LEVEL BEST
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WELCOME TO THE COMMUNITY, NO NEED TO SHOUT!

I think I'll have to go with Series 7's black tower of Goth. As well as having some great rooms like the Corridor of Blades and Play Your Cards Right, it also looked nice!
(Then again, there are some series I've yet to see.)
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I'll have to think about this one (everyone take cover!)
Since there was no winning team in series 1 or 3 we don't have a complete picture of what their respective Level Threes were like. Series 2 had a good Level Three, imo, but the teams and quests that saw all of it (both winning teams) would have influenced that by how they chose to play/organise the game. However, I think that series 1 and 3 would have been similarly excellent to series 2 if they had winning teams.
A thought that occurs is that any team in series 1 that would have won would have encountered Mogdred. Since this would have been Mogdred's debut, that would have added an enormous amount of weight to the proceedings. So, if series 1 would have had a winning team, I think its Level Three would have been the best.
I like the Level Three in series 4 because of the final conflicts involved (which I think were the best out of all the series). It is a fairly small level, though. If it had series 3's scale (or impression of scale) it would have been virtually perfect.
Series 6's Level Three is excellent, imo, because of a very good final conflict (in the sole winning quest) and the Great Causeway, which had some excellent incidental music.
So, I don't think I can fairly nominate a favourite Level Three because they were always partially reliant on the teams that played in them. Opportunities to see quests completed in series 1 and 3 unfortunately did not come to fruition 'coz the teams messed up!

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One of the things I did like about Series 7 was its Level 3. Nicely atmospheric, challenging, and as Billy said, it looked very good indeed.
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It's hard to say for me, cause I cant really remember back to the earlier series... From what I can remember, i'd have to go with series 7.
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Series 6 and 7 no doubt about it some places in series 8 level 3 looked good, but the atmosphere was missing something...
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I can't remember what any of them looked like ::)
i'll have to do some digging on this site.
But season 4 has the worse level 3 ever.
Its was to easy.. In fact the last team of season 4 had the best level 3 from what we saw.. they got 3 rarther nasty rooms.. that needed good direction and skill.. where as they wining team got the crow handed to them on a plate. But i liked the look of season 3 L3
At least it was bigger and had more challenges.
But like i said i can't really remember.
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I loved it when Hodriss was evil... erm a distinc shade of dark grey
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Yep, you're right mephisto
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You're both right...I think
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It was Leo's Challenge by the way for those of you who don't know! When he met Hordriss on a bridge, and spellcasted the sword spell. I noticed how the sword didn't even touch Hordriss or did I miss something, was there a force field or something to that effect?
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I think the sword spell here was more to threaten that to strike Hordriss down - one would never excourage violence, one knows? - Except for S4 blasing Malice in the eye with fire.
My favourite level 3 would be torn between S3 and 7. The former was undefeated - so it becomes one of the few real strengths of challenge the program had. On saying that, since only one quarter of the teams made it there, the failure rate for the level itself was quite modest, and it gave level 3 that added impetus each time, because it was not explored enough to know immediately what was coming next.
The backdrops for S3 were all fantastic, especially the L3 clue room and Morghanna's ledge. One always knew there'd be some real nastiness at some stage, be it cavernweights, hobgoblins or just the good old opposition showing their evil faces. It defeated 2 outstanding teams who, it could be argued, would have waltzed to victory in other series', especially 4.
However, one slight drawback of S3's level 3, is that both Leo and Martin managed to actually survive the worst of the level, and it was just the rather difficult general knowledge questions that led them to defeat. Mind you, the fact they did survive what was thrown at them was perhaps a testimony to their abilities of the game rather than leniency factor.
S7, and Goth in it's beauty. The whole macabre element to this was absolutely fantastic - the graphics were superb, and the atmosphere, with portcullises and sewers really gave it that rather pulsating edge - rather like the claustrophobic dwarf tunnels. There was only one cutting edge puzzle to this, the 'Play your Cards Right' - but this was long, and difficult, and the right kind of puzzle (that defeated most but was beaten by a rare couple) - but there was always a separate task in Level 3 for the exceptional teams, and what wasn't thrown at Barry's team, I shudder to think. Even corridor of blades made a cameo or two.
Still, this was proof to me that the development of KM could still capture that magic somewhere along the line that made the likes of S3 so special, and it built on the mass improvements that S6 held over the previous two year counterparts.
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I'm probably going to sound a bit on my own here.....but i really liked series 5. I liked that whole winteria thing, and just generally the series had intorduced things like causeways and blockers. However that would still be my second fave after series 3. That series lookes really tough, i just wish someone had completed it! There were so many difficult rooms especially the stained glass room. It was so much meaner than any other series!
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I think series 3 as a whole had a lot more action than most series. Every room seemed to have some kind of danger in it. Although no one beat this series I still think it was great.
Its a long time since I saw many of the series but Id like to see series 2 again from memory.
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