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  4. Series 4, Episode 11

Series 4, Episode 11

Scheduled Pinned Locked Moved Series 4
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  • Leggy1210L
    Leggy1210L
    Leggy1210
    wrote on last edited by
    #23

    It is ready!  🙂

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    • S
      S
      smirkenorff
      wrote on last edited by
      #24

      Thanks, Leggy!

      Is it possible that you could find another place to upload some of the earlier episodes of series 4, I have 1 - 7, but missed out on 8, 9 and 10...

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      • Leggy1210L
        Leggy1210L
        Leggy1210
        wrote on last edited by
        #25

        I'm afraid I have no where else to post the previous episodes... but they are all still available via E-Donkey.

        Series 4 finishes next Tuesday, and by Friday, all the HTTP downloads will be taken down.

        Sorry guys!

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          Pickle123
          wrote on last edited by
          #26

          not at all, thank you very much leggy. It's nice both short term and in the long run. so thanks.

          on that note...the petition is up and running...check meh sigeh!

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          • Leggy1210L
            Leggy1210L
            Leggy1210
            wrote on last edited by
            #27

            excellent work Pickle! It has been signed!  🙂

            Episodes 11 and 12 will be removed later, and 15 will be upped.

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              P
              Pickle123
              wrote on last edited by
              #28

              lol, cheers leggs

              BTW: how come people kep calling me "Pickle" my nake is clearly "Pickle ^_^". I don't mind it's just that there's someone else nicked the name "Pickle" and they may think you're talking to them

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                Tom41
                wrote on last edited by
                #29

                (merge this with the previous S4E11 thread if it exists)

                Team was only 4 minutes into their quest when resumed from time-out! Crossed the drawbridge and entered the eye-shield room, with Hordriss - and also a witch who was manipulating a sweeping broom with magic!

                Hordriss gave them a bottle of green liquid, with instructions to give it to Brother Mace, and convince Mace that it contains 50-year-old brandy! Also got the eye-shield. One of the advisers commented that Hordriss looked like "not the sort of man to disagree with".

                A lot of teams seem to think that the grass-like thing in the path is an obstruction and instruct the dungeoneer to either stop or step over it.

                Arrived outside the Crazed Heffer Inn, and an early Pooka appeared and chased them inside! I like the mix of the Crazed Heffer music and the scary Pooka chord!

                Inside the inn, they were given some bread for food, and met Mellisandre for information. Mellisandre didn't know what the Romans called Colchester, and since she didn't know, the team just made up an answer! A sign of things to come (Brollachan) perhaps? =P Mellisandre gave them some information - Oakley's son is called Little Acorn.

                Exited the inn down some stairs, with Dickon strangely casting the shadow of a cameraman and camera and into the woods again - then into Oakley's glen.

                There was a strange tapping noise in this area - what from? Also, only two items on the tree stump. But they still had to keep the 'brandy' so could only take one other item!

                Fatilla appeared and tried to loot the items on the tablem, but Oakley suddenly appeared and frightened Fatilla away! Then Dickon gave Oakley the information (his son is Little Acorn), to prove he was a friend. Oakley told them that the horn would deafen goblins, so they decided to take it and leave the silver.

                In the ruins of Dungarth, used the horn to scare goblins away. The horn sound was a modified version of the original goblin horn sound, and was quite scary! No 'Dickon got the horn' line though

                Next, the wellway room. Two assassins (or monks) were going around in the background, but ran away at the sight of Dickon. The wellway appeared unguarded, but as they approached Fatilla came out from behind! They convinced Fatilla that the horn was magic and he took it - allowing Dickon to go down the wellway. Unusually, they were allowed to take the 'brandy' to the next level, because it was a magic object.

                Fatilla mentioned 'Old skull-face' - could that be Lord Fear? (even though he didn't appear till next series)

                In Level 2, landed on a table with a skull above it. Took one 'DOWNERS' pill (but didn't consume it), then got out of the room. In the next room, Dickon ate the Downer pill to shrink down and get through a small door!

                On the other side of the door, ate another pill (UPPERS) to return to normal size. Look closely and you'll see that the Uppers bowl also increases in size

                Next room, Motley was in the stocks - but timed out just as they got into the room!

