Series 5 - Episode 15
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I gave up trying to count the doors myself because of the picture cutting back to the advisers I realised I actually had no idea how many levels they'd gone down by. I can only assume that with the delay from the advisers to the dungeoneer shouting stop, the team would have been given the benefit of the doubt. I guess the descender scene must have been edited a lot and maybe they really did go a lot lot further than they were meant to which is why they got an inescapable corridor of blades when they landed. Another one of those things that we will never know! sighs
I'm also still confused if when faced with two doors and the right one having the symbol of the frightknight above it, which one was the right choice to take. I think that it really didn't matter but since I've watched the earlier seasons I've started to get nervous when teams take the left hand door! The later series it really didn't seem to matter at all.
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It looked to me as if Duncan only actually went down 5 levels. Most of those were windows and not doors, which is probably why the lift didn't stop. Those windows make it difficult to work out how many levels you've actually gone down, and although it's unlikely they may've passed another level whilst we were seeing the team.
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Elves are more susceptible to the cold than humans are they? Well then why is pickle wearing the equivalent of shorts and t-shirt while Treguard's sitting there in full winter gear complete with cloak?
Yeah, and how come when Ben met Elita in Winteria, Treguard made a point of observing that "she needs no special garments even in this icy place"? I hate it when they contradict themselves like that!
Elita tells Duncan "you'll have to break back into the greenwood and find the gate tower", but he arrives at the gate tower in the very next scene, without going through the wood at all! Then they open the gate and find a scroll on the floor of the Descender, which was clearly not there in the external shot.
As far as the floor-counting debacle is concerned, the advisors are obviously counting the windows as floors which I don't think is an unreasonable assumption (and I don't think they would be penalised for it). I believe their mistake is either that they don't tell him to say HALT until after they've passed the seventh floor (too late!), or that Duncan says it so quietly that the director doesn't hear him. (His pet hate was apparently "teams that whisper, so that he can't hear what they are saying", and this would seem to be a clear example of it.) When the lift fails to stop, the team just sit there like lemons for another ten minutes before suggesting that Duncan repeat the command - I expect they might have been let off if they'd reacted a bit quicker!
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This episode by far had the scariest spyglass sequence in my opinion. When Lord Fear went: "Tracking...NOW!" the way he moved his mouth whilst saying it and then his eyes glowing suddenly just made me **** myself. And whenever I look back over my spyglass video I always skip that part so I can avoid having nightmares about it
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When Treguard dismisses Duncan, is that the last time we ever see him spellcasting anything until the Geek Week episode? It's interesting that he uses magic to pull people out of the dungeon in the early series, but from Series 5 onward, they always have to find their own way out or be physically rescued by someone.
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Team 8 found a closed chest and surprise, surprise: Elita was inside. She was less abusive than usual because they released her. She got shirty when they asked her to repeat the spell name tho.
Loved the way the Gatemaster tells them no combat or magic, then they cast a spell to open the gate.
They really had a shocker in the descender. Told to descend 7 levels, Ian told Duncan to say, "Stop!" but he reacted too slowly and also mumbled it and they kept going. Finally stopped in the wrong place.
Entered into a super-fast corridor of blades and were sliced almost immediately!
Their reaction said everything. They didn't even look that disappointed....
I agree with others who have suggested that this super-fast corridor of blades might have offered the first short-cut to level 3, had they survived it. Tough challenge tho. An excellent team would have found it difficult and i think it's fair to say that team 8 could not be described as excellent....
Team 9 are a different prospect altogether. Immediately they looked really enthusiastic and actually worked together as a full team.
Yet again we see the injustice of having a good team, right at the end of a series, who won't have time to complete their quest.
Chose the correct clue objects, altho the choice was easy enough as there was also a dagger.
Tricked into buying a (goblin) horn by Hands, which caused a great scene when they used it in the greenwood. Enter a furious Gwendoline. She gave Kelly quite a hefty shove and made several nasty comments about her being thick.
Nice to see Gwendoline getting stuck into ale at the inn tho. Good for her! "Why shouldn't girls drink beer?"
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When going down in the descender, do you only count doors and ignore windows? It seems to go window - door- window - door, so the dungeoneer has to say halt after passing the sixth door if they are descending seven levels. It is no good shouting halt when the seventh door appears as the descender will not be able to halt until the eighth door.
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I've been wondering about that.
Some teams count out loud as the Descender goes past levels, and whether or not they are counting windows, I'm wondering if the production team realise what they are doing and giving them safe passage because they understood what they were meant to do (whether or not windows actually count!)
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They really had a shocker in the descender. Told to descend 7 levels, Ian told Duncan to say, "Stop!" but he reacted too slowly and also mumbled it and they kept going. Finally stopped in the wrong place.
Entered into a super-fast corridor of blades and were sliced almost immediately!
Their reaction said everything. They didn't even look that disappointed....
I agree with others who have suggested that this super-fast corridor of blades might have offered the first short-cut to level 3, had they survived it. Tough challenge tho. An excellent team would have found it difficult and i think it's fair to say that team 8 could not be described as excellent....
Possibly, but I think no team would have got through, even the best. The blade came along and sliced the dungeoneer before they even had a proper chance to take stock of where they were. They had virtually no time to call out the instruction to move right and the dungeoneer to react in time. My opinion is that it was an elimination from game punishment for not following the scroll instruction carefully enough. Those who legitimately enter the COB (i.e. it is on their correct path) have nearly 10 seconds before the first blade comes toward the dungeoneer, and even then, the first one isn't a threat to the dungeoneer.
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