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New Knightmare

Scheduled Pinned Locked Moved Knightmare VR
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  • T
    T
    tomyboy
    wrote on last edited by
    #9

    If it's nearly finished then surely there's not that much longer till it come to our screens!!!! My music teacher loved Knightmare; she says that they should've make it for adult and children!!!

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    • HStormH
      HStormH
      HStorm
      wrote on last edited by
      #10

      Don't count the chickens, Tomyboy. BVA said only a week or so ago that it's FAR too soon to say whether a new series will even be commissioned, let alone when it would be shown.

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      • T
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        tomyboy
        wrote on last edited by
        #11

        But they not filming! It's live, isn't it?

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        • R
          R
          Rainecloud
          wrote on last edited by
          #12

          I doubt anything will happen that quickly. I predict a couple of years' wait until anyone commissions a brand new series of a show that might not appeal to the general public. Sure, there are many fans of Knightmare out there, but I don't think many channels will take a chance on something like this in a hurry.

          I'd rather not dwell on the negative, though. The new format looks great, the dungeon rooms are impressive and the videos are quite excellent. After viewing the demonstration, investors may have been persuaded to take this new Knightmare format very seriously.

          I'm crossing my fingers, but at the same time, I'm not building my hopes up.

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          • T
            T
            tomyboy
            wrote on last edited by
            #13

            A couple of years? You're joking aren't you!

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            • HStormH
              HStormH
              HStorm
              wrote on last edited by
              #14

              Afraid he isn't. It is only one possible scenario, but this is the way TV works a lot of the time. Decision-making is often a very slow process because of the many layers of committees that they often have to pass through, and sadly, the bigger the TV company, the more committees they seem to have. That's bureaucracy for you.

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              • F
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                Fidjit
                wrote on last edited by
                #15

                Dealing with VR all round it doesn't look quick work...

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                • WhiteFloatingSkullW
                  WhiteFloatingSkullW
                  WhiteFloatingSkull
                  wrote on last edited by
                  #16

                  DAYAMN - despite all of the business in getting the show back off the ground, it was good to hear that something is being genuinely done, and down on code.

                  Mark Knight hasn't missed a beat, by the way. Oo

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                  • K
                    K
                    KMFAN
                    wrote on last edited by
                    #17

                    To be honest I don't know whether I'm impressed with the new Knightmare VR. Graphic's were superb but the idea of the dungeoneer seeing where he's going and not having to be 'directed', just one person being the 'advisor', the 'happy' music playing through the dwarf tunnells and 10 year olds at the helm makes me feel that the fundamental ingredients to what made Knightmare so great originally are being lost. The new knightmare must be aimed at an older generation than the original to ensure the 'old fans' (who will no doubt be the bulk of the initial viewers of the new show) are kept interested by it, a target age group of 15-25 would make sense. A much more colder atmosphere need's to be created too (Series 3 was the best at this with that great dwarf tunnel tense music). However I'm very happy to see the old characters back (Lord Fear sounded just like old) and just watch how it will put all the rubbish on TV currently into perspective once it airs.

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                    • F
                      F
                      Fidjit
                      wrote on last edited by
                      #18

                      Do they show it to broadcasting companies and they rate it and see if they like it?

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                      • M
                        M
                        Malefact
                        wrote on last edited by
                        #19

                        As far as I know, the pilot was done live in front of an audience made up of specially-invited industry people, so the quick answer is 'yes'. Also, I believe that TeleVirtual wants to distribute the pilot via DVD to interested parties.

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                        • J
                          J
                          jaydrive
                          wrote on last edited by
                          #20

                          Tomyboy

                          As Fidjit quite rightly says....

                          Dealing with VR all round it doesn't look quick work...

                          You imagine how many lines of code it takes to make Windows XP work on your computer. You need code to tell it how to do math, how to change the font, how to send and receive email.

                          However, the system doesn't to worry about a 3rd dimension to calculate since it's not virtual reality.

                          So, try and imagine how many lines of code it will take to develop Knightmare VR and the basic engine for the other things Tim has in mind like TimeGate.

                          Let me give you an example of code

                          NUMBER = (RND*10)

                          PRINT="I'M THINKING OF A NUMBER BETWEEN 1 AND 10. HAVE A GUESS."

                          GUESS=FALSE

                          START LOOP WHILE GUESS = FALSE

                          WAIT FOR USER INPUT

                          IS GUESS = NUMBER?

                           TRUE = GUESS = TRUE
                          
                           PRINT = "YOU GUESSED CORRECTLY!"
                          
                           FALSE = GUESS=FALSE
                          
                           PRINT = "NOPE, THAT'S NOT IT, TRY AGAIN"
                          

                          END LOOP

                          That's just a simple text based guessing game. Bring in graphics and you have a whole new slew of problems and things to play around with.

                          I hope you can appreciate what kind of work has had to be put in for the VR Dungeon System to be created, and can understand why it's taking so long.

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                          • F
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                            Fidjit
                            wrote on last edited by
                            #21

                            I tells you what, dealing with blue screen and chromakey isn't a easy task. Plus animations all at once, I dread to think of what graphics TC has to deal with...

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