Team 10 used the three steps to reach Merlin, but his 2nd question was a tricky one and they gave the wrong answer. So no magic for them, but he told them that they could still succeed. (yeah right, as-if!)
In the caverns they encountered Lady Velda, who had been captured by goblins. She gave them a beryl as thanks for releasing her.
As the goblins returned, the team fled and entered the corridor of the catacombs. Unfortunately there was a goblin ambush waiting there and without Merlin's magic they were defenceless. With no other options, one advisor suggested that Julie offer the goblins the beryl. The goblins weren't interested in gemstones off course.... Ooooh naaaasty!
I feel rather sorry for team 10. They were another competent team who failed due to one wrong answer. The idea of trying to bribe the goblins was not brilliant, but they had nothing else. Some people have rubbished them, ignoring the fact that they had done well until that moment.
Team 11 had a shaky start.
In the pool room Martin was given the hurry-up by a shark. (Seriously? A haunting might have been more suitable.) They had major confusion before finally getting him to climb out to safety.
When i originally watched this episode my initial reaction to this was that they wouldn't survive to the end of level 1.
Nice detail that Martin pretends to shake the water from his feet after he gets out. This was the first of several amusing moments in his quest. Were they his improvisations or were they scripted?
After this room however, the team quickly settled down and made good progress.
Nice scene with Motley in the kitchen. Martin's joke for Motley was better than Leo's team managed.
2/3 against Golgarach, but massive inconsistency: They were told which item not to take, so didn't have to guess. Team 10 received no further knowledge for 2/3 answers....