Knightmare VR Pilot Discussion
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The replacement (at last!) for the spyglasses is a vast improvement, although I hope Lord Fear takes a more active role in stopping dungeoneers dead in their tracks, perhaps in level three, Mogdred style. He still seems intent on sending his henchmen to do the dirty work, and unintentionally giving out vital information.
Treguard's face popping up offering advice was a nice touch - just like he used to in the very early series (the more retro the better!). Nice.
On the subject of the amount of dungeoneers, I think two advisors will be needed - there needs to be a certain amount of arguing/discussion, although as a demonstration, it worked fine with only one. Perhaps three will be too many, as the dungeoneer also has much more insight into his or her quest.
The highlight of the episode has to be the 'Slice me Dice me' chamber. Those clicking sounds before the axe swings are terrifying, sounding similar to a rollercoaster chain. I am confused as to how someone dies there though. What happens if you stand on the wrong tile? Does an axe kill you straight away or does the tile fall?
Anyway, I have really liked what I have seen of KMVR.
There is a consistently morbid and magical atmosphere which does the original series credit. The format seems to be working marvellously, and bearing in mind that this is only a pilot, the potential for the real deal seems very, very good. I can't wait to (hopefully) see more.
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I like the blue ogre - a statement that now chromakey is no longer being used, blue characters can roam the dungeon!
Congratulations to Brollochan and Moana! Were the 'spot the non-deliberate mistake' contest still open, I would have said: in the Clue Room, the advisor refers to the spying device as a 'magic mirror' and a 'seeing stone', but Treguard calls it a 'spying orb'.
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Things very busy at Televirtual as we launch the animated TV presentation system (see Kids presenters go virtual on website news), but we now have time to pump out best quality DVDs of the pilot sequence to those of you who want them. Please note these are demo versions only and may not be resold or duplicated,
as artists involved gave their performances freely.
Please send SAE (envelope suitable for DVD enclosure please) to:
KMVR
Televirtual
Thorpe Ho
79 Thorpe Rd
Norwich
NR1 1UA
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Ah, marvellous! Thanks very much indeed for that - I was deliberately holding fire on watching the pilot in the hope of being able to see it on DVD (and hence the best possible quality). Excellent.
The presentation system looks great, too. Best of luck with that. I imagine it will allow children's TV links to have the best of both worlds - the talented voiceover as well as the attractive front end (I doubt you could have both )
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No, no, I was just complimenting the new presentation system whilst simultaneously making a snide comment about the state of today's children's programming links.
It'd certainly be infinitely better than the Orwellian nightmare I'm dreading will be the reality in a few decades time - the "Gaggin' 4 It!" Saturday morning show for 5-11 year olds.
Anyway, I digress!
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Excellent! I too was hoping for this oppurtunity, having only seen a couple of clips so far. It will be good to finally see the pilot in full. Thanks for letting us know, BVA.
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It looks good but I was wondering if they would have the orginal them tune. They could keep the theme tune but make it more modern!
I believe Tim Child posted a comment about this a while back saying that this would be highly unlikely.
I can't seem 2 find where Tim Child posted a comment about this. I hope brollochan is wrong... anyone?

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I know it is, but i can't find a post containing anything about the original theme

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Sorry I misinterperated what you said. Anyway I think this is the post that the Brollachan was referring to:
...The original plan for the pilot sequence (NB NOT episode) was to have the dwarf tunnels fully interactive, with encounters, decisions (junctions), and perhaps some animated monsters (patrolling skeletrons, etc).
Sadly we just ran out of time and resource, so we used the tunnels models in a simple fashion with music as interstitials, to join the scenes (chambers) together.
There is no intention to do this is any production series, because in my view, while it provides continuity, it disprupts the narrative and decreases the tension.
So it was just a stog gap measure.
The original theme music isn't an Ed Welch problem. The rights are controlled by EMI music, and you can't haggle with them....
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so, NO KNIGHTMARE THEME ON KMVR?
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I concur! Knightmare just wouldn't be the same without that oh, so exciting theme tune.
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Well, the original Km pilot (that has never been broadcast) most likely didn't have a theme tune, either. Please consider what bva said - that this is a sequence and not an episode. A commissioned series would doubtless have a theme tune, though. However, I personally doubt that it would be that fourth variation of the original theme that I'm sure we'd all love to have. We can't have everything, though. Someone will just have to come up with a new theme that's even better.
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There is NO THEME better than the KNIGHTMARE THEME!

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We have to be open-minded about this - clinging too much to how the show used to be might cause the new show to suffer. After all, Km was always changing and evolving. I understand you - I like the original theme and would very much like for it to be a part of the new series. It isn't likely to happen, though. So, we move on - otherwise it'll make it that much harder for us to accept the new series. The new series could be a very good one indeed but wouldn't stand a fair chance of acceptance if we lived too much in the past. There's nothing worse than a closed mind.
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I know, but I would rather the new series had no theme than a new theme!
I can't stand watching knightmare if something like th@ is wrong*. I hated the Activision game I liked it a lot less than I would have if it had had the original theme 4 th@ reason. (it had a theme that activision had composed**)- I also dislike these things about KMVR
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The ridiculously unrealistic way the characters move in
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The way the camera is sometimes attached to the player.

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The less than imaginative dwarf tunnels
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The absence of the helmet of justice and the other 2
advisors.
** At least i think it was created by someone @ activision. It wasn't a terrible theme, but one that made the game less playable.
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The theme is something we'd all like to see back, Bags, but if it's not possible then what can anyone do about it? I think the new offering may be just as good or at the very worst tolerable. Remember VR is about more than a minute of theme music and if we obsess about one detail in this manner we won't see the bigger picture. The helmet of justice is missed by me too, the other 2 advisors may be in the real series when it is comissioned.
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