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  4. Series 2 - Episode 6

Series 2 - Episode 6

Scheduled Pinned Locked Moved Series 2
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    Tom41
    wrote on last edited by
    #10

    Many firsts today!

    Granitas effectively told the team which two objects to take. The fish was off, and they'd already used the apple as food, so it was pretty obvious which objects they should take!

    This team made the dungeoneer sidestep all the way to the right to avoid the scorpion's sting. In a later series that wouldn't have been possible; they added some holes on the right side of the room.

    Team chose the door with the Knight symbol rather than the Cards symbol, and instead of going to the card puzzle room, we got the very first appearance of Combat Chess! Excellently played, particularly as most young people these days have little knowledge of chess

    The Beam Room was used again, oddly this time it had a table with a whole chicken on it - which they took to restore life force. Then had to navigate past the holes in the floor, and I think they definitely stepped off the edge a couple of times!

    First time we see the maid and Mildread together! Conjured up a Well using the ground Bats Wings, but it was a trick - they got into the stomach! Had to use the DOWN spell (which they had only just obtained) to get out! Looks like they didn't even need the Silver from the clue room...

    Interesting method of summoning Merlin by opening a bottle! Merlin got cut off just as he was about to tell them something important

    First appearance of the Oracle of Confusion. Looked different to the one I remember, and there was no 'ethereal' music.

    "Dread-mog who causes all disruption" Mogdred? Now I know what the Oracle is saying, I can read its lips after he replaces the helmet

    I liked how they thought the Crown piece was a fire on the bridge! First appearence of the scary Mechanical Warrior!

    They didn't take the gauntlet, even though the Oracle told them to accept the challenge, so couldn't get past the Catacombite! Then again, the soap could have been useful "Soap will cleanse but not the spirit".

    They died in the next room where all doors had portcullises. "Welcome to one of Mogdred's little playpens! Play a while, play FOREVER!" laugh

    Oddly, Time Out occurred while there was no quest in progress. That means the next episode will begin with Treguard doing the Enter Stranger routine.

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      Billy
      wrote on last edited by
      #11

      One of my favourite deaths EVER occured in this episode- it's the music, the life force and John Woodnutt's magnificent Mogdred maugh, erm, laugh, that does it to me. Elsewhere it was also good to see the debut of Combat Chess (I admit I've never played it, hence I didn't know the Knight's move until I saw it) and scenes in which two characters interact, in this case Mildred and Gretel.

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        Malefact
        wrote on last edited by
        #12

        This episode scared me s***less when I first saw it in 1988.

        I very much like the ominous Level Two that this team had to deal with - the fact that it had been deserted because Mogdred had taken up residence.

        Merlin's hint of "look for me in rails; discover me in rocks" implies that if Tony had subdued the Catacombite (possibly by throwing down the gauntlet) he'd have been able to take a different door and meet Bumptious, blast open the rockface and arrive in Merlin's room.

        A great episode, imo.

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          Purgatory
          wrote on last edited by
          #13

          ooh a death from life force running out.

          Mogdred enjoyed that.

          team overall were terrible, couldn't direct, didn't what on earth they were doing,

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            Malefact
            wrote on last edited by
            #14

            Hmm, I think that's a little bit harsh - they're nowhere near as awful as some teams that we may encounter very soon indeed.

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              Tom41
              wrote on last edited by
              #15

              ooh a death from life force running out.

              Mogdred enjoyed that.

              In fact I don't think any team has ever died from their life force simply 'running out' as such. What happened here was the team was already in losing status (having not taken the gauntlet), and entered a room from which there was no escape. That effectively 'killed' them, in any case they would have to wait until life force ran out - there is no turning back. Mogdred seemed to enjoy the team's predicament!

              http://tomsonic.dyndns.org:90/temp/km/mogdred.mp3 Highish-quality MP3 of the Mogdred death scene, with that scary music!

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                Billy
                wrote on last edited by
                #16

                Fantastic, thanks! The audio clip currently on Knightmare.com seems to break up during the gongs, so I was about to ask to see if anyone had a higher quality one from this episode.

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                  TheBrollachan
                  wrote on last edited by
                  #17

                  There will be some new audio clips appearing on the website when Illussion makes his next site update.

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                    MoanaLiza
                    wrote on last edited by
                    #18

                    (shouldn't be too long now as next Thursday is the 1st July and July's issue of TES will be online somewhere around then.)

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                      King_Gazz
                      wrote on last edited by
                      #19

                      YAY!!!!!!!!!!!!!

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                      • HStormH
                        HStormH
                        HStorm
                        wrote on last edited by
                        #20

                        In fact I don't think any team has ever died from their life force simply 'running out' as such. What happened here was the team was already in losing status (having not taken the gauntlet), and entered a room from which there was no escape. That effectively 'killed' them

                        The nearest any team ever comes to dying purely from the Clock running out, i.e. not locked in a room, is a team later in this season, and even then it was still a lock-in really, as they were in losing status once again. It's just the puzzle was presented in such a way that it doesn't look like a lock-in.

                        Won't say any more though for spoiler reasons.

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                          Purgatory
                          wrote on last edited by
                          #21

                          well you could say Mogdred finished them off...

                          he had just let a team win with out trying to stop them, and couldn't finish off the other team, so he just taking credit but not doing the dirty work!

                          lol

                          thats the 2nd lock in we have had,

                          the one that came close was season one when the team didn't have the candle.

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                          • HStormH
                            HStormH
                            HStorm
                            wrote on last edited by
                            #22

                            Well teams 4 and 6 from s1 were effectively lock-ins as well.

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                            • HarveyTowersH
                              HarveyTowersH
                              HarveyTowers
                              wrote on last edited by
                              #23

                              Good to here an advisor mention the "right-hand door" when deciding where to go.

                              Liked the Combat Chess - could the team have taken the bishop?

                              Is this the first time that 2 characters have appeared together without fighting?

                              Liked the oracle but the should have taken the glove and scroll, without reading it.

                              "The bridge is on fire!" - or is it the crown?

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                                Crispin
                                wrote on last edited by
                                #24

                                Liked the Combat Chess - could the team have taken the bishop?

                                Treguard said that all contact was deadly, so I reckon that if they had moved into it by accident they would of died (like the series 7 trial by spikes death or the mireman from series

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                                • HStormH
                                  HStormH
                                  HStorm
                                  wrote on last edited by
                                  #25

                                  Combat chess is very tense stuff, but if you think about it it's more or less inevitable that the dungeoneer will succeed. It's impossible for a player to make checkmate with only a king and a bishop, so how can a player with only a bishop capture a piece that has the knight's move?

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                                    Malefact
                                    wrote on last edited by
                                    #26

                                    If the team messes up.

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                                      Tom41
                                      wrote on last edited by
                                      #27

                                      If you happen to touch the bishop, you die straight away - Life Force Death. I suppose the bishop could either land on a square that the dungeoneer was already on, or the dungeoneer could mess up and walk into the bishop while making their move.

                                      Has any team died while playing Combat Chess?

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                                        Malefact
                                        wrote on last edited by
                                        #28

                                        Do you have access to Challenge atm? I don't think I'd like to spoil the surprise for you.

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                                          dontyoulikemypie
                                          wrote on last edited by
                                          #29

                                          I was 8 or 9 when this first aired and even though I knew John Woodnutt was Merlin as well as Mogdred, he terrified me to death! The playpen speech still scared me today!

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