Series 2 - Episode 2
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Ariadne - Great Grandmother of Arachnids appeared in this step - I thought that was supposed to be her web?
Didn't like the ghost scene - the early dungeon is really unforgiving! When did the "haunting"" sprites come in instead of this man hiding under a sheets?
At last, a smartly dressed team! Very few people go adventuring in their best clothes...
But they did manage to lose the table in the clue room - "The table's not in front of me!?"
Olaf appeared- not quite as humerous as he was in serious 3 with quite a lot of maggots - LOVELY!
Near the end in Mildread's chamber, he she was impresonating Treguard he sat in his chair trying to fight off this spell - which the team noticed. "Treguard" by the well was must cheerier - many it was the Treguard character of the last few series sent back in time...
(Although I have to say Treguard sounds more like himself this series.)
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This series is noticeably easier than Series 1, Treguard's giving more hints out, and Cedric let them take the grub even though they only got one riddle correct- but maybe this was because everyone involved knew they were going to die in the next room? It's great to hear that music cue again in the bridge room, especially with the 'thud' of the bridge bashing against the stone. And as for the bit at the end, that'll teach Mildread not to mess with Treguard- Hell hath no fury like a Treguard spurned! And it's also good to see the first appearances of Olaf and Ariadine in this episode, two characters I've always liked.
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Yes, indeed, lots of great new rooms were introduced today - along with Olaf and Ariadne. Some of the existing rooms have been modified a bit - Cedric's cave is now blue, for example.
This series is whizzing by. I quite like the pace of it. I notice that there isn't quite as much as emphasis on exiting rooms in this series - I guess what is done in a room is more important than how you get out (unless the room is booby-trapped, say). This principal can extend to KMVR.
Time out was signalled by a gong today for the first time and we didn't see the fire freeze (so to speak).
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For some reason, I thought the girls' team was going to be killed by Ariadme the spider. Then, as soon as they entered the level 2 clue room, I remembered exactly how they were going to die.
My Mum (who was watching with me) was quite disappointed, as she managed to answer the riddles correctly. xD
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Someone seemed to press the buzzer to feed an electric shock to Treguard in his chair...I've never seen him so animated.
I love it when each team comes to that room and is TOTALLY confused by the sight/sound of Mildred's tricks! The sight of Treguard got one of the advisors really puzzled, more so when 'vibrating' Treguard became more angry.
Return of that gate, too, with that sound effect that makes me jump- the odd trumpet one.
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It's quite interesting the way there's that interaction between Treguard and people in the dungeon in this series, isn't it? And the team did look genuinely bewildered at what was happening with Mildred - it's when you see something like this that you know that the kids weren't told too much of what to expect before starting the quest.
I liked it when the 'well' was revealed to be Mildred's steaming cauldron - that really does give you the creeps when you see what she was trying to do.
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Mildread is a very creepy person, if you can call her a person.
I do love the fire room, it is probably my earliest clear memory of the show. They did stand on the fire a bit, I have never noticed that they stopped practically in the middle of it on the far left hand side.
The pace of the season is really beginning to pick up.
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I think the girls' team would have died a lot sooner without Treguard's help. In series 1, Treggs seemed to be quite a nasty piece of work, and he enjoyed watching the Dungeoneers die horrible deaths. In this series, he's helped two teams avoid serious mistakes (taking the cup with a bitter taste, for example).
Perhaps he started to feel sorry for all those dead, deceased Dungeoneers.
Someone seemed to press the buzzer to feed an electric shock to Treguard in his chair...I've never seen him so animated.
I laughed and laughed when I saw Treguard having a spasm on his throne. In fact, I remember laughing at it when I saw the episode for the first time on CITV all those years back. What I want to know is, how did they get Mildred to use the advisor's voice for things he hadn't already said to the Dungeoneer? "Martin - in front of you there's a well. Climb into it. Come on, what are you waiting for?" Surely, they must have had him record the lines beforehand. Either that or Mildred didn't actually say anything (which would explain the dumbstruck look on the faces of the advisors).
A great episode, with plenty of new rooms.
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Girl's team - Lillith gave them "a little spell" but didn't explicitly tell them what it was called. And that is only level 1! Level 3's difficulty must be sky high.
With 2 deaths in roughly 1 and a half episodes the pace of the show is prety quick.
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I can do a sound capture of the death, but not video. Would that do?
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Right captured and uploaded. Illusion you are more than welcome to use this on knightmare.com
http://www.stneotsfc.net/Knightmare/s2%20-%20team%202%20death.mp3
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I have made a video but my copy of this episode isn't very good and my capture card isn't tolerant enough so it's come out in black and white. Still the action's all there so... I really should get round to replacing all my fourth generation copies of eps with ones off Challenge.
I will upload it now.
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Here we are:
Please right-click and save as here (video in Windows Media format, I can't do RealPlayer):
http://www.nktp.freeserve.co.uk/s2t2.wmv (642k). B&W only for reasons already explained. Will probably serve as a temporary file until Illusion can do a better one. Rough capture, cut short at the end. Look happy.
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