grandpa Treguard distracting at best.

                            Team 5 were assigned the quest for the (poisoned)chalice. They had a lively start, running straight into Romahna, with goblin horns approaching, just as time-out arrived.

                            A recent tweet suggests that Series 7 Team 5 went to the same school in Salisbury as Series 6 Team 5. I hope the school put it in their prospectus.

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