Those that were denied...
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My personal award to those who were denied goes to Helen and co, Team 1 Season 4. For those who don't remember, Helen, deep in Level 3, had a face off with Mogdred who summoned a Magic Sword to deal with them. Helen was armed with two spells gained from Hordriss. To quote Hordriss, "One is most powerful and is called TRANSFORMATION. The other is quite humble and is called BUT."
So, they start casting the TRANSFORMATION spell, only to get killed by the Sword and told that their spell's name was too long. They weren't given any indication of which spell was right, and I'd personally rather take on Mogdred with a powerful spell than a humble one. Anyone agree?
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That's the first Knightmare episode that I have on video. They had quite a while to cast the spell, though I don't know what the result would have been if they'd decided to cast it earlier.
GG's #1: That's the one I meant.
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Well, I always thought that the people who never got to finish their quests at the end of the season (2, 3, 4, 5, 6, were cheated. It's not particularly fair to go "Sorry, out of time, quest over!" regardless of how far they'd got. I thought that the team in Season 6 in particular should have gotten something at least (like Barry's team in Season 7) because they DID get the lightning rod.
And I agree that Team 1 in Season 4 should have had more clues on what spell to use, I'd have gone for "Transformation" too. What the hell would "but" have done anyway?! While on the subject of long spells, I always thought it would have been funny if someone had been given a spell like "Antidisestablishmentarianism"... I don't know exactly what that would have done, but it would have been hilarious watching a team try to spell it...
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Definitely Series 4 Team 8 win this accolade because they could not have been more than 3 rooms away from an almost certain victory; they had done all of the hard work and had the 'tiny' spell which would have seen them through. They certainly seemed a bit annoyed when being dismissed by Treguard anyway.
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The first team on series 7 was a bit unlucky too, as was team two on series 8 (I think that to win they'd have had to have flogged the key and kept the sight potion but that wasn't very obvious).
I agree about Series 8 Team 2. Without the sight potion, they probably had no chance in the Corridor of Blades. They might even have kept the blades coming until they messed up. They did make a darn good attempt at it, however, until one of the advisers said left instead of right. Of course, by the time they corrected it was too late.
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By the way, what other objects were there in the clue room besides the red key and the Sight potion (which the team took). Can anybody remember?
And I think that if they did get through the Corridor of Blades successfully, they would have been all right - having the sight potion (if it was possible - I assume it was) would have been a 'bonus' to make it easier, don't you think? Because other teams had to go through the Corridor of Blades 'blind' without any earlier error.
Also, a team once in series 5 (according to the series guides) missed their stop on the Descender and had to go through the Corridor of Blades. If they had got through, what do you think would have happened?
I know I am digressing from the original subject, but that happens quite a lot on these boards.
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The team who missed the stop on Series 5 didn't have a chance - a blade got them within two seconds as they entered the Corridor, with none of Pickle's usual help at the start.
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I was watching some episodes of KM series 3 & 4 earlier and I have to say S3 team 2 and s4 team 1 deaths were kinda unfair first team 2 series 3 how on earth were they meant to know they had to dispell the DANCE spell they put on McGrew I mean he hardly even begged them and Only really quietly said mercy no where near loud enough to even hint they are meant to listen to his pleading this seemed very unfair to me viewing the episode again.
Also s4 team 1 BUT and Transformation again no clue whatsoever what BUT did and Hordriss made out the TRANSFORMATION spell to be the powerful one and the BUT one to be the nobler one again seems like there was deliberatly no hint in hopes of not letting team 1 win a series.
Cmon if it was you, you would have gone for transformation too since its sounds more like the type of spell you would need against mogdread considering there was no hint at all what the BUT spell does.
I found these deaths kinda unfair to me so whats yer views?
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Well, I can see your point on those two particular deaths. My thoughts on them:
S3T2: I agree, it was kinda unfair. It was obvious that the team needed to cast the spell to save themselves, but it was far from obvious that they had to dispell the magic. It wasn't really until Cliff was almost through the door that McGrew started pleading for mercy, and even then there wasn't anything to really suggest that they should have dispelled. On one side it's a shame because the team had been doing fine up to that point. On the other side they did get to go out in one of my favourite death sequences (I love the way the Life Force clock suddenly accelerates when the sword hits them)!
S4T1: Again, not entirely obvious what they had to do. It was obvious they had to use magic, but which one? I guess they should have realised that it would have taken them a while to cast "Spellcasting: T-R-A-N-S-F-O-R-M-A-T-I-O-N", and they were in immediate danger, so I can see how they should have realised what to do. Again, a shame that one mistake cost them an otherwise fine performance, although this time round I wouldn't call it unfair as such.
Another suggestion for an "unfair" death - Season 2 Team 5. Ultimately they died because they didn't understand the jumbled message given by the Oracle of Confusion, so took the message "Take the word but do not read" literally, where I think they should have unjumbled it to say "Read the word but do not take it", so instead of taking the scroll (I think it was a scroll) they should have read it and took the other two items, thus having the glove to use against the Catacomb Bite (and the scroll may have instructed them of this). However, I do kind of see this as a "demo run" of the Oracle, and having realised how they'd made the message overly confusing they decided to make it less so for season 3.
Similar to this was Season 4 Team 5, where the team went up against Merlin's backwards questions. How were they supposed to answer? Should they give him correct answers or make the correct answers backwards? Did "Falsehood" mean they were right or wrong? Did they actually get the spell or not (I'm assuming they didn't, but again it wasn't clear)? Again, something very confusing that may or may not have been an unfair death.
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Team 5 in S4 coulda got through the block and tackle even without magic but then I think they would have become Ariadnes lunch for having no sprint spell.
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Thing with t1 Series 4 I mean cmon BUT It doesnt even sound like a type of spell to use in immediate danger. mad confusion there.
But at least we both totally agree on S3 team 2 there was absolutly no obvious hint they had to dispell - meh series 3 was too harsh lol.
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I don't mind S4 T1's demise as far as unfairness is concerned.
I do agree to an extent, however, on S3 T2. They may not have been the greatest team ever, but I think they deserved a bit better than what they got. It's so hard to hear what McGrew is saying with the silly music and the accent and the fact he blabbers incoherently until they're almost out the door. Considering the amount of times teams hang around after dealing with such a challenge only to be told by Treguard to get a move on before the magic runs out/creature comes back/etc. I can see why they made a quick getaway. Pity the door wasn't on the other side of the room, so they might have had more time to get the message, or that Treguard didn't give a little hint. I can definitely imagine Pickle or Majida giving a hint. In a sense, I guess they were doomed by their own decisiveness in getting out, a little like Series 5 Team 2 who forgot the little clue from Gwendoline about the gold in their eagerness to get away from Ariadne.
Oh, Merlin and his silly opposites. I definitely think that was unfair and downright surreal. Lock the old fool up in some stocks and throw away the key.
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