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  3. Great Knightmare Mysteries

Great Knightmare Mysteries

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    Fidjit
    wrote on last edited by
    #54

    Why is it that in Series 7, Treguard informs Team 3 after their death that their quest was the longest when it was really Team 1 who were the longest!

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      Emii
      wrote on last edited by
      #55

      *Kieran and Drassil with Emii here

      Motley ~ Methinks it is based on the fact both reached Play Your Cards Right. Evidently he was getting fed up of deaths, so decided it would do him some good if he felt the Powers That Be were actually making progress!

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        LordFear
        wrote on last edited by
        #56

        Some More Mysteries:

        • Sidriss' father is, as we know, Hordriss. Who's her mother?

        • LF at start of Series 7: "I ask for a Seneschal, they send me a tadpole" Who are the 'they' in question?

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          MoanaLiza
          wrote on last edited by
          #57

          Why is it that in Series 7, Treguard informs Team 3 after their death that their quest was the longest when it was really Team 1 who were the longest!

          I think perhaps that you should've added contains spoilers to the subject bit!

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            Wolfshead
            wrote on last edited by
            #58

            In Series 4 Mallice gave one team a HERO spell, she said it was summon someone long dead to the cause.

            The Question it who would it have summoned, Gundrada?

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            • HStormH
              HStormH
              HStorm
              wrote on last edited by
              #59

              I don't think Gundrada was dead.

              Maybe it would've been a Launcelot character, or the ghost of King Alfred the Great?

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                Fidjit
                wrote on last edited by
                #60

                Dead long to the cause! Cripes! Who would that be I wonder, any ideas?

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                  Fidjit
                  wrote on last edited by
                  #61

                  In Series 8 you can carry two objects, at a time in the knapsack... How does that work if you have the reach wand too?

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                    Thanatos
                    wrote on last edited by
                    #62

                    Remember, magic objects often didn't count (cf. Series 4's 'Etruscan brandy').

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                      Skeletor
                      wrote on last edited by
                      #63

                      What happened to the characters in the dungeon after the first phase shift (they all seemed to become extinct except Merlin and Mogdred....oh and Olaf!)

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                        Wolfshead
                        wrote on last edited by
                        #64

                        Probably kept safe by magic.

                        OR

                        Phaseshifts from 1-3 weren't all that great (they were good I just mean't that they didn't change the dungeon too much) so they didn't get wiped out by the new changes and the ones that wanted out got out.

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                          Ark
                          wrote on last edited by
                          #65

                          I remember aaaaages ago I was jobless and passing time by attempting to write a kind of thesis on the Knightmare universe's nature (which sadly got lost when my computer died). I noted that in early series, the Dungeon was described as constantly growing and shifting - a dynamic universe compared to our static one. I came up with the theory that the first few seasons saw the Dungeon as a very small infant universe that grew somewhat each phaseshift. It also collided with and absorbed into itself other realms, such as the Elven realm that it merged with during season 3. I ended up theorising that in its early phaseshifts it went through a kind of adolescent growth spurt, which resulted in violent changes as it destroyed and rebuilt itself - characters went through this too, sometimes completely changing (eg. Folly into Motley, Gretel into Mellisandre), sometimes staying the same and sometimes fading away. Later, the Dungeon dimension became larger and more stable, an adult dimension if you like.

                          I also came up with one alternate theory - Lord Fear's technomantic interference with the fabric of the universe may have changed the very nature of Knightmare, causing the phaseshifts to cease. This stopped the violent cycle of destruction and rebirth, but as Treguard noted may have disasterous yet-to-be-seen consequences.

                          Right, that turned into a bit of a ramble. I'll shut up now!

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                            Skeletor
                            wrote on last edited by
                            #66

                            Where was Lord Fear for Series 1-4? Was he always behind the scenes? I'm sure Fatilla makes reference to "Old boney helmet" or something along those lines in Series 4.

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                              Drassil
                              Senior staff
                              wrote on last edited by
                              #67

                              No doubt Skeletor was called 'old bony-face' by He-Man a few times...

                              I like trying to solve mysteries of Knightmare. Questions I've suggested answers to in my fanfics include:

                              How did Mellisandre get free when Ross failed to rescue her in Series 3?

                              How many Little Scaramongers were there?

                              What was the situation with the Dunswater Boatman?

                              Who was Young Grimwold, seen briefly in Series 6?

                              What was Gundrada's 'endless quest', as referred to by Merlin in Series 4?

                              And more, with the answers revealed in twists in the tales...

                              Not that my theories are any more valid than anyone else's - it's just fun to have a go at solving mysteries. And you don't need a van and a talking dog to do it...

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                                Fidjit
                                wrote on last edited by
                                #68

                                If someone had collected a quest item, why does it go back into the dungeon a season later??

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                                  darkDescender
                                  wrote on last edited by
                                  #69

                                  Why do that team of girls in series 6 pledge to retrieve the crown when it's just been retrieved by the previous team? Why didn't Treguard say anything? Is Treguard secretly working with Lord Fear? Does anyone care? Is Pickle really a member of the KGB? What the hell am I on about? The answer to all these? No-one knows!

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                                    Wolfshead
                                    wrote on last edited by
                                    #70

                                    What would happed if you went through the dorr in the wellway room?

                                    How would a wallmonster eat a dungeoneer and since they don't get to eat much of them what do they eat?

                                    Where do the KM characters eat and sleep?

                                    Why was the reflector only needed twice to find elf paths?

                                    What would happen if a dungeoneer walked to the end of the corridor of the catacomb and turned right or left?

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                                      Fidjit
                                      wrote on last edited by
                                      #71

                                      Going to the reflector bit, why did they need it when they trod in every other dungeoneers footstep!!! They're movements are very much all the same!

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                                        Fidjit
                                        wrote on last edited by
                                        #72

                                        Pity why you weren't either! 😠

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                                          WillsOfDoom
                                          wrote on last edited by
                                          #73

                                          Exactly how many dungeoneers have trod the path? Treguard is meant to have conquered the dungeon (according to the books). And in series three, by which time there had been roughly 20 quests, Mogdred says "defy me and you will fail - like hundreds before you".

                                          The only conclusion must be that many more dungeoneers have undertaken quests. Which means there have been MANY more (imaginary) phases of Knightmare prior to series one. What I wouldn't give to see those.

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