Knightmare logo
  • Characters
    Powers that Be Opposition Unaligned
  • Dungeon
    Handpainted CGI Locations
  • Backstage
    Experiences Interviews History How Knightmare was made Convention
  • Fanzone
    Online Coverage Articles Magazines Fan projects
  • Series
    Series 2 Series 3 Series 4 Series 5 Series 6 Series 7 Series 8 Geek Week International Knightmare VR Series 1
  • Events
    Pre-2021 2021 2022 2023 2024 2025 2026
Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse
  1. Home
  2. Series and Episode Discussion
  3. Series 4
  4. block and tackle

block and tackle

Scheduled Pinned Locked Moved Series 4
24 Posts 14 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • G
    G
    GrimaldineGrimwold
    wrote on last edited by
    #11

    I thought the blocks on the right were the main problem too. Perhaps there was a pattern, but when you've got the floor falling around you there's no time to decipher it. It didn't help that sometimes it was hard to see exactly which blocks you were level with.

    Having said that, if you weren't sure, Werewolf's tactic was still the best idea.

    1 Reply Last reply
    0
    • P
      P
      Pickle123
      wrote on last edited by
      #12

      yeah i mentioned that "randomness" of the blocks in another topic somewhere. i think if you just moved your dingeoneer to the right and then when the blocks weren't mid swing said "run forward" then as long as you weren't in losing status i dont think you'ld have been allowed to be killed...or were the blocks truely totaly random computer controled things that would allow the best team ever to unluckyly get hit?

      1 Reply Last reply
      0
      • R
        R
        RoxxAatherton
        wrote on last edited by
        #13

        yeah i mentioned that "randomness" of the blocks in another topic somewhere.

        Apologies Pickle, didn't realise, being a Knewbie and all (fingers crossed not for long!)

        Have A Nice Day

        1 Reply Last reply
        0
        • P
          P
          Pickle123
          wrote on last edited by
          #14

          no, i wasn't chastising, imfact im glad someone agrees with me.

          it was in "the most entnse" topic. i said it was the reason this room was tense for me.

          1 Reply Last reply
          0
          • R
            R
            RoxxAatherton
            wrote on last edited by
            #15

            no, i wasn't chastising, imfact im glad someone agrees with me.

            it was in "the most entnse" topic. i said it was the reason this room was tense for me.

            Knightmare soulmates eh Pickle? hehe

            D'oh! I read that most tense room topic as well

            You know what they say imitation is the sincerest form of flattery, albeit the freakiest.

            1 Reply Last reply
            0
            • P
              P
              Pickle123
              wrote on last edited by
              #16

              lol hugs roxxy...then runs for the hills

              1 Reply Last reply
              0
              • W
                W
                Werewolf
                wrote on last edited by
                #17

                And the last team of the season today demonstrated just how NOT to do the Block and Tackle. Had me in stitches though  ;D

                1 Reply Last reply
                0
                • M
                  M
                  MoanaLiza
                  wrote on last edited by
                  #18

                  I also thought that they were quite amusing in the Corridore of blades also

                  1 Reply Last reply
                  0
                  • W
                    W
                    Werewolf
                    wrote on last edited by
                    #19

                    lol, yeah...I half expected one of them to say "Lie on the floor Giles, until we tell you to get up"  ;D

                    1 Reply Last reply
                    0
                    • T
                      T
                      Tom41
                      wrote on last edited by
                      #20

                      You'd think that the animated backgrounds in Knightmare would be pre-rendered, especially in the older series when they didn't have advanced real-time rendering facilities like today. The background would just be a paused videotape, and after Pickle/Treguard had warned about the dangers of the Block and Tackle, someone would just press a button to start the tape going.

                      Even the numbered causeways in later series were pre-rendered. If you look closely you can see them pause the tape after each set of blocks fall. (the Frightknight is a separate video loop)

                      But the randomness of the Block and Tackle seems odd. Perhaps they had several different versions of movement for the blocks and one was chosen at random?

                      A modern Knightmare series could use some real-time 3D rendering capabilities to do completely random obstacles that still looked good. Look at the real-time 3D rendering of the Gamecube and XBox for example!

                      1 Reply Last reply
                      0
                      • F
                        F
                        Fidjit
                        wrote on last edited by
                        #21

                        It seems to me that the blocks that fly overhead don't do much harm... It's to me like the Moving Block puzzle in 1993, only you have to avoid the blocks...

                        1 Reply Last reply
                        0
                        • C
                          C
                          Crispin
                          wrote on last edited by
                          #22

                          I'm sure Ariadne was also controlled by someone playing and rewind the tape, as the spider sometimes moves backwards as well as forwards.

                          1 Reply Last reply
                          0
                          • M
                            M
                            MoanaLiza
                            wrote on last edited by
                            #23

                            On the end credits to yesterdays ep it looks like they kept playing and rewinding that toad!

                            1 Reply Last reply
                            0
                            • G
                              G
                              Golgarach
                              wrote on last edited by
                              #24

                              Going back to the block and tackle. It seemed to have moved around in the same sequence:

                              1. Top blocks start moving

                              2. Bottom left of floor collapsed

                              3. Middle left of floor collapsed

                              4. Back end of the room Bottom Block moved to the left.

                              5. Far left of floor collapsed

                              6. Near end of the room Bottom Block moved to the left. (the one which killed Vicky when it mowed her down)

                              7. Far center of floor collapsed

                              As for the rest, I believe either the team were out of the room by that stage, or the braking up skull and rolling eyeballs would've made their appearance!

                              1 Reply Last reply
                              0

                              Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                              Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                              With your input, this post could be even better 💗

                              Register Login
                              Reply
                              • Reply as topic
                              Log in to reply
                              • Oldest to Newest
                              • Newest to Oldest
                              • Most Votes


                              • Login

                              • Don't have an account? Register

                              • Login or register to search.

                              The Team

                              Join
                              Submissions
                              Contact
                              KM Chat
                              Privacy Policy

                              The Site

                              About
                              Search
                              Site Map
                              Terms & Conditions
                              Q&A

                              Keep up-to-date with Knightmare news:
                              Visit KnightmareTV on X Visit KnightmareTV on Facebook Visit KnightmareTV on YouTube Receive Browser Notifications See our RSS Feed
                              © Copyright Knightmare.com 1999-2026. All Rights Reserved. Moral rights are asserted.
                              • First post
                                Last post
                              0
                              • Categories
                              • Recent
                              • Tags
                              • Popular
                              • Users
                              • Groups