Series 3 - Episode 9
-
That wouldn't happen, Elloello, because each level was self-contained.
Although that's usually true, Series 3 Team 9, who died in Merlin's Room in Level 2 because they didn't earn a step clue from the wall monster in Level 1 might not agree.
-
I was just wondering what other people thought of deaths that incorporated a lack of an essential object due to no obvious error by a team.
The episode today had one such example with the team doing fairly well and even getting two riddles correct but unfortunatley for them choosing the gold proved unwise.
Basically their quest hinged on a 50-50 decision due to the amount of information recieved and I'm fairly sure that given past precedent of gold being helpful in previous quests most teams would have also picked this object.
Comparing level one of season three to basically any other especially season four which was shown recently really highlights how tough and at times unfair certain quests were what with several teams plodding forward due to blind luck and nothing more in later years.
I didn't really think Kelly's team deserved to be killed of so early and I'm sure in later series that would have easily got to level two as the quest would have altered to accomodate them.
Any other examples of early deaths in level one that seem unfair or unjust or an ooh nasty due to a 50-50 on an object?
Did they do away with clue rooms in level three after series three or was it four?
Also there seemed to be about three or four different people running about at the end of the cavern path leading to the Vale of Vanburn. One of which was Hordriss. Any explanations?
-
Quite frankly, ANY team thinking that a saucer was deeper than an ocean deserved to die in some nasty way...maybe drowning in the pool room would have been nicely ironic. I don't think their death was very well done though. They should have been able to read the scroll, realise they needed the crayon (cue: worried faces all round, fumbling around with their useless gold etc) THEN gotten crushed by the ogre.
At least then Treguard would have been able to get rid of them more quickly. ::)
Oh, and wasn't Kelly's T shirt a bit short? Or was that a fashion at the time? In 1989, I thought jogging bottoms were the pinnacle of fashion...
nostalgic sigh
-
Well, there were basically 3 main ways for a team to be killed off in the earlier series.
-
A simple error. Walking off the path into a pit of quicksand for example (series 3 team 1). This is not unfair at all because the failure is of the team's own making.
-
Being caught out by the perils of the dungeon like many teams were when the corridor of blades was introduced from series 4. This was totally fair because it was up to the wit and skill of the team to make it through these rooms.
-
Not having an essential clue object (such as series 3 team 7) or a spell (such as series 2 team 12). This is not necessarily unfair either because such a 50-50 decision would not have to be made should the team have answered all of the questions correctly (which was the main way to gain knowledge of the usefulness of objects or a spell). The only time that it would be unfair would be if the question asked was too difficult ... Avebury springs to mind here for some reason. ::)
-
-
Also they did take the wrong path a couple of times.
I notice a left door being used when goblins were after them, also they took th right door when the front door was marked with the quest icon.. duh!
not theses should not lead to death but they put the team in a couple of nasty rooms which the team could have done with out.. but it was due to not getting the clue.
Also was it me or did the gold look pink?
-
Yes, Mephisto, sir - I do agree that the gold looked a suspect colour. As well as the unusal quality of the crayon, which, relatively speaking, wouldn't count for much on an individual team's choice of objects, I think that colouring would have been the main indicator if they meant to be as particularly harsh on the riddle-to-info basis, to avoid the gold and take the other clue object. [deep breath, long sentence] - I do think their quest was a little unfair, and would have liked to see them tested more adequately in level 2.
-
Hiya guys,
Me and Steve (aka. SrWilson3S) have been having a friendly debate on this topic...
For a quick refresher of the team heres the link http://knightmare.v21hosting.co.uk/series/3/teams_p2.htm -
My Side of the Arguement
This team chose the Rose and the Silver in the Clue room. The rose they gave to Velda... However in the corridor of the catacombs they turned left, it is clearly stated in the adventurers code: http://knightmare.v21hosting.co.uk/behind/ray/2/Code1.jpg that "Good" is often defined as the right hand path and when there is no other indication of hints, it is often best to choose it.
This team chose the left hand path in the Corridor of the Catabombs, which led them straight to Mrs Grimwold + Festus with portcullus' blocking all 4 doors... They then cast the WARRIOR spell and scared away Grimwold, and broke thought the portcullus into their death room... (courtesy of The Ogre) - It could be assumed that the team may have not even met Grimwold if they had gone right, therefore eliminating totally the Ogre coming in
and killing them...
