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New Knightmare

Scheduled Pinned Locked Moved Knightmare VR
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    tomyboy
    wrote on last edited by
    #5

    I've just watched the new clips and I think it's looks good. But the exciting thing is it says on the website: "Viewers of digital channels" suggesting that Knightmare will be on a terrestiral channel!!!!!!!!!!!!!!!!!!

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      DazzaS
      wrote on last edited by
      #6

      I wonder if Knightmare does come back if the "old Guard" will be back as well. Treyguard, Motley Hordris and Lord Fear (though the demo sounds like him). Could the greater game survive without them if they did not want to do it?

      To me watching it since it started Treyguard "is" Knightmare. It would not feel right someone else doing the show. WEll, not for me anyway.

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        tomyboy
        wrote on last edited by
        #7

        You mean the original characters doing the voices? Hey, that'd be cool. And it'd probably make it more successful. I hadn't thought of that!

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          LordF
          wrote on last edited by
          #8

          Hugo Myatt was at the demonstration in PERSON as Treguard.

          Mark Knight did the voice recording for Lord Fear in the U.S.

          Please look in one of the topics saying New KM Clips please.

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            tomyboy
            wrote on last edited by
            #9

            If it's nearly finished then surely there's not that much longer till it come to our screens!!!! My music teacher loved Knightmare; she says that they should've make it for adult and children!!!

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            • HStormH
              HStormH
              HStorm
              wrote on last edited by
              #10

              Don't count the chickens, Tomyboy. BVA said only a week or so ago that it's FAR too soon to say whether a new series will even be commissioned, let alone when it would be shown.

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                tomyboy
                wrote on last edited by
                #11

                But they not filming! It's live, isn't it?

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                  Rainecloud
                  wrote on last edited by
                  #12

                  I doubt anything will happen that quickly. I predict a couple of years' wait until anyone commissions a brand new series of a show that might not appeal to the general public. Sure, there are many fans of Knightmare out there, but I don't think many channels will take a chance on something like this in a hurry.

                  I'd rather not dwell on the negative, though. The new format looks great, the dungeon rooms are impressive and the videos are quite excellent. After viewing the demonstration, investors may have been persuaded to take this new Knightmare format very seriously.

                  I'm crossing my fingers, but at the same time, I'm not building my hopes up.

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                    tomyboy
                    wrote on last edited by
                    #13

                    A couple of years? You're joking aren't you!

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                    • HStormH
                      HStormH
                      HStorm
                      wrote on last edited by
                      #14

                      Afraid he isn't. It is only one possible scenario, but this is the way TV works a lot of the time. Decision-making is often a very slow process because of the many layers of committees that they often have to pass through, and sadly, the bigger the TV company, the more committees they seem to have. That's bureaucracy for you.

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                        Fidjit
                        wrote on last edited by
                        #15

                        Dealing with VR all round it doesn't look quick work...

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                        • WhiteFloatingSkullW
                          WhiteFloatingSkullW
                          WhiteFloatingSkull
                          wrote on last edited by
                          #16

                          DAYAMN - despite all of the business in getting the show back off the ground, it was good to hear that something is being genuinely done, and down on code.

                          Mark Knight hasn't missed a beat, by the way. Oo

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                            KMFAN
                            wrote on last edited by
                            #17

                            To be honest I don't know whether I'm impressed with the new Knightmare VR. Graphic's were superb but the idea of the dungeoneer seeing where he's going and not having to be 'directed', just one person being the 'advisor', the 'happy' music playing through the dwarf tunnells and 10 year olds at the helm makes me feel that the fundamental ingredients to what made Knightmare so great originally are being lost. The new knightmare must be aimed at an older generation than the original to ensure the 'old fans' (who will no doubt be the bulk of the initial viewers of the new show) are kept interested by it, a target age group of 15-25 would make sense. A much more colder atmosphere need's to be created too (Series 3 was the best at this with that great dwarf tunnel tense music). However I'm very happy to see the old characters back (Lord Fear sounded just like old) and just watch how it will put all the rubbish on TV currently into perspective once it airs.

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                              Fidjit
                              wrote on last edited by
                              #18

                              Do they show it to broadcasting companies and they rate it and see if they like it?

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                                Malefact
                                wrote on last edited by
                                #19

                                As far as I know, the pilot was done live in front of an audience made up of specially-invited industry people, so the quick answer is 'yes'. Also, I believe that TeleVirtual wants to distribute the pilot via DVD to interested parties.

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                                  jaydrive
                                  wrote on last edited by
                                  #20

                                  Tomyboy

                                  As Fidjit quite rightly says....

                                  Dealing with VR all round it doesn't look quick work...

                                  You imagine how many lines of code it takes to make Windows XP work on your computer. You need code to tell it how to do math, how to change the font, how to send and receive email.

                                  However, the system doesn't to worry about a 3rd dimension to calculate since it's not virtual reality.

                                  So, try and imagine how many lines of code it will take to develop Knightmare VR and the basic engine for the other things Tim has in mind like TimeGate.

                                  Let me give you an example of code

                                  NUMBER = (RND*10)

                                  PRINT="I'M THINKING OF A NUMBER BETWEEN 1 AND 10. HAVE A GUESS."

                                  GUESS=FALSE

                                  START LOOP WHILE GUESS = FALSE

                                  WAIT FOR USER INPUT

                                  IS GUESS = NUMBER?

                                   TRUE = GUESS = TRUE
                                  
                                   PRINT = "YOU GUESSED CORRECTLY!"
                                  
                                   FALSE = GUESS=FALSE
                                  
                                   PRINT = "NOPE, THAT'S NOT IT, TRY AGAIN"
                                  

                                  END LOOP

                                  That's just a simple text based guessing game. Bring in graphics and you have a whole new slew of problems and things to play around with.

                                  I hope you can appreciate what kind of work has had to be put in for the VR Dungeon System to be created, and can understand why it's taking so long.

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                                    Fidjit
                                    wrote on last edited by
                                    #21

                                    I tells you what, dealing with blue screen and chromakey isn't a easy task. Plus animations all at once, I dread to think of what graphics TC has to deal with...

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