computer version
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COLOUR?!?!? When did that happen? Mine has a green screen and a built-in tape deck!
The CPC had three colour modes:
Mode 0: 160x200 pixels with 16 colours
Mode 1: 320x200 pixels with 4 colours
Mode 2: 640x200 pixels with 2 colours
All the games I've seen have used either Modes 0 or 1/ The four-colour Mode 1 would usually give a good idea of what weas going on with a green screen, whereas Mode 0 was a disaster whichever way you looked at it - double-block graphics always look horrible, and there was no way of mixing the two, unlike on the C64.
I'm sure I saw someone describe Mode 0 graphics as "looking at a macaw through a cracked window". Never was there a more appropriate description.
In case you're all wondering, I was (and still am) a Spectrum owner.
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I'm sure I saw someone describe Mode 0 graphics as "looking at a macaw through a cracked window". Never was there a more appropriate description.
In case you're all wondering, I was (and still am) a Spectrum owner.
I am liking that description, it is rather accurate...
I still remember my Dad's CPC6128 with the hideous blue screen and yellow text. Of course, we all thought it was the height of sophistication...
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"One day there will be giant super computers the size of mountains! And only the richest people will be able to afford them!"
I just got myself killed by the guards >.<
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Amstrads...Spectrums...what primitive technology! We all know the Amiga was and is the best computer ever!
Especially when you edit Formula 1 Grand Prix and sensible Soccer team names to that of Knightmare characters...
"Devastating pass by Lord fear there!"
"Sylvester Hands is all alone in last position, possibly as a result of his odour even above the engine fumes..."
"Great goal Pickle!"
"Come on Oakley, get moving!"
"Hordriss, pass the ball to Olaf! You are so selfish sometimes!"
As for the Amiga Knightmare game, I got confused, and then bored, and then mystified as to how all my team could die if they ran into a wall several times.
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I had a demo of the Knightmare game on my Atari ST, I think it was on an ST Format coverdisk.. I remember getting beat up by this little troll like thing a few times.
http://www.atari.st/view.php?id=941
Good stuff
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Loved this hilarious review of the Knightmare Spectrum game. Never had it myself, but was very entertained by this guy's futile attempts!
http://www.youtube.com/watch?v=xCD1LhsHOLI
Also found a nice multi-part review of Knightmare and its gaming influences:
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Their are several books currently on ebay.. I tried bidding last night but i kept losing. Never read them myself, only have the board game and the computer game (horrid thing)
Lord Fear had the right balance of Horror and Humour. You can't really have one without the other or it becomes a real joke.
Yes I had the computer game and I was so disappointed! I couldn't get out of the 2nd room!!
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Their are several books currently on ebay.. I tried bidding last night but i kept losing. Never read them myself, only have the board game and the computer game (horrid thing)
Lord Fear had the right balance of Horror and Humour. You can't really have one without the other or it becomes a real joke.
Yes I had the computer game and I was so disappointed! I couldn't get out of the 2nd room!!
HAHAHA yeah the game was naff. I think you find a spade in the first room (possibly giving to you by the old man after you give him some food) and you had to 'dig' in the second room... worked this out by accident once while just trying everything. No clues, it's such an odd puzzle, but I think the rest of the game was a bit better. Half the time I got killed by ghosts or got riddles wrong.
I still have the game and a working C64 (I say working, not tried it in a long time, but it should be in working order)
I keep meaning to check if my board game still has all the bits, (I think it has) I had lost the riddle book but found that recently in fact. I also have one of those black mugs with the Knightmare blood red lettering. (I usually use that during my Friday night Knight-fest on challenge)
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Yes, the game was hard!
I seem to remember a CITV competition to win a C64 and a copy of the game. As part of the item they previewed the game and I'm pretty sure gave away the solution of the DIG puzzle. So they must have known it was almost impossible to work out!
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Ever played this version?
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Ever played this version?
I played that on my Atari ST back in the day. I also played the original game on my Amstrad CPC. Both were completely different to each other, made by completely different developers, and neither had a great deal to do with the TV program.
They were quite good, in there own rights, but not as Knightmare.
I don't think either developer really "got" Knightmare. They just created some game, included Treguard somewhere, the Helmet of Justice somewhere, a couple of odd references here and there. Granitas was in the 8-bit game, Lord Fear was at least referenced in the 16-Bit game (though I never saw him) but that game at least had Pookas.
Most of the dungeon rules were thrown out, and both games contained a whole lot of combat (well, the 8-bit game had you throwing rocks).
To this day I still await a proper classic-style Knightmare gaming experience: the dungeon chambers we know and love, the characters we know and love, plenty of Level 1, 2 and 3 scripts to go at, and enough expandability for a brand new adventure every time. Right now, in the 21st Century and the age of the internet, that possibility definitely exists...
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Yes I had the computer game and I was so disappointed! I couldn't get out of the 2nd room!! [/quote]
Haha same here on the old commador, expecting low-fi adventure but couldn't get out of the second room Could of enlisted the help of games master aka Patrick Moore I suppose...
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Haha same here on the old commador, expecting low-fi adventure but couldn't get out of the second room Could of enlisted the help of games master aka Patrick Moore I suppose...
You're kidding
Give the old man the food and the water (you start off with these already in your inventory), and then ask the old man. He'll drop a spade, so pick it up and go to the second room, then dig by the door.
I imagine they didn't go for Robin Hood as a character because Tim Child was getting fed up of characters derived from old legends in the series. It's why Morghanna only lasted one season, and why he eventually got rid of Mogdred and Merlin too.
I was under the impression that John Woodnutt was unable to continue playing the roles for health reasons, after which he sadly passed away. I've not heard of those characters being axed for any reason other than Woodnutt simply not being available, so this is news to me.
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Haha same here on the old commador, expecting low-fi adventure but couldn't get out of the second room Could of enlisted the help of games master aka Patrick Moore I suppose...
You're kidding
Give the old man the food and the water (you start off with these already in your inventory), and then ask the old man. He'll drop a spade, so pick it up and go to the second room, then dig by the door.
Hey thanks for this, it was a long, long road to the second room obviously Made more amusing/frustrating by the Treguard head popping up basically calling you a loser "This action is fruitless" etc.
I will stay well away from that game, and still convinced its a truman show style conspiracy, there is no 3rd room
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After that the game does get a bit better, I don't recall any other really stupid puzzles like the spade.
Never been a quality Knightmare video game, long over due. Should be done with original voice cast.
I remember the KM Game on the Spectrum was bloody hard! 15 minutes of the screechy TV Screen only to be able to move 2 rooms (I have never seem my brother throw tantrums of such epic proportions)!
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