Knightmare logo
  • Characters
    Powers that Be Opposition Unaligned
  • Dungeon
    Handpainted CGI Locations
  • Backstage
    Experiences Interviews History How Knightmare was made Convention
  • Fanzone
    Online Coverage Articles Magazines Fan projects
  • Series
    Series 2 Series 3 Series 4 Series 5 Series 6 Series 7 Series 8 Geek Week International Knightmare VR Series 1
  • Events
    Pre-2021 2021 2022 2023 2024 2025 2026
Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse
  1. Home
  2. General Discussion
  3. Floating White Skull - A New Name?

Floating White Skull - A New Name?

Scheduled Pinned Locked Moved General Discussion
17 Posts 12 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • A
    A
    alexhighnumber
    wrote on last edited by
    #1

    I was watching another episode on Challenge last evening with a friend round.  We got talking about various aspects of the game and some of the things in retrospect that seemed funny now, such as how the life force warning came on whenever you they were doddering/stalling around and Tregard should really have been saying "Bad TV Warning!" so they knew why they were being hurried up.

    The thing that made me laugh most though - probably because of our particular humour - was our talk about the 'Floating white skulls'.  We guessed how they were probably controlled by someone using a trackball or something who often had to work hard to make sure the dungeoneers didn't actually quite walk into it! (anyone know for sure how they were controlled?) and we also so flickery in that way like a videoed tv screen.  I suggested that the computer that generated the skulls was possibly out of signal sync with the main picture but when they saw it they decided not to fix it as it made it appear even more 'spooky'  🙂

    A few moments later the floating skull re-appeared and my friend commented "It's the **'Refresh Rate Wraith' **again".  I don't know, it's probably just me but I just found it really funny and just somehow so apt!

    I think 'Refresh Rate Wraith' should be the new official name of this monster!  😉

    1 Reply Last reply
    0
    • WhiteFloatingSkullW
      WhiteFloatingSkullW
      WhiteFloatingSkull
      wrote on last edited by
      #2

      I would have you know that us Floating Skulls are PROUD to be skulls, an' calling us 'Refresh Rate Wraiths' only makes us feel like some technically created pieces of computer trickery...

      JUST for that...

      Now, may THAT be a lesson to anyone who wants to rename us...

      1 Reply Last reply
      0
      • R
        R
        RoxxAatherton
        wrote on last edited by
        #3

        Oh you're such a temperamental old skull! hehe

        Welcome to the forums by the way alexhighnumber

        May your days with us be fun and life forced fully!

        Gives Alex a banana to put in his knapsack

        1 Reply Last reply
        0
        • A
          A
          alexhighnumber
          wrote on last edited by
          #4

          Yes, trying to read all the newer postings to get 'up to date'

          Gives Alex a banana to put in his knapsack

          and if you were being like Tregar you'd say "TAKE THE FOOD TEAM" in a firm voice - and I've have to take it even if I had loads of energy!  😉

          1 Reply Last reply
          0
          • W
            W
            WhiteDevil
            wrote on last edited by
            #5

            hiya and welcome  ;D

            Its Tregaurd by the way, but you knew that already didnt you  😉

            SPELLCASTING  W-I-E-R-D

            Isnt it a bit wierd that whenever they get near food their life force goes red, even if it was green in the room before  ;D

            1 Reply Last reply
            0
            • B
              B
              BrianApocalypseIII
              wrote on last edited by
              #6

              Also, wasn't it weird when series six team (2) died?

              where they found some food, and got stopped by the dreadnought guy.

              Did they run out of life force or got killed by dreadnought?

              If it was the life force running out, the clock took less than a minute.

              1 Reply Last reply
              0
              • A
                A
                alexhighnumber
                wrote on last edited by
                #7

                Yes sorry Tregaurd, Tregar was what I thought he was called for many years only realising with the recent re-shows - I guess the old names just to burned in !

                The whole energy thing is a bit suspect I think, also back on floating white skulls again have you noticed sometimes if they're taking too long, even while life force is draining, it stops before they lose too much energy and off flies the life force meter and up pops a white floating skull to hurry them instead!

