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  3. Re: CONSOLE, PC GAME

Re: CONSOLE, PC GAME

Scheduled Pinned Locked Moved Bring Back Knightmare
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    Snowwiewolf
    wrote on last edited by
    #30

    30?! Wow we chatted that much?

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      Fidjit
      wrote on last edited by
      #31

      Yup! 50!

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        Fidjit
        wrote on last edited by
        #32

        By the way! I e-mailed BUNGIE about the situation!

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          Snowwiewolf
          wrote on last edited by
          #33

          Motley:

          Anything else apart from getting attacked by another one of Snowwies creatures?  

          First of all they are not my creatures, they're my patients, I'm a part time shrink for creatures.

          And second: Darkness the demoness turns Motley in to pile of sludge

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            MoanaLiza
            wrote on last edited by
            #34

            Snowwie I just wanted to ask, did you dissappear for the past couple of days because there has been a full moon? Or has there not been a full moon in Finland?

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              Snowwiewolf
              wrote on last edited by
              #35

              There was a full moon, but I was away bicause mom coulnt bring the computer, she had to work over time

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                Fidjit
                wrote on last edited by
                #36

                glubba glubba

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                  Snowwiewolf
                  wrote on last edited by
                  #37

                  BTW Darkness is in one of the evils small stories I'm writing, then there are three more, or one actually two other arnt volunteerily evil.

                  er glubba?  ???

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                    Fidjit
                    wrote on last edited by
                    #38

                    Sludge?  ;D

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                      Guest
                      wrote on last edited by
                      #39

                      Sorry to interupt, but the old Speccy game was hugely into the more strategy side of things. If i remember rightly it was a case of pick up key, put key in lock, turn key, eat key and the like. It was those sorta games that kept me and my mates entertained for hours just trying to figure out where Lord Fear wanted me to stick his goblin horn

                      If you havent played it I recommend getting an emulator just to play it, or hunt around your loft if you brought it some 10 years back  ;D

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                        GrimaldineGrimwold
                        wrote on last edited by
                        #40

                        Gosh, I'm glad to find someone who actually enjoyed that game. I think, anyway. I think the general consensus isn't quite so positive.

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                          Snowcat
                          wrote on last edited by
                          #41

                          Thats what happens when old games are dug back up.

                          Whats great when new 10 years ago is suddenly judged by TODAYS standards and ends up with a less than positive reply.

                          The game hasn't changed but the perception has. You'll probably find the same with nearly all retro-classics. good memories of then, but have no longevity and feel crap today.

                          imagine if the classic Final Fantasy games were released new today as they appeared then (I'm thinking brand new game with NES graphics and sound etc, not a re-release like what actually happens).

                          They wouldn't stand a chance....

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                            GrimaldineGrimwold
                            wrote on last edited by
                            #42

                            Well, while I see your point, I don't think it's actually too applicable for most people in this case. I thought this game was pretty poor on my Amstrad when I first bought it, oh so many years ago. So long as we're talking about the same one, it wasn't the graphics that people dislike, but the initial difficulty getting out of the first two rooms! Plus the fact it was a little to unlike KM for a lot of people's tastes. Sure, you need to adapt, but there were some elements that people would have liked to have seen in it, which could easily have been adapted, but weren't.

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                              Snowcat
                              wrote on last edited by
                              #43

                              Which (almost) brings the whole thing back 'round to the 'Amateur game coding project' scenario. There used to be tons of these kicking around when I first came across the Knightmare site a few years ago (bravenet forums..... aaah the memories!) but they slowly dwindled and died a quiet death when people realised exactly how much work was needed to come up to scratch.

                              Granted, we have IKM but there's been nothing else for at least a year. Anyone ever manage to complete their Amos/Dark Basic/C++/Flash/whatever program??

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                                Guest
                                wrote on last edited by
                                #44

                                Yeah i used to love that game, but bringing back old games is much like a double edged sword.

                                One the side foot to the left side you got the the ten year old games brought back on emulators being played and loved by one and all, but I find that I cant play the old speccy games for more than 10 minutes without feeling a little dissapointed... (the old, i remember it being better than this syndrome). This is good.

                                And on the side foot to the right side i totally agree with not bringing back old games, unchanged, onto a new platform, and charged 40 quid for a game you used to play 5 years ago. This is evil.

                                In the end publishers will try to make money no matter what.  😠

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                                  GrimaldineGrimwold
                                  wrote on last edited by
                                  #45

                                  In the end publishers will try to make money no matter what.  😠

                                  Yes, I'm afraid that part is all too true.

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                                    Snowcat
                                    wrote on last edited by
                                    #46

                                    'tis their business to do so  😕

                                    why make a new game when "generic footie game 2005" is guarnteed to sell in the short term?

                                    OK Grimaldine, new twist in conversation. What SHOULD be in the perfect Knightmare video game of this century?

                                    I'll start the bidding with 'On-line/LAN' play. We've all seen the MMORPG phenomenon and how people can become embroiled in un-scripted adventures. Knightmare with it's communication-based premise could suit the genre well if carefully handled. Not everyone has to be a dungeoneer (tho this would be the most popular option) but take up roles as traders, greenwardens, opposition, foul-mouthed cowslips and many others. The dungeon moves on to the next level...

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                                      FrightKnight
                                      wrote on last edited by
                                      #47

                                      If you get the hang of videogame emulation (and try to keep it legal), you can relive many classic games.

                                      But anyway.

                                      The interactive KM would have to have a corridor of blades, a block and tackle, trial by spikes, and causeways. There could also be a harder option for us, who know about these things already and will just easily sidestep left and right.

                                      But then that could turn the game into Hugo the Troll.

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                                        GrimaldineGrimwold
                                        wrote on last edited by
                                        #48

                                        'OK Grimaldine, new twist in conversation. What SHOULD be in the perfect Knightmare video game of this century?

                                        I'll start the bidding with 'On-line/LAN' play. We've all seen the MMORPG phenomenon and how people can become embroiled in un-scripted adventures. Knightmare with it's communication-based premise could suit the genre well if carefully handled. Not everyone has to be a dungeoneer (tho this would be the most popular option) but take up roles as traders, greenwardens, opposition, foul-mouthed cowslips and many others. The dungeon moves on to the next level...

                                        Ooh, good question. I like your ideas. I'd hope everyone would have to keep an eye on their Lifeforce, whether they're a Dungeoneer or a Greenwarden or whatever. And it'd be represented by a face, not a candle!

                                        I'll think on it some more.

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                                          FrightKnight
                                          wrote on last edited by
                                          #49

                                          Or a...what was it again? The official word? A pie?

                                          Cue two more weeks of arguments

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