Series 2 - Episode 4
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Yep, another knice episode from Series 2 today!
Treguard said "Intruder Alert, level one!" when the viewers joined him. Perhaps this is where Lord Fear got this line from?
Folly was turning around a lot in the first room. I'm surprised he didn't get dizzy =P
Interesting first (and only?) use of the card puzzle, where Folly made them play Chase the Lady. Nice animation for the cards flying in - and I liked the 3-suited card on the floor! They stepped on the heart to open the Queen of Hearts door.
So, the Knave of Hearts stole the TOADS, eh? They told the maid her mistake, but then took a while deciding whether the door descriptions would be switched around as well. Finally picked the right door.
Level 1 clue room, Igneous of Legend appeared again. They scored 3/3! Igneous might as well have said "Take the bell and the gold" for the I Command You clue, it was so obvious which one to leave
They used the bell to wake the sleeping Lillith in the causeway room. Notice how the bell doesn't make a sound when he picks it up in the clue room, nor when he walks between the two rooms. I guess the bell was missing its clapper (a dumb-bell!), and the sound effect was added on by the production team.
Unusually, Lillith (after being woken from her sleep) allowed the team to pass without any form of payment. However, they had used the bell now, so it became useless.
Flattering and befriending Cedric in Level 2 was a classic moment! Likewise, when Cedric followed the dungeoneer and got into a fight with Gumboil! Looks like Cedric is scared of giant spiders though
Merlin thought the dungeoneer was a burglar, and almost cast an anti-burglar spell on him! Instead of asking riddles, he gave the beginnings of two common sayings, and the dungeoneer had to finish them.
I think this was the only team to exit from the door on the right, behind Merlin - rather than through the door in the middle.
Timed out today as Olaf was looting them on the bridge.
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Mark the dungeoneer seems very polite and sensible, answering riddles correctly with little help from the advisors, while calling Lillith, "M'lady."
He's also polite enough not to yell at his team when they keep telling him to side-step but not telling him in what direction he should side-step to!
Still, a team that answers all of a wall monsters riddles correctly shows great promise!
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Looking at the Ariadne scene, there is either a small web across where she walks, or a simple break in the picture. Either way, I have never noticed this before, myself, and apologies if it has been brought up before. It does look like some sort of horizontal web, however.
As for the episode itself, it is ncie to see more interaction between new character, today Gumboil and Cedric decided to have a quick battle.
The team is doing extremely well, but they could do with improving their direction a little, I feel, as several times they gave the Dungeoneer the wrong instructions.
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not bad but that had a easy ride in level one,
But overall the team are doing very well..
Um what happened to the maid? someones been doing some kidnapping, kinda knew what there quest was going to be due to Folly's puzzle,
and they got the bomb room anyway... took so long yet the fuse didn't blow!
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Looking at the Ariadne scene, there is either a small web across where she walks, or a simple break in the picture.
That looks like a thin piece of clear plastic (or is it blue?) that they make the tarantula walk across. The two pictures are then combined into the final scene.
You'd think the plastic would be stretched tight, but there does appear to be some sagging in it under the spider's weight.
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Gumboil: "Ow I wasn't ready"
clonk
A good episode today, I'm sure in the bomb room the door on the right had a portcullis on it.
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A knice, well-paced episode, imo.
I think this team may have been given a little bit of an easy ride, though, since they didn't have to answer any riddles from Cedric. Still, I think they're acquitting themselves well - in Level One they kept their cool in the Bomb Room, making sure Mark took the right door.
I believe the card game is used again in this series. Maybe in the early stages of development, it was intended as another option for the first room (based on the series 1 routine).
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Stranger still... If you look carefully as they make their exit from the bomb room. They walk through the right hand door which is blocked off with a portcullis!
When Gumboil hit the floor. The graphics behind him looked as though there was blood pouring from his head!
Great episode nonetheless
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Igneous: "To proceed, you'll need to wake the dead - or you'll BE dead."