                1 Reply Last reply
                0
                • M
                  M
                  MoanaLiza
                  wrote on last edited by
                  #8

                  Isnt it a bit wierd that whenever they get near food their life force goes red, even if it was green in the room before  ;D

                  A bit like me and those other people really who look at some foods and put on a couple of pounds

                  1 Reply Last reply
                  0
                  • P
                    P
                    Pickle123
                    wrote on last edited by
                    #9

                    lol...classic mem  😉

                    i love the "refresh rate wraith" name...floaty white...we know your secret now

                    welcome Mr.Alexhighnumber may your postings fall upon the woodland paths as the leaves

                    1 Reply Last reply
                    0
                    • P
                      P
                      Purgatory
                      wrote on last edited by
                      #10

                      that because there tends to be food aorund after the team incounter a nasty.

                      after all in a normal room the life force goes down at a stedy rate.. u can see the difference when their is a danger or if the team get hit...  and i;m pretty sure it comes up once evey 2 rooms.. if not every room.. its not like they can keep it up all the time.. i have notice the way it slows up just before it dies as a team its trying to put food in the bag..

                      I don't see why they can't keep the food until they need it (life force red) many of them use the food like in the clude room where they are almost full energy.what a waste

                      1 Reply Last reply
                      0
                      • M
                        M
                        Malefact
                        wrote on last edited by
                        #11

                        That's a very interesting idea, actually. Perhaps in the new series, saving food for later could be done in level three; there could be two food items on the table, and the team would have to be savvy enough (following an earlier hint that food is scarce in level three) to put one in the knapsack there and then, and take the other one as a clue object for use later on.

                        1 Reply Last reply
                        0
                        • P
                          P
                          Pickle123
                          wrote on last edited by
                          #12

                          now that's an idea i like!

                          the idea i had concerning level three was that the "big bad" whoever it is casts and unreversable "blind" spell on the dungeoneer at the start of level three hence needing it to go back to basics! and have the advsors guiding again a nod to the old ways so to speak.

                          maybe not for every quest..maybe for some who were on losing status or somthing anyway?

                          1 Reply Last reply
                          0
                          • P
                            P
                            Purgatory
                            wrote on last edited by
                            #13

                            i still think a knightmare based movie would be cool lol

                            1 Reply Last reply
                            0
                            • S
                              S
                              Snowwiewolf
                              wrote on last edited by
                              #14

                              A Knightmare movie.... now thats a movie that I'd go see (I went to see a certain mivie 9 times.... I'd go see a Knightmare movie 921 times)

                              I once thought up a commercial for a Knightmare movie..... it turned out too ridiculous to write down... so I wont talk about that blushes

                              You guys have enough great ideas to make a knew Knightmare yourself

                              1 Reply Last reply
                              0
                              • F
                                F
                                Festus
                                wrote on last edited by
                                #15

                                SPELLCASTING  W-I-E-R-D

                                ...would cause instant death to the dungeoneer as a dictionary came flying through the air to knock him down a hole.

                                Raaaaaaaaaah!

                                1 Reply Last reply
                                0
                                • M
                                  M
                                  Malefact
                                  wrote on last edited by
                                  #16

                                  Pickle: I had a similar idea about the Dungeoneer being made blind under certain circumstances. I thought about so-called 'Blind Spots' in the Dungeon where the Dungeoneer would lose sight.

                                  Additionally, occasions could arise (such as in the Final Conflict) where the Big Baddie could stop the Dungeoneer from hearing what Treguard and the team were saying, resulting in the Dungeoneer having to go it alone, with the people in the ante-chamber only able to watch and do nothing.

                                  1 Reply Last reply
                                  0
                                  • PookaP
                                    PookaP
                                    Pooka
                                    wrote on last edited by
                                    #17

                                    Hmmm, I dunno about that second idea. You see, dungeoneers, we have noticed, tend mostly to be dim, while the advisors guide them 'round the dungeon! Only Barry could've dealt with what to say without help from his advisors...

                                    ...but then again, he could've done the quest on his own... "Right, I'm going down a corridor, and I'm turning left..."  ;D

                                    1 Reply Last reply
                                    0

                                    Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                    Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                    With your input, this post could be even better 💗

                                    Register Login
                                    Reply
                                    • Reply as topic
                                    Log in to reply
                                    • Oldest to Newest
                                    • Newest to Oldest
                                    • Most Votes


                                    • Login

                                    • Don't have an account? Register

                                    • Login or register to search.

                                    The Team

                                    Join
                                    Submissions
                                    Contact
                                    KM Chat
                                    Privacy Policy

                                    The Site

                                    About
                                    Search
                                    Site Map
                                    Terms & Conditions
                                    Q&A

                                    Keep up-to-date with Knightmare news:
                                    Visit KnightmareTV on X Visit KnightmareTV on Facebook Visit KnightmareTV on YouTube Receive Browser Notifications See our RSS Feed
                                    © Copyright Knightmare.com 1999-2026. All Rights Reserved. Moral rights are asserted.
                                    • First post
                                      Last post
                                    0
                                    • Categories
                                    • Recent
                                    • Tags
                                    • Popular
                                    • Users
                                    • Groups