Knightmare VR Demonstrator [re-post]
-
I'd 've preferred a demo where the knight didn't make it...
"Ooh, nasty."
-
LOL, yes, I wanted him to get killed at the end too.
But I love it. Love it. Love it.
-
Thanks again, BVA! This gets better and better.
Kieran: It wouldn't be Km without Hugo Myatt. Granted, it's only ever been him so our view is, of course, totally one-sided. He is brilliant, though! He is the quintessential Dungeon Master.
(Yes, I know that us fans are very demanding - but it comes with the job. )
-
I think so as well. I just wonder whether having the entire programme in VR will put that psychological wedge in there. If it is meant to be more adult orientated than before, I'd just have thought that having no directly human characters would make it appear too childish or artificial. (Just an opinion) - then again - anyone who watches the late-night quiz show, 'The Machine' would know where a computerised device feels capable of conducting the show itself.
Also, I don't see a great deal of difference in a Hugo Myatt Treguard watching over this - for in KM, apart from there being more advisors, it was near enough the same simulated arena ~ I know the contestants were younger, more advice, consultation etc - but again, it keeps some of the KM authenticity too, and that's ever important in willing people to watch. Enjoy seeing it fall into place - splendid stuff.
-
I'm still awaiting further word on us poor skull-ses...Oo
I dunno - all those years of loyal service, and NOW he forgets us?
FS: Y'ello?
??: Uhh, is frank there?
FS: NO!!! Wrong number...again. Oo
-
A few comments on your comments.
There's no decision made about Hugo's contribution as to live action (real) or virtual.
What we are trying to build here is a demonstrator of a production system which can produce Knightmare programmes all over the world. And even Hugo can't be everywhere at once.
So in some cases he could attend in person - in others - he'd be present in-system.
Yes of course let us have ideas as to names of goblins.
And any other ideas you have for new monsters?
The system we have built is also capable of machinema - or machinima as the Americans term it. Google it and you'll get the picture.
best wishes
BVA
-
Thanks for the clarification, bva. I think the general consensus is that we'd love to see Hugo make a comeback in the British version of Km. Perhaps in our version he could appear in person and in the foreign versions he could appear in avatar form with a suitable foreign-language voiceover. (I think that might be what you're saying anyway, though I do note what you say about no decision having been made about his return.)
Regarding monsters, I can't think of any new ones but some of the old ones would certainly have a lot of new potential. Ariadne, Catacombites, scorpians, snakes etc. could do an awful lot more now considering that they could be actively controlled rather than appearing as passive pre-prepared footage.
-
All over the world? Wow. I had no idea. That would be difficult even for the almighty Hugo.
I'd also like the monsters Malefact mentions to return, but I'd also love to see a type of gargoyle as a monster. There was a great example of a gargoyle in the old Role-playing board game 'Hero Quest', a sort of moving statue if anyone remembers it.
-
I would like to see updated Skulls, to be honest, I missed them in the later series', and I believe they certainly added to a lot of scare factor for Season 3.
As for new ones...Well I'd quite like to see a new creation from Lord Fear, say a new kind of wall monster perhaps, nothing likc Brollachan, however!
Perhaps if a new 'race', like Mire Men, were implanted to the Dungeon...all controlled by Lord Fear....That would give the monster side of things a new look....
-
Wow! I've heard the term 'machinema' before; very lush animation ~ so have had a look into it, and given the feature film 'Anna', it looks like this capability will certainly enhance the potential for the new series.
As for monsters: Well, as far as names for goblins go, when I've behind the bar, the Dutch lager, 'Grolsch' always makes me think of a K.M. goblin. Apart from that, it tastes foul, so something associated with that works a treat in my eyes.
I always thought that the DreadNaught was underused, appearing only in Series 7; the metal, brutal, imposing look always used to terrify me. Also, I'd love to see a large lizard or salamander; I think an animated system would make that look terrific.
I do hope the music keeps a similar theme: if anything, to show that while everything has moved on, this is still, fundamentally, Knightmare. Obviously this could be seen as relatively trivial at this stage.
-
Sorry to nitpick but the Dreadnought was in series 6.
Did I say S7!?!? So I did. KaM should be shot.
Copyright, maybe ~ but then wouldn't there be minor royalties on reward? Is should be possible to work around it. Anyhow, surely just minor thoughts at this stage(?)
-
Ermm.. here goes,
after me: KaM should not be shot.
But that's unfair sir, because it implies that you would be. Let me serve punishment for getting the simple facts wrong.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login