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  4. Series 3 - Episode 10

Series 3 - Episode 10

Scheduled Pinned Locked Moved Series 3
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  • F
    F
    Fidjit
    wrote on last edited by
    #16

    Ah that's Mohapenstance...

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      Drassil
      Senior staff
      wrote on last edited by
      #17

      We heard Melly's full name here, did anyone catch it?

      If I recall correctly, it's "Mellisandre Makepeace Perhappenstance".

      Yes, Billy had already revealed it in his post on the Thursday - a post that Dan quoted from in his post!

      Taking a look at this picture on the website, I find it impossible to tell whether it's Leo or Douglas: they both walked along that intestinal corridor, and both wore seemingly identical red shirts. So I am going to concoct a theory:

      Douglas wasn't supposed to walk straight into the serpent's mouth. No Series 3 dungeoneer was. (Ross entered it, but not by choice, and he had the means to escape the monster's stomach). To allow him to continue a bit further (if only far enough for his failure to pick up the gauntlet to catch up with him), footage of Leo in the intestinal corridor was used as if it were Douglas. We know that another S3 dungeoneer, Gavin, got let off after going wrong on the serpent's tongue, making a similar reprieve more likely for Douglas.

      Of course, close observation of the episodes might disprove the recycled footage theory in a trice. But it was fun coming up with it.

      [Addendum, 24/08/08: Leo's trip down the intestinal corridor can be viewed here from 4:05, and Douglas' here from 1:17. I'm not so sure that they're both Leo now, but the red shirts are rather a coincidence.]

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        AriadnesLayer
        wrote on last edited by
        #18

        Oh. My. Gosh. I just watched this quest for the first time and can't believe how insanely stupid and uninterested in the whole thing they were. They seemed bored and not very into the game at all, like they were just passing time waiting for a bus or something!!

        They have to be without doubt the worst Knightmare team ever. A tad extreme you may think, but I have tried to come up with some good points to credit them with, and simply can't come up with any!

        First: maggot pit with Mellisandre. After Melly says her bit, Duncan begins walking forward (without being told) and almost straight into the maggot pit. Advisors have to tell him to stop. Melly starts speaking and again Duncan begins stepping dangerously close to the edge. Advisors have no option but to speak over what Melly is saying (could have been important) to tell him to stop.

        Nothing major, but a bit weird that TWICE Douglas begins walking forward without an advisor telling him to. Um... he has watched KM before... right?

        Melly asks "Why have you got that hat on?" to which Duncan indifferently replies "Dunno".

        This was when I decided I hate this team. "Dunno"? Well, that's the spirit!! Can tell you really love Knightmare, mate.

        Melly then asks "Are you a knowledgable person Douglas" to which he replies "Um.... Dunno." Again.

        He's really getting into this RPG thing isn't he? Wow, can tell he's loving it so much.

        Upon leaving the room, Treguard warns about the life force level, and Douglas points out an apple on the floor. Despite this, the advisor isn't sure what to do (!!!!!!) and has to get a nod of encouragement from another advisor before saying pick it up!

        Into the corridor with the closing wall, and almost immediately the wall begins to close in. The team stand about and do god knows what for what feels like 15 minutes, and then decide to direct him out the room, during which time the wall waits patiently for them to leave before moving forward again - waits WAAAAAAY longer than it should have.

        Into the clue room, and well we all know what happened there. 1 question right. As for the clue objects, the team originally pick the correct objects and are all set to go, when Douglas suddenly buts in that he thinks it's the wrong choice. They then leave the gauntlet in favour of the gold. Fools. Why couldn't Douglas have just shut up and done what he was told?

        Into the room with the serpent's tongue and the team fanny about for ages trying to get Douglas on the tongue, and then to stand EXACTLY in the middle of it (what the heck are they doing?????).

        They notice an image of Melly waving at them from the ledge, but dismiss it: "Oh, she's gone again. Oh well, let's get you into that serpent's mouth!". It doesn't even occur to them that maybe she was standing there for a reason!!!! They just completely and utterly dismiss it! IDIOTS!

        In the stomach, they suggest holding out the egg??? Yes, because moving the egg in your hand from your side, to a few centimetres out in front of you, is going to have a massive difference isn't it?! It's not like it's a magic lantern or something that comes to life when you hold it up. It's. An. Egg.

        Further complete and utter inability to interact with characters in the pool room. Can't even be bothered telling Motley there's a giant snake behind him.

        Even with Treguards persistant nudging, they completely ignore him and just try to get Duncan out of there. Even Hugo Myatt can be seen just at the side of the screen, despairing almost in pain at this team's idiocy, when he holds his hands out as if to say "WHAT THE HECK? ARE THIS LOT BRAIN DEAD?"

        This team just seem to want to go from door to door, not really bothering about what's IN the room, or indeed enjoying the game.

        Motley runs off without giving them any help (serves them right) but they are SO stupid they don't even seem to realise they've done anything wrong. In fact up until now they have seemed blissfully ignorant about the hap hazard, half hearted way they have stumbled through the dungeon.

        Thankfully, and not before time, killed in the bomb room. A most enjoyable death. Just a shame the reason Treaguard gave was about not having the gauntlett. When really he should have said "You died because you were a terribly poor team who didn't seem to have a clue what you were doing and, more importantly, didn't even seem to care!

        Yes it's only a TV show, but I've just watched this team for the first time (one of the few teams I hadn't seen) and I can't believe how lame they were. It makes me angry that so many probably perfectly reasonable teams auditioned for Knightmare and never got through, yet this miserable lot somehow slipped through the net.

