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  4. Series 4 - Episode 15

Series 4 - Episode 15

Scheduled Pinned Locked Moved Series 4
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  • wombstarW
    wombstarW
    wombstar
    wrote on last edited by
    #33

    I always liked that someone on the team (couldn't tell who) tried to command Oakley after getting all three questions right

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    • s4t8brettS
      s4t8brettS
      s4t8brett
      wrote on last edited by
      #34

      I think that was me (episode 15). As I recall the Adventurer's Code didn't specifically state that we were not able to say 'I challenge you' from series 4, in the event that we got all three questions correct.

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      • EvelynMasonE
        EvelynMasonE
        EvelynMason
        wrote on last edited by
        #35

        I think that was me (episode 15). As I recall the Adventurer's Code didn't specifically state that we were not able to say 'I challenge you' from series 4, in the event that we got all three questions correct.

        Were you an actual contestant on the program ? That's really good, you never stop to think you could be interacting with real past people who featured on the show.

        There's a million questions you could ask those who were fortunate enough to be involved. That must have been an experience to take away that will live forever.

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        • s4t8brettS
          s4t8brettS
          s4t8brett
          wrote on last edited by
          #36

          Evelyn,

          Yes I was the team captain for series 4 team 8. It is indeed amazing to think we're still thinking about those episodes 25 years or so later, given that the Internet wasn't around when they were made.

          Best wishes,

          Brett

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          • A
            A
            avenueroad
            wrote on last edited by
            #37

            Did you watch any episodes of Series 1-3 with a team using the term 'I command you' before you took part? The last team to use it was Team 4 of Series 3 (Leo's) with the Brangwen She. If so then that is the problem with old phrases, etc, for example calling Hordriss using his calling name three times without earning it in a quest i.e earning it from a previous quest on the television. 'The dungeon is obscure so any knowledge of previous quests will be of little use,' said Treguard.

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            • s4t8brettS
              s4t8brettS
              s4t8brett
              wrote on last edited by
              #38

              Yes of course we did. We had Series 3 playing in the Green Room. If there was a problem, it was that the Adventurer's Code document didn't indicate a change to the established format of three series. Basically, I was determined to leave no stone unturned in our quest.

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              • s4t8brettS
                s4t8brettS
                s4t8brett
                wrote on last edited by
                #39

                For series four, the Adventurer’s Code described Level 1 as very much a ‘learning level’ (Level 2 was described as something like ‘more challenging’ and Level 3 the ‘final proving ground’).

                With hindsight, it is interesting to reflect how Motley and then Mellisandre prepared us for our encounter with Gundrada (at the outset of Level 2), by introducing and then offering a description of an assassin (Brother Mace then rewarded us for helping Gundrada by giving us the Joker playing card, of course).

                Also, we learn from Jeremy’s quest that a total wipe-out by Oakley’s riddles might have let to ‘being crushed’ by a Pooka (ditto, presumably, for the Weeping Doors, with alternatives perhaps being a floating skull or the ceiling collapsing).

                Mistress Goody’s interest in Giles’ objects seems pointless at first. However, she might have relieved us of the ‘bloodstone’ (had we been carrying it), which would have left us with either the spanner – in which case we couldn’t have disabled Fatilla, or the sniff potion – in which case we would not have been equipped to stop the conveyor belt, which would have taken us ‘somewhere [we] don’t want to go’.

                Mistress Goody’s checking of our clue objects together with the way in which the goblins were shown after Giles had made his escape are good demonstrations of counterfactuals showing how things could have gone wrong for us, had we opted differently.

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                • MorghannaM
                  MorghannaM
                  Morghanna
                  wrote on last edited by
                  #40

                  Team 8 were a really enthusiastic team.

                  2/3 against Dooris, then encountered Merlin and this time it appeared to be his turn in the stocks. They agreed to find the key to release him and they received the eye-shield to help them onward.

                  Reached the Crazed Heifer and Motley gifted them a "DASH" spell.