                Treguard and Pickle 'stared' at the watchers as the credits started, but then the background cut to a view around a farm.

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                  BeeBee
                  wrote on last edited by
                  #30

                  "Can I give you a horn?"

                  Classic

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                    Billy
                    wrote on last edited by
                    #31

                    This is the first episode of S4 I've seen since last year, due to being on holiday.

                    S4 is an odd mix between S3 and S5- we have all the new backgrounds and stuff, yet still wellways and the whole Merlin/Mogdred thing. We saw a Pooka for the first time today- it looked pretty good, despite only being 2 alternating frames, and it would have been great if a CGI version based on this design (instead of the later green one) appeared in later years.

                    And at the end we saw Motley trapped in the stocks- a Series 4 trademark!

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                      SrWilson3S
                      wrote on last edited by
                      #32

                      Thats the second time you see a pooka actually - Simons team was the first to meet one.

                      But yes those green turnip things later on were horrible.

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                        TheBrollachan
                        wrote on last edited by
                        #33

                        We say Hordriss creating his red hair dye - well that's what appeared to be in the other bottle on the table.

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                          B
                          Billy
                          wrote on last edited by
                          #34

                          Now we're onto the episodes I commented on in August 2004. I wouldn't start my longer summaries until episode 16, though, so I'm commenting on them again anyway.

                          Having overslept for Episodes 9 and 10 yesterday (which I'll record should the series be shown again in April) we start the episode with Dickon the Dungeoneer. The entrance for the Crazed Heffer has an unusual look compared to other Series 4 rooms...looks like a black and white photo that's been coloured in. Milly, Molly, and Melly are all there (Mally and Mully must have been elsewhere) and Melly gives them the name of Oakley's chip off the old block, Little Acorn, which sounds like an 80s computer used by mice.

                          Fatilla does his ha-ha-you-can't-fool-me-oh-my-god-the-tree's-alive routine again, and Dickon proves he's a 'tree friend' by giving Little Acorn's name. They take the horn, insert Pickle joke here.

                          Into the Level 1 wellway room, where some assassins run away (there's a jump in the picture after they do, indicating it was prerecorded). But look, it's Fatilla again! And he mentions 'Old skull-face', interestingly. It could apply to Mogdred, though he wasn't really a 'leader' in the way LF would later be, just a big baddie.

                          After some fun with DOWNERS and UPPERS, Motley's trapped in yet another Thing That Constrains People, where we Time Out. Treguard and Pickle start a staring match as the credits begin, but lose pretty quickly when the editor decides to show us a nice farm instead. Pity they didn't continue the staring right through the credits, that'd have been great!

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                            Canadanne
                            wrote on last edited by
                            #35

                            LOL at Mellisandre commenting "Ooh, you're carrying a lot of stuff" - just you wait 'til Series 8, love!

                            Great reaction from Michael Cule when Dickon says "I'll give you a horn!" - he only just manages to go "You what??" with a straight face. g

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                              Canadanne
                              wrote on last edited by
                              #36

                              I love it when there are continuity details I didn't even notice the first few times I watched. In Dickon's quest, Motley says an unspecified Opposition member stuck him in the pillory after taking offence to a saucy joke about "the three Assassins and the sorceress"... and earlier in the same episode, Motley could be seen entertaining Mistress Goody at the back of the Crazed Heifer throughout Dickon's scene with Mellisandre. I'm probably not the first person to spot the connection but I doubt I'm the last, either - that is pretty subtle!

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                              • EvelynMasonE
                                EvelynMasonE
                                EvelynMason
                                wrote on last edited by
                                #37

                                Had a rare opportunity this morning to take in a viewing of the show and to be truthful this is the first time I've probably watched this far into the series on television since it's original broadcast 25 + years ago.

                                One thing you can't escape is the transformation in technology and advancements from the earliest series, and all this in a time span of some 18 months - 2 years. River crossings, eye shields, woodland paths etc - even Pickle has now been introduced ! Must have missed the entire series 3 as well as a good many episodes of Series 4 and I feel behind others people's knowledge or understanding of the series, but until Challenge can move the 10 am start time to another slot on a Sunday, I invariably have to miss out. >:D

                                I think there is another show listed for later tonight but not sure if that's a repeat of earlier or a different episode from what I watched today. You can bet I'll be tuning in regardless.

