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  3. Anyone ever written a Knightmare play before?

Anyone ever written a Knightmare play before?

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    Emii
    wrote on last edited by
    #8

    I write Knightmare stories.

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    • AranelA
      AranelA
      Aranel
      wrote on last edited by
      #9

      A Knightmare musical could make it, you know, after all if Lord Of The Rings can do it.....

      Although a play may be more appropriate

      ~Hi, btw!~

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        Emii
        wrote on last edited by
        #10

        Hiya Aranel! How art?

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        • AranelA
          AranelA
          Aranel
          wrote on last edited by
          #11

          I'm fine and dandy thanks, listening to my Rent Soundtrack so I'm happy.

          And if 'how art' wasn't meaning to ask how I was, I apologise.

          I have a habit of switching off when I listen to my Rent CD.

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            Emii
            wrote on last edited by
            #12

            Nope nope you got it bang on, medear! You're fitting in just fine...where are you from, chicken?

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            • WhiteFloatingSkullW
              WhiteFloatingSkullW
              WhiteFloatingSkull
              wrote on last edited by
              #13

              I find that Knightmare is full of HUUUGE potential for live audience participation with regards to it's story/game structure.

              'Knightmare: LIVE - Feel the terror, live the adventure.'

              Kinda sounds like a good idea, actually...

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              • AranelA
                AranelA
                Aranel
                wrote on last edited by
                #14

                From outer london, Croydon.

                It's not really the best place to live, but I visit my friends in Bedford and Hampshire as often as I can.

                Croydon's only qualities is the cinema's and train links outta here!

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                  Arcengal
                  wrote on last edited by
                  #15

                  (I wrote a topic about this in the BBK forum)

                  Basic Story:

                  The dungeon went absolutely barmy after the end of series 8 because the short cut through level 2 compromised it's foundations. As such, it's now trapped in a self contained reverse time bubble which relocates itself every time it returns to the start.

                  The impression given to the audience is that they are the first humans they have seen in ages and only they can help the dungeon reform, by grabbing the one quest object which has never been achieved: the Cup That Heals, so it can heal the dungeon.

                  However, the repeating time means Lord Fear can have as many dungeoneers as he wants to slaughter, and so he's trying to stop the dungeoneers reaching the cup.

                  The twist in the tale is that this time XD when the dungeon reaches it's older days, Modgred jumps onto the time bubble and deposes Lord Fear! LF decides to comprimise on his principles and gives the team a spell which they can use to DEFINITELY return safely, if they wish, or they can choose between two spells to defeat Modgred and retrieve the cup (Season 4, team 1 anybody?).

                  Meanwhile, there's a side plot about Pickle losing his voice in a bet (literally) and he causes all kinds of havoc looking for it.

                  Characters:

                  (dungeoneers, who are actually actors)

                  Treguard

                  Majilda

                  Pickle

                  Brother Olaf and Brother Mace

                  Folly and Motley

                  Lord Fear

                  Lissard

                  Brollachan (possessed the guy who was looking for him, still dumb)

                  Mogdred

                  The Dreadnought

                  Goblins and things

                  Some wall monsters

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                    Arcengal
                    wrote on last edited by
                    #16

                    Nuts! Forgot to mention that last spell is chosen by the audience in a vote, and the Life Force is projected onto a screen from time to time.

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                      Purgatory
                      wrote on last edited by
                      #17

                      the Life Force should be on screen all the time,

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                        Emii
                        wrote on last edited by
                        #18

                        Sounds quite cool.

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                          Pickle123
                          wrote on last edited by
                          #19

                          no, i dont think the life force should. depending on the speed of dungeoneers it may kill them and no team i remember ever REALLY died from lack of food...just stupidity in not getting some. i mean, sure if they have to "opposite" a poisen or somthing then have the clock there to show the danger but the whole life force clock only takes about two minutes (the download of it) and pieces do come off very fast on knightmare itself...etc

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                          • WhiteFloatingSkullW
                            WhiteFloatingSkullW
                            WhiteFloatingSkull
                            wrote on last edited by
                            #20

                            Instead of having Dungeoneer-actors, why not get people to apply to part of the show as the dungeoneers, and have them briefed on such things as Show mechanics, the concept, and other related areas.

                            The great thing about Knightmare originally was that the dungeoneer's were just average kids - unscripted, and mainly clueless about their dungeon habitat.

                            If you can find a way to replicate that, then it'd be a winner, for sure...

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                              Arcengal
                              wrote on last edited by
                              #21

                              no, i dont think the life force should. depending on the speed of dungeoneers it may kill them and no team i remember ever REALLY died from lack of food...just stupidity in not getting some. i mean, sure if they have to "opposite" a poisen or somthing then have the clock there to show the danger but the whole life force clock only takes about two minutes (the download of it) and pieces do come off very fast on knightmare itself...etc

                              That's why it would show occasionally. On Knightmare (series 3 and 4 anyway) it seems the Life Force clock is a little slow as the show goes, and only really goes at any speed when the skull's jaw starts to break off.

                              In addition, I'd be using all THREE LFS's if I can get them, to illustrate the time differences in the story line.

                              Treguard: Listen, team. Now that the dungeon has completed it's last phase before entering a new dimension (to audience) and leaving you behind, don't worry, (to team) the life force sequence has again changed. In this area, which we call level 3, your life force is depicted by an energy sprite.

                              (lights dim, ear shattering heart beat sound effect, life force in condition green appears on projection screen)

                              Listen for the heartbeat, for when it gets fast, it'll soon tire itself out unless you feed it with food. And now, onwards....

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                                NouCamp
                                wrote on last edited by
                                #22

                                Sounds OK.  however, I'd rather see Lord Fear still as the main baddie, with Mogdread and Morghana brought back as the two deputy's.  

                                I think a totally brand new version of the life force should be re-worked, still incorporating this heart-beat notion, but perhaps a full human being knight losing his flesh and bones, rather than just a head.

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                                  Arcengal
                                  wrote on last edited by
                                  #23

                                  Urgh. **** no!

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                                    Suicidal_Steve
                                    wrote on last edited by
                                    #24

                                    then the heart is actually shown beating to the actual beat itself then that starts to break apart then the DONG!!!

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                                      Werewolf
                                      wrote on last edited by
                                      #25

                                      Maybe the new life force clock can be a picture of the controller who took Knightmare off the air...then we could all cheer as the flesh fell away from his/her face...

                                      Wait, thats too morbid. Is this necrophiliacs anonymous, or am I in the wrong forum?

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                                        Arcengal
                                        wrote on last edited by
                                        #26

                                        I think you've misdefined necrophiliac lol

                                        That's a little too personal, never mind morbid. Was the original life force based on anyone in particular?

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                                          Pickle123
                                          wrote on last edited by
                                          #27

                                          lol, and a better question, could we ever shake hands with is person without expecting flakes of skin to come flying through the air at us

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