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  4. Series 5 Episode 6

Series 5 Episode 6

Scheduled Pinned Locked Moved Series 5
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  • E
    E
    Elita
    wrote on last edited by
    #23
    1. She goes along with them and helps them avoid the blades.

    Only Gundrada's stupid enough to do that.

    Besides, most of the teams that went through the CoB didn't NEED help. I think it's more an exercise in "How well can the advisers direct their Dungeoneer/can the Dungeoneer react to directions". Meaning that this team were doomed from the outset...

    I dont think being slow with the gem had anything to do with the COB death.  Personaly I think that was just down to being slow in the COB.  I think the advisors shout right 5 times and she hardly started to move.  I dont think Elita would have gone with them r shown another exit personaly I think maybe she would have provided another spell or password or somthing similar.

    My sentiments exactly.

    that elf woman asked if they had anything else.. i'm wondering if that would have been used to get the info..  after all i doubt she would have done even if the team gave her the rudy soon as possible.

    Well, to avoid spoliers I'll just say watch out for how the next team deals with her...

    I wouldnt go so far as to call Elita a lady

    She'd probably be offended. I certainly would be...

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    • JamesAJ
      JamesAJ
      JamesA
      wrote on last edited by
      #24

      Just a couple of further points:

      1. There was a spyglass in the Corridor of Blades which proved to be a very good distraction as the tem were intent on picking it up and were too slow (although that's no surprise) in reacting to the incoming blade hence met their tragic end.

      2. The Corridor of Blades only makes two appearances this season - I won't say too much otherwise it migh turn into a spoiler....

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        Tom41
        wrote on last edited by
        #25

        Bumping this thread for tonight's episode!

        Resumed on the Earth/Air/Fire causeway. Navigated brilliantly and got through. I think they should have died at one point, as the dungeoneer's feet were on one tile as it fell down. Perhaps they were let off.

        In the next room they found a chest, with a skull going up and down over it. Although they waited for the skull to move up before going to the chest, they failed to tell the dungeoneer to duck down as it moved down again - damaging their life force! The skull disappeared as they opened the chest with the key though. Inside was a scroll, with one word, PIXEL, on it. They thought this must be a spell.

        Came into an internal castle room, where they got food. But then Skarkill and the goblins appeared, so they had to spellcast PIXEL. This caused Pixel the Pixie to appear, and used her needle on Skarkill to make him run away! Then they thanked Pixel for her help, and Pixel requested they magic her away again. So they had to disspell LEXIP to make her disappear.

        Arrived in front of a tower with a metal gate in the front. Cautiously approached it. When the camera changed to a closer view, the Gatekeeper appeared serving 'neither the powers that be nor the opposition'. Told him their name and quest, and were allowed into the Descender. (metal door opened)

        The Gatekeeper gave them information that Level 2 was 5 levels down, 6 up and 2 down. At first they thought they had to make the lift go down 5, up 6 and 2 down - but the dungeoneer cleverly noticed that adding those numbers up would just be 1 level down! Told the Descender to go down 1 level, and it did.

        This team became the first to get to Level 3 this season. There was only one door that the Descender stopped at, and it had a Frightknight symbol above it!

        Arrived outside a castle, where I sort of expected a blocker to jump out - but there was no wall so it couldn't! They found some food and clue objects. One scroll said 'The key to my dungeon is the jewel in my crown'. The other one said just 'GHOST' so they thought it was a spell. The spells don't count as items, so they decided to take the key and the jewel. A skull appeared and chased them out!

        Encountered Elita in the next area doing a ritual. Elita told them to get out fairly quickly, giving them directions - but also heard that 'ruby red' was a part of her incantation. Took a LONG time deciding whether to give Elita the ruby or not. Eventually they decided to give it to her - but Elita just ran off with it and didn't help!

        I think it was because they took so long deciding that put them in losing status, had they just given it straight away Elita would probably have helped.

        Next was the Corridor of Blades, where they got chopped in half - ooh, nasty! Wait, was that the original Life Force Skull? Knice! Treguard said that Elita could have saved them, but they took too long to decide. Too bad we never got to see them use the GHOST spell.

        Next team got a free ride from Smirkenoff into Level 1, and arrived in front of a castle. There were a few clue objects on a table there - an arrow, a fish, a spy-glass, a scroll, some rope and a bag of Silver. They took the fish as food, then read the scroll. It said 'Look - but not here'. Taking the scroll's advise, they took the spy-glass (but didn't use it) and silver, and went into the castle.

        Through an eye-shield sequence into a castle courtyard. Here, they found Motley trapped in the stocks. Motley referred to the dungeoneer as 'elmet-ed' and asked him to come over. They couldn't release Motley from the stocks, because they needed a key. Timed out as they were talking to Motley.

        View of a castle moat and bridge under the credits, negative so it looked strange. Look out for a negatived bird flying across the picture!

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        • HarveyTowersH
          HarveyTowersH
          HarveyTowers
          wrote on last edited by
          #26

          I'm just do the level 3 bit

          The clue room looked quite like a blocker chamber to me, I was tryng to remember if they had a password.

          "The gem was the key to the dungeon," this would suggest to me that they wouldn't have any use for the key, but the team thought differently.

          Elita seemed to be in the middle of some ritual and wanted the gem/firestone. Team didn't get help as they dithered about before deciding.

          Next, Treyguard sent them up the stairs - that wouldn't have happened under the old regime!

          Into a speedy corridor of blades. Also, this serious there is no warming, they just appear in the corridor.