                                Anyway back to this morning, and had forgotten about the tree monsters (i.e. variation from wall monsters) I actually found this one more intimidating than usual barriers such as Granitas and Igneous, but until I can take in further viewings of this series will have to reserve judgement on just how effective they could be.

                                The large man with the bat who took the offer of a horn for payment is surely a parody of the Olaf character from the earliest series and straight away I found him a much better replacement. Ariadne made an appearance (good to see she's still involved) and should have eaten the dungeoneer but as Treguard remarked, "was looking for a more substantial snack".

                                The river crossing was fun, even if taking up a certain amount of playing time (like Smirkinorf (Dragon) in the later series) but that's probably because I possess a selfish desire to see the dungeoneer involved in a situation at every turn. We don't always appreciate (as eager viewers) the need for travel or indeed rest.

                                The floating skulls / Pooka's, didn't frighten nearly enough as one may expect but still find the goblins sinister despite their diminutive appearance. Hordriss was in one of the episodes today but not sure if it was this one or the other directly before it (10)

                                The uppers and downers tablets were a bit silly I thought (an obvious nod to Alice in Wonderland perhaps) and made me laugh when Treguard assured the dungeoneer the need to only take one - instead of the whole supply Remember watching that once you had taken an 'upper' pill and growing back to full size it was impossible to get back through the same door of entry (if you so wanted) as the downers' were on the other side. (Maybe I'm reading too much into things)

                                Anyway once again a rare chance to see an episode this morning and there is another one (why not two ?) later today around 11pm /12 am so maybe I'll get another opportunity to revisit this mornings viewing and take things in for a second time.

                                (Seriously I find Challenge's broadcast showings unsatisfactory and whatever they may have the rights to show or feature, long for the day when the show becomes available to own on DVD. This would clear or remedy so many problems and issues.)

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                                • JamesAJ
                                  JamesAJ
                                  JamesA
                                  wrote on last edited by
                                  #38

                                  Anyway once again a rare chance to see an episode this morning and there is another one (why not two ?) later today around 11pm /12 am so maybe I'll get another opportunity to revisit this mornings viewing and take things in for a second time.

                                  Ah yes, there's an episode being shown at 11.30pm tonight - I wonder if I can stay up late enough?

                                  Thanks for the heads up.

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                                  • MorghannaM
                                    MorghannaM
                                    Morghanna
                                    wrote on last edited by
                                    #39

                                    Team 6 quickly began to look like a very calm and competent team.

                                    Nice scene with Hordriss, who asked them to play a trick on Brother Mace in exchange for his help.

                                    First sighting of the Crazed Heifer Inn. Presumably Milly & Molly are Melly's siblings?

                                    Another team who didn't have to face three questions from Oakley. (This time because they had already dealt with Melly's query and so knew what to say to Oakley.) They got the clue info they needed.

                                    Used the horn to the evade the goblins, then used it again as a "bribe" for Fatilla, so they could enter the well.

                                    Interesting that Fatilla referred to his orders from "old skull-face". Not sure who he meant. The description doesn't fit Mogdred, but Lord Fear didn't arrive until series 5.

                                    Into level 2 and they got a sharp comment from Treguard for trying to take the whole dish of tablets, then another for not hurrying-up.

                                    Used the "downer" tablets to escape thru a small exit, then found some "upper" tablets to return to normal size. Seriously?

                                    Encountered Motley as time-out arrived again.

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                                    • s4t8brettS
                                      s4t8brettS
                                      s4t8brett
                                      wrote on last edited by
                                      #40

                                      I tend to think Fatilla's two references to, "old skull-face" (he says something similar to team 7) were a proto-reference to Lord Fear, Morghanna. In episode 16, Brother Mace said, "People round here don't like being spied on by magic shields; I must tell you!" which also anticipates series 5-8. The narrative and allusions to contemporary topics rumble on in spite of the contestants! (Tim said it had to be entertaining for viewers at home, as well as the contestants).

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                                      • MorghannaM
                                        MorghannaM
                                        Morghanna
                                        wrote on last edited by
                                        #41

                                        Yes, that would fit Fatilla's words best. I like the idea of plot references to things yet to be seen.

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