Series 4 - Episode 5
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point the first, directed at all the people screaming down my throat for suggesting we keep series 4 to one topic, look carefully down the page and count....
series 4 episode 1
series 4 episode 2
series 4 episode 3
series 4 episode 4
series 4 episode 5
series 4 episode 5
yes that's right.
[/smug]
when i've seen the episode ill add my thoughts to...a topic.
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NOOOOOOOOOOOO! post on MY topic, its newer!!
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Series 4 episode 5 posted!
(http://www.legs-world.co.uk/nostalgia/knightmare/series4.html)
I just love corridor of blades deaths...! ;D
Also, the Challenge Cult Selection feature has been posted too.
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bleagh...those advisors for team two constantly annoyed me this episode.
there was one good one...harry sitting on the far left who worked out everything. he remembered the calling, worked out the pattern for the transporter pads, prompted the spellcaster to use the spell "run", corrected the other advisors who told alistor to only take one item coz they had the boot (forgetting that cheese is food). also he guided well and seemed to quieten down when the other two were both shouting instructions so alistor could hear. claps alistor and harry for a brave attempt, dismisses the other two
i've often wondered what would happen if the dungeoneer just lay down in the corridor of blades do any of the blades cut at ankle level? i can't remember
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"Don't be silly, Pickle, you see, if they weren't here, we wouldn't be here. But you all knew that, didn't you?"
Methinks there's a certain poignancy to Treguard's casual remark at the end of last night's episode.
And did you notice the closing titles, featuring outdoor scenes of the dungeoneer (probably Alistair, the clothes are similar), a skull, Ariadne, and culminating in the Knightmare logo? It looks like they could be tests for a new set of opening titles to me.
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i think the expanding Knightmare title at the end was very good... it would have been a nice addition to add to it to the start of all episodes...
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I definitely agree with K.C. on the point about Treguard's remark at the end of the show - I don't know.. some of the artless narrator perhaps - maybe a sense of awe of what the show was bringing to people.
The S4/5 title music was definitely the best, and the extension onto the end of episode was brill. I remember those title clips from the first showing of S4 on Challenge? Couldn't put a significance behind them, unfortunately.. but loved them nonetheless.
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Resumed from time-out, and after a long discussion, bought the shoe from Merlin. It apparently came with a RUN spell. The team didn't hold up the eye-shield when exiting this room, so the advisers had to guide Alistair out!
Next, Doorkis the door monster. They slightly mispronounced the calling "True or false, false or true" instead of 'and', but Doorkis still responded to it. Scored 3/3 on the true/false riddles and gained passage through. Again, no eye-shield used.
after a brief eye-shield sequence, they came to the entrance of Ariadne's Lair. Chased by Ariadne into the hole in the tree, then into the lair itself. There was cheese (taken as food) and a bar of gold on the tree stump. However, Ariadne soon approached again, and they had to spellcast RUN to get out of there in time!
Then through a sped-up eye-shield sequence to the 'moat' scene. The boatman requested silver OR gold for the crossing fare this time (not both)! They gave him the gold and got across.
Down the steps of the castle again (watch for the graffiti!) and into the next room. This was the transporter pad room in its first ever appearance! After several discussions on how to avoid the knight, they took the correct steps and got out of the room. Notice how he takes a step onto the flagstone (on platform above the knight) before the advisers stop him - probably let off!
Level 3 clue room next. There was a green gem on the table, so they summoned Meris right away and gave her it. Gained a spell HERO from her, then were able to take two objects from the clue room table - the cloth and the bottle of poison.
Next was the entrance to the Corridor of Blades. Look closely and you'll see a small mark where they were lining up where the skull would appear. Then got hit by a blade in the Corridor of Blades - Ooh, nasty!
Next team were a team of girls from St Albans. Look at Treguard checking both the knapsack and the helmet for tampering before equipping the dungeoneer! As soon as she entered the place of choice... it timed out!
Interesting animation/film under the credits. Looks like a prototype new intro sequence, especially with the letters flying out of the water at the end.
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(This is the first episode I have seen of this run so excuse me for making some general comments to.
A reference to "Knightmare Castle" in the intro - is this the first time we hear the new name?
Don't like to reading from the book of quests but preffered the progress report.
Merlin tries the old "how much money do you have?" trick when the team pick the shoe instead of the spyglass(!?)
I don't like the habit of jumping from room to forest and back again.
The team nearly fell into the river as they travel with the boatman (who doesn't talk as much as the modern alternative the taxi-driver)
Treguard and Pickle prompted well at the transporter pad sequence:
"Thats closer to the truth!"
The advisor summed it up well:
"We could die because of this"
I think the Corridor of Blades came as a complete shock to them - even Knightmare fans wouldn't have seen this before.
The new team got as far as the Spindizzy but I like the way they show them at the door.
In the credits "The Players" is now used instead of individual character names.
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Ok, think I've got this door problem sorted. Dooris and Dooreen are female, and Doorkis male. Hard to tell, as the credits of this series lump most of the cast together as just 'The Players' (interesting terminology). Thank goodness for the cast list on this site.
Merlin, whaddya gonna do with all that junk, all that junk on that ol' table? Alistair humours him by listening, and they eventually pick the Shoe of Success. (made-up name) But wait! Looks like it wasn't so useless after all, as it contains a RUN spell.
"You're in a..." "Where am I?" "You're in a room". Hang on, haven't we seen this scene before? Nope, just Treg, Pick and Doorkis re-reading the same script they used for Team 1. Luckily we soon get to Ariadne's Lair, and then an ad-break...which seems to have gone back to the Knight-looking-shocked instead of the still 'Knightmare' logo used yesterday, for some reason.
When we get back, it seems the National Boat Crisis is over and the Boatman has dropped his fares, changing either silver or gold. Then the Transporter Pad room, which I don't think I've ever understood, but they seemed to. Malice then got her gem back, before giving them a spell - HERO. Apparently it'll resurrect someone 'long dead'. This team are doing great! They'll easily do it...
...but they didn't count on a little thing called the Corridor of Blades. The team look aghast that they've come this far and been beaten by something unheard of in the dungeon before now. I'd love to know what viewers reactions to it were in 1990. Treguard's no help, further rubbing it in with his rhyming wit..."A SLICE of life! You were SHARP enough, but so was the dungeon!" Ho de ho ho.
Guess we'll never know what HERO would have done...summon Bonnie Tyler? Enrique Iglesias? They're neither long dead, though...how about that woman from Much Ado About Nothing?
Looking back, I'm glad they didn't adopt that title sequence seen in the end credits. It looks ok, but a little...cheap, especially the start with the dungoneer falling down the well.
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Is there anywhere I can watch the end credits used in episodes 5, 6 and 8 of Series 4? They're missing from the clips on YouTube, and the comments in this thread have aroused my curiosity.
Finally got to see these end credits! Very cool, with the floating skull and the pooka and Ariadne in the woods. Kinda weird how the dungeoneer is carrying the old Medusa shield instead of the Eyeshield, though!
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