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          • B
            B
            Billy
            wrote on last edited by
            #27

            Judging by all the near misses, I was surprised they got off the first causeway! Somehow, even after they decided to stand in front of a skulls path, they eventually entered Level 3...only to get killed off in the CoB after once again taking a ridiculous time to...well, do anything. I can't blame Elita for running off like that, I'm surprised she didn't die of boredom.

            But this knew team have got to a promising start!

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              TheBrollachan
              wrote on last edited by
              #28

              and they had 2 warnings from Treguard and Pickle to hurry up but they still took their time. Prehaps they needed to use the ghost spell to survive the CoB's?

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              • M
                M
                MoanaLiza
                wrote on last edited by
                #29

                They probably would've been able to get through the CoB had Sarah have went to the right when directed there. I couldn't help wondering if Sarah could always here her advisors such as in the CoB as she didn't always respond to commands and sometimes questioned what the advisors said. Same thing though with other teams sometimes.

                Hmmm it seems to me that Elita is Pickle's sister, but Pickle wont admit to it.

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                • M
                  M
                  Malefact
                  wrote on last edited by
                  #30

                  Perhaps, considering that this team was a bit on the ponderous side, the Real Powers that Be decided that, after the team made a mistake and was (I guess) put on 'losing status', a quick end was called for and put them straight into the CoB.

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                  • K
                    K
                    keke
                    wrote on last edited by
                    #31

                    erm if the ruby weas the key to my dingeon(being lord fear's) then they wouldnt have needed the other key. maybe elita wanted the necklace not the ruby. she did ask for anything else other than the ruby. also if they'd given her the necklace maybe elita would have positioned them better in the corridor of blades or told them to throw themselves from wall to wall instead of running off into the distance. Maybe..

                    oh well

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                      D
                      darkDescender
                      wrote on last edited by
                      #32

                      Well it's about time! Endless delays and dithering do not make for entertainment. Getting your legs chopped off does. After the causeway there was some I can't remember but it envolves Skarkill and Pixel the Welsh pixie, the gatemaster, and the Descender. (Love that descender!) Met Elita trying to summon Satan. At least I presume that's what she was doing. Took a ridiculously long time to decide to fork over the goods before Elita ran. Chopped in the CoB. Reckon it was her own fault as she seemed to just be meandering straight into the blades. New team get a spyglass and meet Motley before time out.

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                        D
                        dontyoulikemypie
                        wrote on last edited by
                        #33

                        I remember back in the day that I hated this team, well not hated, that's a bit strong, but for some reason I was never overly keen on them and so when Elita stomped off with the jewel and left them, I was over the moon! I think they probably could have survived the CofB with better navigation, but that they weren't supposed to, rather like the last team in S4 with the sped-up puzzles they faced in level 3!

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                          F
                          Fidjit
                          wrote on last edited by
                          #34

                          What ye reckon they'd of got from elita

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                            dontyoulikemypie
                            wrote on last edited by
                            #35

                            I think she'd have probably given them some magic for a later encounter. Did the team have a GHOST spell too? Funny they didn't cast it. Mind you, they didn't have time for anything. That was just mean putting that food in the middle of the corridor, threw them completely when the blades came so quickly!

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                              F
                              Fidjit
                              wrote on last edited by
                              #36

                              IMO, this team were quite disorganised. They had a quick sense of frustration especially between them. Quite frankly they got on my nerves!

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                              • D
                                D
                                dontyoulikemypie
                                wrote on last edited by
                                #37

                                It was one of the more "deserved" ends I think

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                                • W
                                  W
                                  Willowherb
                                  wrote on last edited by
                                  #38

                                  It's so frustrating when a team throws away their chance of winning like this! It was obvious they were supposed to get help from someone (Level 3 might have got easier over the years, but it was never a walkover) and the only person around to help them was Elita. Of course, in theory any advisers who can keep their cool should be able to guide a dungeoneer through the COB without magic, but I suppose some other nasty would have been set up for them at the other end even if they had survived. By slipping up they gave themselves automatic fail conditions.

                                  So basically - don't vacillate and get Elita to help. Pretty simple, really...

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                                    Fidjit
                                    wrote on last edited by
                                    #39

                                    If shes interested in gems give it to her on condition

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                                    • R
                                      R
                                      ross
                                      wrote on last edited by
                                      #40

                                      Its a pity that Helen the advisor didn't win. She was on the ball most of the time only to be let down by her two teammates. She did want to give them the gem straight away.

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                                        Becxsmagic
                                        wrote on last edited by
                                        #41

                                        Thank God that team went anyway >:(, I couldn't stand to see the dithering, it must have been hell for the cast and crew on set. Why didn't they just give the stupid gem to Elita? She wanted it and wasn't a member of the opposition, so she could be trusted...

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                                          D
                                          Drassil
                                          Senior staff
                                          wrote on last edited by
                                          #42

                                          I think the Corridor of Blades, with its sudden onslaught, was used to 'kill off' this team (as indeed it was during its only other Series 5 appearance). But it's quite possible that the CoB was coming next in any eventuality, and that had the team helped Elita promptly and received Level 3-related help from her, Treguard (and Pickle) would have rewarded this by giving specific CoB-related help (e.g. Pickle guiding the dungeoneer past the first few blades, as he did in Series 4; or Treguard advising the team to use magic quickly, leading to the dungeoneer becoming a 'GHOST'* and allowing the blades to pass harmlessly through her). Thus, by Treguard withholding such help, the supremely frustrating team was condemned to death.

                                          Then again, going down to Level Three, only to go up a flight of stairs, seems a bit awry to me...

                                          *GHOST: One of a group of Knightmare spells which are also names of films. Other examples are BIG and SPLASH.

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