Skip to content
Knightmare logo
  • Backstage
    ConventionExperiencesHistoryHow Knightmare was madeInterviews
  • Dungeon
    CGIHandpaintedLocations
  • Fans
    ArticlesCoverageFan projectsMagazinesOnline
  • NPCs
    OppositionPowers that BeUnaligned
  • Series
    Geek WeekInternationalKnightmare VRSeries 1Series 2Series 3Series 4Series 5Series 6Series 7Series 8
  • Events
    Pre-2021202120222023202420252026
  • Forum
Treguard and Lord Fear talking

General Discussion

Knightmare Chat takes place at 8pm on Sundays.
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse
  1. Home
  2. General Discussion
  3. Tension building music question

Tension building music question

Scheduled Pinned Locked Moved General Discussion
4 Posts 4 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • I
    I
    Insider
    wrote on last edited by
    #1

    Was just wondering today whilst watching barrys quest, does anyone know if the tension building music can be heard by the team at the time or was it dubbed on top in the edit? For example, when barry needed to get to the water drops before the lifeforce drained, that was such a simple action but the sounds really made it edge of the seat stuff for the audiene! Was curious as to what could be heard on set though when it was played as live.

    1 Reply Last reply
    0
    • HStormH
      HStormH
      HStorm
      wrote on last edited by
      #2

      I'm very sure it was added afterwards. It never seems to distract any of the team when it starts up, and it often seems to have been timed to end as the scene ends, and the production team wouldn't have known exactly when that would have been.

      1 Reply Last reply
      0
      • PookaP
        PookaP
        Pooka
        wrote on last edited by
        #3

        A very obvious example happens in Series 1, when the "Knightmare Haunt" music comes in immediately after a dungeoneer's death (although it was played later on as incidental music in Level 3). That can't have been timed exactly to start in sync with the life force running out.

        The atmospheric incidental music of Series 6 - 8 was, as HS says, evidently dubbed in due to the timing. The advisors would have reacted otherwise... and almost certainly sent their dungeoneer to their doom with the resulting panic!

        1 Reply Last reply
        0
        • MystaraM
          MystaraM
          Mystara
          Administrators
          wrote on last edited by
          #4

          All sound effects and music were absent for us.

          https://www.twicetwice.co.uk/

          1 Reply Last reply
          0

          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

          With your input, this post could be even better 💗

          Register Login
          Reply
          • Reply as topic
          Log in to reply
          • Oldest to Newest
          • Newest to Oldest
          • Most Votes


          • Login

          • Don't have an account? Register

          • Login or register to search.
          • First post
            Last post
          0
          • Categories
          • Recent
          • Tags
          • Popular
          • Users
          • Groups
          Recent News (21 June 2026): Knightmare Live in 2026

          The Team

          Join
          Submissions
          Contact
          KM Chat
          Privacy Policy

          The Site

          About
          Search
          Site Map
          Terms & Conditions
          Q&A

          Keep up-to-date with Knightmare news:
          © Copyright Knightmare.com 1999-2026. All Rights Reserved. Moral rights are asserted.