                  Used this spell to outrun the goblin pack in the forest and arrived in Oakley's glen. Stormed his questions with 3/3 and were told which item not to take. Selected the "sniff" bottle & the spanner.

                  Wonderful startled reaction from advisor Brett when the assassin appeared near the fortress.

                  Amusing encounter with Mistress Goody "the hostess with the leastess".

                  Quickly worked out how to stop the conveyor belt with the spanner, then used the "sniff" bottle to incapacitate Fatilla by the well. *This was Fatilla's last appearance. Presumably "old skull-face" down below found out that he was accepting bribes to allow dungeoneers past. *

                  In level 2 they released Gundrada from the stocks (oh no! not another one in the stocks!) and she fought off a fright knight while they escaped just before time-out arrived.

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                  • s4t8brettS
                    s4t8brettS
                    s4t8brett
                    wrote on last edited by
                    #41

                    It's funny - ironic - when, in The Crazed Heiffer, Motley says he's not going to Level 2... only to find out (in the next episode) that he is, whether or not he wanted to do so...

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                    • PookaP
                      PookaP
                      Pooka
                      wrote on last edited by
                      #42

                      Having just watched this episode for the first time in a while, it's also the first time I haven't mis-heard Dooris' question about Alexander the Great.

                      The question refers to a "knotty problem" and is a clear reference to Alexander cutting the Gordian Knot - but for the first 31 years of my life I've been hearing it as a "nutty problem" and was wondering what he had to do with nuts!

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                      • s4t8brettS
                        s4t8brettS
                        s4t8brett
                        wrote on last edited by
                        #43

                        Hi Pooka,

                        That's really funny! A nut-cracker might be a more suitable clue-object for that, maybe?!

                        I always heard it as a 'knotted' problem, but then the sound and visuals were clearer in the studio anyway (those that weren't added in post-production).

                        Thanks for the comment,

                        Brett

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                        • D
                          D
                          Drassil
                          Senior staff
                          wrote on last edited by
                          #44

                          The Knightmare board game riddle book, which has been available on this website for some time, includes the 'knotty problem' riddle as spoken by Dooris. Coincidentally for the second question asked to Team 4.8, it is Riddle 48 in Section 2.

                          Outside the Crazed Heifer an early pooka appears so quickly went into the Inn. Inside were quite a few people sitting at tables

                          The Crazed Heifer scene does indeed have quite a few people on screen. Even if we discount some of them as being prefilmed - the ones who don't react to Motley's joke - it could well be the highest number of live actors so far that Knightmare has put in the same scene.

                          It's good to see Michael Cule's 'fourth character' back at the inn. I've now noticed that Mistress Goody (or someone in her costume) appears in the Crazed Heifer in all three of its Series 4 appearances.

                          As for the lady in the red dress in the foreground, I've finally recognised it. It's Lillith's outfit. We know from Quest 6 of Series 2 that Lillith was partial to a drink.

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                          • MorghannaM
                            MorghannaM
                            Morghanna
                            wrote on last edited by
                            #45

                            As for the lady in the red dress in the foreground, I've finally recognised it. It's Lillith's outfit. We know from Quest 6 of Series 2 that Lillith was partial to a drink.

                            That's a very impressive observation, i'd never really paid much attention to the extras here.

                            It's interesting how some of the costumes were recycled across several series.

                            Looking back Lillith was far from being the only character partial to a drinky. Knightmare wasn't exactly overrun with teetotalers. Great what they could put on kids tv back then. I wonder how much of it would pass the sensors these days....

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                            • C
                              C
                              Canadanne
                              wrote on last edited by
                              #46

                              I've now noticed that Mistress Goody (or someone in her costume) appears in the Crazed Heifer in all three of its Series 4 appearances.

                              In Dickon's quest, Motley says a member of the Opposition put him in the pillory for telling a saucy joke about "the three Assassins and the sorceress". Earlier in the episode he appears to be telling jokes to Mistress Goody in the background of the Crazed Heifer scene, so I like to think she's the one who took offence!

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