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  4. [Script] Credit Check

[Script] Credit Check

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  • MystaraM
    MystaraM
    Mystara
    Administrators
    wrote on last edited by
    #1

    Scene 1 Shot 1: Wide shot of dungeon

    Dungeonaut: Where is this?

    Scene 2 Shot 1: Wide shot of antechamber

    Advisor 1: You're in a plain room with a table directly in front of you. There are some things on the table. Can you walk forwards and tell us what you see?

    Scene 3 Shot 1: Wide shot of dungeon

    <Dungeonaut does so>

    Scene 4 Shot 1: Closeup of table

    Dungeoneer (VO): There's a post-it note, a pair of glasses, a frozen ready-meal, a key, a gold bar, and a credit card.

    Scene 6 Shot 1: Wide shot of antechamber

    Gerkin: A choice chamber, master!

    Trebake: Yes, indeed, Gerkin. Well done team. As Gerkin has said, this is a choice chamber where you must make....choices. Choose wisely as once you leave this chamber, there is no putting things back.

    Advisor 1: I suppose the frozen ready meal counts as food?

    Advisor 2: I think so. John, put the frozen ready meal in your bum sack.

    Scene 7 Shot 1: Wide shot of dungeon

    The dungeoneer does so

    Scene 8 Shot 1: Mid shot of advisors

    Advisor 1: John, can you look at the credit card, please?

    Scene 9 Shot 1: Wide shot of dungeon

    Dungeoneer: Okay. It appears to be a Tesco credit card belonging to someone called Randal Vadir.

    Scene 10 Shot 1: Mid shot of Gerkin

    Gerkin suddenly freezes. Gerkin instinctively (and subtly) checks his back pocket, then starts looking around the floor.

    Scene 11 Shot 1: Wide shot of antechamber

    Trebake: Maybe you should read the scroll, team. Scrolls often give clues and advice that can help.

    Advisor 3: John, can you read the post-it note?

    Scene 12 Shot 1: WIde shot of dungeon

    Dungeoneer: Okay. It says: Money isn't always real. The PIN is 7136

    Scene 13 Shot 1: Mid shot of Trebake and Gerkin

    Gerkin (annoyed): Hey!

    Trebake (to Gerkin): Yes, Gerkin?

    Gerkin (agitated): I-... nothing.

    Scene 14 Shot 1: Mid shot of advisors

    Scene 14 Shot 2: Closeup of Trebake

    Advisor 2: John, can you look at the glasses?

    Trebake: Ahh, these are spy glasses team. With them, we can gain some insight into what Lord Wrath is up to. To use them, just put them onto your sight shield.

    Scene 15 Shot 1: Closeup of dungeonaut

    The dungeonaut puts the glasses "on" the sight shield

    We then cut to a spy glasses sequence. This is made up from a number of ugly "cuts", clearly from when someone was testing the camera

    Scene 16 Shot 1: Hand-held zooming in and out, adjusting focus etc.

    In a first shot, we see Lord Wrath getting a touch-up on his makeup.

    In a second shot, Lord Wrath is stretching is mouth and doing various vocal exercises. We also see Gerkin, out of costume.

    Gerkin: So I told him to get lost and that was the last I heard of it.

    Lord Wrath (not really interested, but talking out of politeness): Uh huh. So how are the current team?

    Gerkin: Ugh, can't wait for them to be killed off. Bunch of bell-ends, the lot of them. Did you hear they didn't even know a pentagon has five sides?

    Scene 17 Shot 1: Wide shot of antechamber

    Cut to Gerkin, while the sequence continues in the background

    Gerkin (thinking fast): Wow, it appears to be my...Mexican cousin...Jalapeno. He's a bit fiery that one. What's he doing, talking to Lord Wrath?

    Scene 18 Shot 1: Hand-held zooming in and out, adjusting focus etc.

    Lord Wrath (talking to someone off-camera): Righty ho. And then we'll cut to Jason?

    In a third shot, Lord Wrath is clearly practicing his lines and talking to himself.

    Lord Wrath: Nine Seven (changing tone) Seven? No (changing tone again) Seven. Three. Thrrrrreeeee. Now then Now then. No, no, not like him. God not like him. NOW THEN I think it's about time...And then I do the - Oh it appears that someone is spying on us and you know how I much I hate. YOU KNOW HOW MUCH I HATE BEING SPIED UPON, don't you? DON'T YOU? And then...

    Lord Wrath glares, much as a three year old might.

    Scene 19 Shot 1: Closeup of advisor 3

    Advisor 3: Drop the glasses, John!

    Scene 20 Shot 1: Closeup of Dungeonaut

    The Dungeonaut drops the glasses

    Scene 21 Shot 1: Wide shot of antechamber

    Gerkin is clearly holding a mobile phone, though he's trying to hide it. Every so often, he listens.

    Trebake (a bit confused): Well, uhhh, some valuable...information there, team.

    Advisor 2: Okay, what should we take?

    Advsior 1: Hmmm, not sure.

    Gerkin: I think you should leave the credit card. It sounds like dark magic to me.

    Scene 22 Shot 1: Closeup of Trebake

    Trebake: Ignore him team. Though John might want to choose quickly. These kind of chambers don't stay empty for long.

    Scene 23 Shot 1: Mid shot of advisors

    Advisor 1: What do you guys think?

    Advisor 3: I think definitely the key. Maybe also the gold?

    Advisor 1: But the scroll said not to take the gold.

    Advisor 2: It said money isn't always real.

    Advisor 1: Yeah, like a credit card. It isn't real money.

    Advisor 3: John, what do you think?

    Scene 24 Shot 1: Wide shot of dungeon

    Dungeoneer: I think the credit card and the key.

    Scene 25 Shot 1: Mid shot of advisors

    Advisor 3: Go on then.

    Advisor 1: John, take the credit card and the key.

    Gerkin (OV, quietly, into phone): Oh, hi, I'd like to cancel my credit card please.

    Scene 26 Shot 1: Wide shot of antechamber

    Advisor 1: Okay, turn to your right.

    Gerkin (Quietly, into phone): Yes, my name is Randal Vadir. I think someone has stolen my credit card.

    Advisor 1: And walk forwards.

    Portal woosh

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