Just a figure of speech, or is he implying that Lillith is some kind of zombie?!
He's making a snide reference to her career. He'd learned that she was facing the axe (walls have ears). Of course the clue tables were turned when she killed two further dungeoneers and went out in a blaze of gory, while Igneous got the TRUTH spell treatment and departed in shame. As for the other S2 wall monsters, they extended their careers by shifting-and-blending into a single entity, having a few chips and tucks around the eyes, and selling "Grolganitarth" to an impressed Merlin who didn't quite hear the name properly.
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What a bizarre episode and what an easy quest so far. No riddles after Igneous, no major room challenges and sending the lovely message to kids that you can get past anyone by either bribing or lying to them. Lillith and Merlin at least finished the ep with their dignity intact although even then they seemed much less of a threat/challenge than usual.
Indeed it feels like the quests have been getting progressively easier since this series began and you can't help feeling that Tim and the gang were desperate to have a winning team this year to show it can be done, if only just, otherwise the kids might think "Oh, no one ever wins on that so I won't bother applying" and the show faced with a shortage of applicants for Series 3. Mark at least is perhaps the most entertaining dungeoneer to date, immersing himself in the world as much as possible and causing that awesome bit where, in response to Gretel's "Are you the Knave of Hearts?" answering "Yes" and completely throwing the poor actress!
Unfortunately there just hasn't really been any danger in their quest so far, they've been helped along nicely and even the bomb room had a fuse that clearly wasn't going to run out any time soon. Hopefully the rest of Level 2 will provide some well-needed - ahem - (C)hallenge.
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I was gonna say the same thing.
It's clear to me they really needed/wanted a winning team and this feels as if the team has been giving a free ride really, feel sorry for the other teams that had to really work hard and failed due to one wrong question.
Level 2 has been easier than level 1.
Positives the team are really into it and likable.. I think they would have done well giving a 'real quest' than the scripted win we're seeing here.
Nice variation to some of the rooms, Merlin's room making it's first appearance this series and used as a clue room, and I liked folly's card puzzle.
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I've always thought it a little suspect that the first winning quest was to free the maid; it's just a little too neat narrative-wise...
That said, you can only beat the team in front of you and, easy quest or not, this lot are very good. I particularly admire their adherence to the adventurers code, even going for the right hand door in the bomb room (though there is a hint of portcullis on that door - difficult to tell from the angle).
I have to agree that their biggest risk of failure comes v early on in the level one clue room. Did those three early truths seal their fate as first ever winners?
Don't have many memories of this episode - it might have suffered in my subconscious by being sandwiched between two absolute classics.
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Team 1: died on Level 1. Team 2: died on Level 2. Team 3: died on Level 3. Team 4... to continue the sequence, they'd have to complete the third level. I can't blame anyone for being cynical. In particular, the simplicity of the Level 1 riddles caught my attention (even if by Series 6, alchemy had apparently gone from too easy for Level 1 to too obscure for Level 3).
But as with Dickon's adventure in Series 4, the quest is so entertaining and the team so competent and deserving that I don't mind. And this quest was the first Knightmare I ever saw, so watching it on television for the first time since original transmission is something special.
Lillith may not have been saying, "The bells! The bells!" My theory is that in her dream she was reliving her ruthless encounter with Maeve and co a year earlier, and was in fact saying, "The belles! The belles!"
Cedric's assistance to Mark is recreated in the first Knightmare gamebook. I liked Mark's pluralisation of "Where am I?"
This episode featured a dungeoneer picking up a candle, later discovered to be self-lighting, for the first time. He could not have had a more apt surname.
It was a red jewel and a candle that Mark took from the clue table. Does that mean he was a fan of Ruby Wax?
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Rewatching yesterday, great episode, loved the scene when Mark & Cedric enter another room & he says where are we , cedric should've said something in that bit.
Mark : Where are we?
Cedric: We're in a room ( treguard almost laughs ) it has 2 doors & tin man...oh wait that's gumboil but he looks a bit like a tin man.
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