I believe that if they had chosen the right hand path they would have been taken to the same room as their death, but the wellway would not have been needed to be created with the crayon (the object they left in Clueroom), and they would have had to bribe somebody, maybe Grimwold with the silver...
Im sure Steve would like to hear your comments as much as i do, ;D
-
My side of the arguement is that yes they took the left path but teams in KM have taken the left path before and lived even though that always pick the right path rule has applied all the way through KM.
But my point is the reason that team died is because they didnt take the crayon plain and simple, that is what was needed regardless to create the well way into level 2 and they simply chose the wrong object in the clue room as simple as that. I don't think going left or right was going to matter since they needed to meet mrs grimworld to get the 3rd step. And because They didnt get the crayon in the clue room they failed perhaps if they had scored 3 Golgarach may have told them to take the crayon too. Often theres Gold for a clue to take but this was Silver so theres obviously a bit of difference there and maybe they should have realised that taking the less obvious thing was going to be right.
Bottom line the path they went didnt matter they were doomed as soon as they didnt take the crayon to create the well.
So whats you peoples opinion on this teams death do you agree with white devil or me?
-
I'm with SrWilson3S.
I think they were meant to take the crayon. The fact there was some parchment in the wellway room seems to suggest they needed it. I think if they'd got a perfect score in the Clue Room they'd definitely have received that information. At that point in the dungeon's history, it seems that the clue objects you needed were predetermined. If you didn't get the information on which to take, you might get lucky, you might not. I think that compares with some later episodes where less advice was given, but just about any reasonable combination of objects seems to work. I'm particularly thinking of Series 4 there, where it sometimes seemed like whatever they took when not given the chance at getting clues was what they needed (so long as you didn't take the weapon, obviously).
I don't think going left killed them. It wasn't a good idea, but if that had been the reason, why bother going through the scene with La Grimwold and Festus? Why not just kill them off straight away or give them an extra manoevring obstable to survive, as happened with other teams? In addition, other teams at that time survived when they took the "wrong" door.
I think Grimwold the Ogre was put there to speed it up. I guess if they'd actually had the crayon he wouldn't have made an appearance, or he'd have only done so once they were close to the well.
-
isnt this the team that also took the wrong door at the very start? by ignoreing the quest symbol?
they where terrible.. takeing the left path doesn't decided if they are winners it losers.. just happens that the left path tends to cause more problem and much harder rooms with teams tend to fale at (look at the team in level 3 who fell off the edge)
anyway the gold or silver or whatever that pick brick was..would never get them to level 2.. that was the whole point in haveing the rose=spell=info and so on.
i don't believe they make the quest up as the team go alone but i do believe they have to be ready if the team takes a harder room or makes any big mistakes.. there for being in the Ogre to kill the team off instead of just letting them hang around for a while or get killed by the skull.. not quite as effective as an huge ogre eating them
-
Well at the Corridor of Catacomb's, I always thought that the symbols there, below the doors resembled a Shield and a Chalice (well the Chalice anyway), perhaps they thought that because of that, they were supposed to go left.
Nevertheless, I never really liked that team and wanted them to die a horrible death in the bomb room, no offence to them.
If I was them I would probably have gone with the Crayon anyway, I never did think, first time I was that ep that the bar of silver was going to get them anywhere.
-
My bro was also shouting "die!! die!!" at them in the bomb room
We'd decided they were a hopeless case after they took the wrong door... But I think the fact that they took the silver and not the crayon was their undoing - if they'd have taken the crayon, chances are the ogre wouldn't have turned up - I think he probably did only because they couldn't win and it would be boring to have them stand around not knowing what to do til the skull killed them. -
SrWilson's comments are spot on, as Treguard commented at the end that they needed the crayon to get to Level 2
Oh, and the spell used against Mrs Grimwold was TRANSFORM, not Warrior
I am not deaf mate, my hearing is perfect so please dont tell me what he said because i know... And does it actually matter what spell they used?
Im talking about the possibility of not needing the crayon at all, ever, if they had chosen the right path.. I still think it wouldnt have come into play, as only once during the series did it appear...
Im now out for the day, will see ya all later ;D
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login