Knightmare logo
  • Characters
    Powers that Be Opposition Unaligned
  • Dungeon
    Handpainted CGI Locations
  • Backstage
    Experiences Interviews History How Knightmare was made Convention
  • Fanzone
    Online Coverage Articles Magazines Fan projects
  • Series
    Series 2 Series 3 Series 4 Series 5 Series 6 Series 7 Series 8 Geek Week International Knightmare VR Series 1
  • Events
    Pre-2021 2021 2022 2023 2024 2025 2026
Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse
  1. Home
  2. General Discussion
  3. Behind the Scenes
  4. Dishing the dirt

Dishing the dirt

Scheduled Pinned Locked Moved Behind the Scenes
28 Posts 9 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • T
    T
    Thequietone
    wrote on last edited by
    #18

    Yeah, would be cool to hear more about the lives thing....

    ... keep dishing that dirt!

    .. yeah, looks like i'm back and late as usual

    1 Reply Last reply
    0
    • G
      G
      Giles
      wrote on last edited by
      #19

      "It would be interesting to hear how your team's second chance came about, if you had one!"

      I fell off the turn table in the first room. it was nerves really. I stepped on,lost my footing and went off. We went back into the "green room" area and as you can imagine the rest of the team weren't too happy with me. Then the director came in and told us everyone got a second chance and it wouldn't be good viewing if everyone died on the first level!

      1 Reply Last reply
      0
      • R
        R
        ross
        wrote on last edited by
        #20

        To be fair though if you've ever tried to step onto one of those spinning things (especially at theme parks at water rides) its difficult enough to keep your balance when you can see. (And is by far the most interesting part of the ride.)

        When blind folded it would be very difficult. Thats an evil first room to have in series 4.

        Oh and you still haven't answered the question about the block and tackle. Have you got your breath back yet?

        1 Reply Last reply
        0
        • G
          G
          Giles
          wrote on last edited by
          #21

          Ha ha! Yes, there was abreak between most rooms. Though I have a feeling the block and tackle and the room that followed didn't use props and so they were recorded together. both those rooms were very intense. filming was done over 4 days.

          1 Reply Last reply
          0
          • D
            D
            Drassil
            Senior staff
            wrote on last edited by
            #22

            I agree with ross - I wouldn't blame anyone for stumbling when stepping on or off a revolving disc. It happened to quite a few dungeoneers.

            However, you reveal something in your knightmare.com guestbook entry that I'm guessing didn't happen to many dungeoneers:

            I was the guy in the helmet. I broke the helmet too

            This would certainly be an interesting tale to dish the dirt on! Plus, your earlier comments about almost losing your arm and not being shown walking away (which I hadn't noticed until you pointed it out) are still intriguing.

            1 Reply Last reply
            0
            • B
              B
              Becxsmagic
              wrote on last edited by
              #23

              Would love to hear about breaking the helmet!

              Eep! Agree with ross and Drassil-I imagine all of the dungeon set would take a bit of getting used to, especially if you can't see what's going on. It would have been awful if a tiny mistake like that had ruined your quest.

              1 Reply Last reply
              0
              • D
                D
                Drassil
                Senior staff
                wrote on last edited by
                #24

                I was on Knightmare (team [8], 1990 apparently). It was alot of fun. lots of things happened that you never get to hear about.

                Want to know why they never showed us walking away like they did with everyone else?

                It took nearly ten whole years but we now have the answer, thanks to Giles being a guest on the Back To The Eighties podcast last week. That answer is too incredible for me to spoil, so I encourage you to listen to the podcast and hear it from Mr. Milner himself. He speaks very kindly about Knightmare fans and our impact on him as well.

                1 Reply Last reply
                0
                • C
                  C
                  Canadanne
                  wrote on last edited by
                  #25

                  I was on Knightmare (team [8], 1990 apparently). It was alot of fun. lots of things happened that you never get to hear about.

                  Want to know why they never showed us walking away like they did with everyone else?

                  It took nearly ten whole years but we now have the answer, thanks to Giles being a guest on the Back To The Eighties podcast last week. That answer is too incredible for me to spoil, so I encourage you to listen to the podcast and hear it from Mr. Milner himself.

                  Didn't Giles or Brett already explain that on the forum somewhere? I can't find it now, but I had definitely read it before. Great to hear him on the podcast, though - it's well worth a listen!

                  1 Reply Last reply
                  0
                  • C
                    C
                    Canadanne
                    wrote on last edited by
                    #26

                    I was on Knightmare (team [8], 1990 apparently). It was alot of fun. lots of things happened that you never get to hear about.

                    Want to know why they never showed us walking away like they did with everyone else?

                    It took nearly ten whole years but we now have the answer, thanks to Giles being a guest on the Back To The Eighties podcast last week. That answer is too incredible for me to spoil, so I encourage you to listen to the podcast and hear it from Mr. Milner himself.

                    Didn't Giles or Brett already explain that on the forum somewhere? I can't find it now, but I had definitely read it before.

                    Ahh, I found it eventually! They hinted at the reason when I asked about it here (and Brett also emailed me with the answer).

                    1 Reply Last reply
                    0
                    • D
                      D
                      Drassil
                      Senior staff
                      wrote on last edited by
                      #27

                      Thank you. I'm not sure how I overlooked that detail at the time. Still, it is fun to hear Giles talking about his Knightmare experiences in the way he does, and I hope people will listen to the podcast. I do have a Knightmare.com article in the works that will give it wider publicity than a forum thread can.

                      1 Reply Last reply
                      0
                      • s4t8brettS
                        s4t8brettS
                        s4t8brett
                        wrote on last edited by
                        #28

                        I don't remember Giles falling off the Spindizzy, although it took around 5 minutes including Treguard's introduction and was drastically cut due to the timing on episode 14; I think Giles' recollection of being pulled up by the producer related to 'throwing a spanner in the works' when he lobbed the spanner across the studio at the last minute, as we were looking for the 'works' into which to throw the spanner. That's when the producer said they always allow one 'Level one boo-boo'. But on neither occasion were the rest of the team annoyed with Giles, or indeed at any other time. It seems sometimes you were wrong for overthinking it on the game ('I don't think you'll find much help from the chest, Brett') while also sometimes wrong if you didn't think enough, or a very similar way to the author ... That's always been the trouble with all these games - role playing, text-based adventure games, as I see it.

                        1 Reply Last reply
                        0

                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                        With your input, this post could be even better 💗

                        Register Login
                        Reply
                        • Reply as topic
                        Log in to reply
                        • Oldest to Newest
                        • Newest to Oldest
                        • Most Votes


                        • Login

                        • Don't have an account? Register

                        • Login or register to search.

                        The Team

                        Join
                        Submissions
                        Contact
                        KM Chat
                        Privacy Policy

                        The Site

                        About
                        Search
                        Site Map
                        Terms & Conditions
                        Q&A

                        Keep up-to-date with Knightmare news:
                        Visit KnightmareTV on X Visit KnightmareTV on Facebook Visit KnightmareTV on YouTube Receive Browser Notifications See our RSS Feed
                        © Copyright Knightmare.com 1999-2026. All Rights Reserved. Moral rights are asserted.
                        • First post
                          Last post
                        0
                        • Categories
                        • Recent
                        • Tags
                        • Popular
                        • Users
                        • Groups