Re: CONSOLE, PC GAME
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Motley gets turned in to a frog by Nightshade the witch
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How can you talk when you're a frog?
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ok
BTW Nightshade is not one of my friends. We have never talked and she would propably hate me.
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30?! Wow we chatted that much?
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Motley:
Anything else apart from getting attacked by another one of Snowwies creatures?
First of all they are not my creatures, they're my patients, I'm a part time shrink for creatures.
And second: Darkness the demoness turns Motley in to pile of sludge
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There was a full moon, but I was away bicause mom coulnt bring the computer, she had to work over time
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BTW Darkness is in one of the evils small stories I'm writing, then there are three more, or one actually two other arnt volunteerily evil.
er glubba? ???
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Sorry to interupt, but the old Speccy game was hugely into the more strategy side of things. If i remember rightly it was a case of pick up key, put key in lock, turn key, eat key and the like. It was those sorta games that kept me and my mates entertained for hours just trying to figure out where Lord Fear wanted me to stick his goblin horn
If you havent played it I recommend getting an emulator just to play it, or hunt around your loft if you brought it some 10 years back ;D
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Gosh, I'm glad to find someone who actually enjoyed that game. I think, anyway. I think the general consensus isn't quite so positive.
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Thats what happens when old games are dug back up.
Whats great when new 10 years ago is suddenly judged by TODAYS standards and ends up with a less than positive reply.
The game hasn't changed but the perception has. You'll probably find the same with nearly all retro-classics. good memories of then, but have no longevity and feel crap today.
imagine if the classic Final Fantasy games were released new today as they appeared then (I'm thinking brand new game with NES graphics and sound etc, not a re-release like what actually happens).
They wouldn't stand a chance....
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Well, while I see your point, I don't think it's actually too applicable for most people in this case. I thought this game was pretty poor on my Amstrad when I first bought it, oh so many years ago. So long as we're talking about the same one, it wasn't the graphics that people dislike, but the initial difficulty getting out of the first two rooms! Plus the fact it was a little to unlike KM for a lot of people's tastes. Sure, you need to adapt, but there were some elements that people would have liked to have seen in it, which could easily have been adapted, but weren't.
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Which (almost) brings the whole thing back 'round to the 'Amateur game coding project' scenario. There used to be tons of these kicking around when I first came across the Knightmare site a few years ago (bravenet forums..... aaah the memories!) but they slowly dwindled and died a quiet death when people realised exactly how much work was needed to come up to scratch.
Granted, we have IKM but there's been nothing else for at least a year. Anyone ever manage to complete their Amos/Dark Basic/C++/Flash/whatever program??
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