Writing a Knightmare Gamebook
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Im tinkering with an idea for a Knightmare Homage Gamebook, akin to the original books and was wondering what folk would do to update them or make them better
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Interesting, but I don't think gamebook technology has really moved on in the last few decades. Aside from supplying some props that allow interaction with the book (e.g. to reveal words in a word jumble) and generally "writing well", I don't know what scope there would be for improvement.
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