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  3. most etnse room

most etnse room

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    Fidjit
    wrote on last edited by
    #19

    😘                 Mine has got to be either the Play Your Cards Right or The Block and Tackle, because you have to be not only quick but very smart. Mwa Ha Ha Ha Ha!

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      CorridorofBlades
      wrote on last edited by
      #20

      My name say's it all, the Corridor of Blades has got to be the most tense room, but block and tackle has been know to push me to the edge of my seat also.

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        Pickle123
        wrote on last edited by
        #21

        i think the block and tackle also has that extra randomness which makes it harder. i mean, you never know when the sideways blocks are gonna start moving. corridor of blades is nasty alright but at least you "see whats coming"

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          RoxxAatherton
          wrote on last edited by
          #22

          i think the block and tackle also has that extra randomness which makes it harder. i mean, you never know when the sideways blocks are gonna start moving. corridor of blades is nasty alright but at least you "see whats coming"

          The block and tackle's got to be the best, some teams got so tense in that room they made their dungeoneers sidestep left, hehe

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            PhoenixFlame
            wrote on last edited by
            #23

            For me it has to be the Corridor Of Blades.

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              Pickle123
              wrote on last edited by
              #24

              oh, i dont think B&T was the best but it was V.Tense

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                Purgatory
                wrote on last edited by
                #25

                Problem with the block and tackle it was so fast.. they where killed almost straight away or ran across and got past.. so for me i don't think etnse was the right word it was over before it started

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                  knightmaredave
                  wrote on last edited by
                  #26

                  IMO EACH SEIES HAS ITS OWN TENSE ROOM

                  SERIES 2: mogdreds room

                  3: morganas room or stained glass

                  4: none really maybe mogdred or malices chaseor corridor of blades

                  series 5: causeways

                  6:lord fear encounter or level 3 in general!! great causeway!

                  7: card game

                  8:rune locks and the threat of goblins or mire trogd in the level or snapper jack his hard questionss

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                    Pickle123
                    wrote on last edited by
                    #27

                    series one have nothing tense then?

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                      MoanaLiza
                      wrote on last edited by
                      #28

                      Several things from Series three and four as I can't remember much else.

                      Series four: Corridore of blades, Block and Tackle, Ariadne's Lair

                      Series three: Bomb room

                      All: Anything with a dungeoneer being followed or chased. The music also and sounds like the goblin horn from the goblin hunting team!

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                        RoxxAatherton
                        wrote on last edited by
                        #29

                        I'm not actually sure that I found that many rooms actually 'tense'. For me it was more the frustration of the advisors not getting a move on and telling their dungeoneer what to do.

                        Did anyone else not find it really frustrating that the first few words as the dungeoneer enterd every single room was...

                        'Where am I?'

                        'You're in a room...'

                        I'm suprised one of the dungeoneers didn't go...

                        'REALLY?, what? A ROOM! Goodness, I was expecting to be outside in the middle of a storm wearing a lightning conductor on my head...'

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