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          T
          thefear
          wrote on last edited by
          #19

          I agree completely. Duncan and co from Series 5 were just as bad as this lot too!

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            Fidjit
            wrote on last edited by
            #20

            Its Douglas old son not Duncan

            I agree too thick as two short planks these bunch of tone-deaf prats!

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              AriadnesLayer
              wrote on last edited by
              #21

              I was watching Duncan's team while typing this post, hence the typos!

              But glad you agree - what morons

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              • K
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                knightmaredave
                wrote on last edited by
                #22

                I don't think their death was DRAMATIC enough they should have used he full life force clock for that one to show bthat they really weere DEAD And Treguard really should have given us a biiig oooh nasty for this one

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                  Fidjit
                  wrote on last edited by
                  #23

                  I think the "terrible mess" note was also stating what a rubbish peformance they showed and the loss of Life Force added to the clip was also to get this quest over and done with...

                  Treguard: Oooooh what a terrible mess! You were c**p BYE! (Wooosh! Followed by leaving scene) GET OFF MY LAND!!!! (12-Bore Double-Barrelled Shotgun fired from the battlements!)

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                    I
                    Ironlord
                    wrote on last edited by
                    #24

                    Into the corridor with the closing wall, and almost immediately the wall begins to close in. The team stand about and do god knows what for what feels like 15 minutes, and then decide to direct him out the room, during which time the wall waits patiently for them to leave before moving forward again - waits WAAAAAAY longer than it should have.

                    Very much like the skull ghosts, then... which had a strange tendency to hover around even the laziest of dungeoneers without ever actually moving in for the kill.

                    In the stomach, they suggest holding out the egg??? Yes, because moving the egg in your hand from your side, to a few centimetres out in front of you, is going to have a massive difference isn't it?! It's not like it's a magic lantern or something that comes to life when you hold it up. It's. An. Egg.

                    I'd have had them killed off here.

                    "Warning, team! You've taken the wrong path. Now you'll have to find your way out of the serpent's stomach before the gruesome process of digestion begins. You'll need something to make it sick...

                    Remind me what they did here. Was the egg supposed to be rotten? If I'd been in charge it wouldn't be, and then...

                    Suitably horrific graphics of Douglas being digested, BONG, "Oooh, nasty!"

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                      D
                      Drassil
                      Senior staff
                      wrote on last edited by
                      #25

                      Highly impassioned views on Knightmare are not necessarily a bad thing, especially if they're being shared for discussion purposes rather than just spleen-venting; but with all due respect to my fellow posters, I don't believe it necessary to call Douglas' team names. Thick, insanely stupid, morons, tone-deaf prats, IDIOTS!... to me these are neither opinions nor criticisms so much as flat-out insults. They don't add much, and as I said once before,

                      Turning this from a Discussion Forum into a Name-Calling Forum seems unconstructive to me.

                      I don't want to start an argument or make enemies over this, but I felt I had to speak out. I'm sorry if I have offended anyone.

                      Turning to the quest itself:

                      In the stomach, they suggest holding out the egg??? Yes, because moving the egg in your hand from your side, to a few centimetres out in front of you, is going to have a massive difference isn't it?! It's not like it's a magic lantern or something that comes to life when you hold it up. It's. An. Egg.

                      That happened two quests earlier, to Ross. However imperfect Douglas and co. are, surely they don't deserve to have other teams' misdeeds attributed to them?

                      I find it remarkable to think that Douglas' team may have ended up in losing status as many as three times over: once for not taking the armourer's gauntlet, again for not earning a potentially crucial reward from Motley, and a third time for deliberately entering the serpent's mouth (apparently requiring the production team to reuse the intestinal corridor last seen on Level 3 in Quest 4, as if Douglas were 'allowed' to exit that way). This is quite a feat.

                      Although there's plenty of evidence that Team 8 of Series 3 were a poor team, I'd like to suggest that they were also unlucky. I can't help comparing Team 7 of Series 2, about whom I've written at length in the Lexicon: when they got a wall monster score of 1, they received an essential clue object hint, and later, seemingly got let off by Mildread after bringing her the wrong object. They went on to complete Level 1. Douglas' team, however, came along in the merciless Series 3; and when they scored 1, were not treated with such lifesaving generosity. Thus, misfortune had a small part to play, in my opinion. Even Simon's team in Series 4 could be regarded as victims of bad luck... but more on that in a later post, possibly.

                      Another point is that even when a team appears to perform badly, there may be reasons. For example, although Team 5 of Series 5 have been harshly assessed by some fans, team captain Andrea has stood up to these criticisms and explained why her team didn't fare that well. For all we know, Douglas, Richard, Matthew or Derek may drop by one day and do the same; and if they do, listening to them might help us to understand the team's lack of success better.

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                        AriadnesLayer
                        wrote on last edited by
                        #26

                        For all we know, Douglas, Richard, Matthew or Derek may drop by one day and do the same; and if they do, listening to them might help us to understand the team's lack of success better.

                        Oh absolutely. For all we know, they might. Until then, my opinion of their performance as we saw it, will not change (and quite possibly even afterwards).

                        I'm not a stubborn person. I'll quite happily admit I'm wrong and change my opinion on something if provided with suitable evidence. Haven't read such a post yet...

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                          knightmaredave
                          wrote on last edited by
                          #27

                          i'm just about to watch this team again and its suc a low light of s3!the rest were cracking!ok they lasted more rooms than mave but had much less iq how??? well it goes to show fail the clue room and without good judgment gets u nowhere!

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                            Canadanne
                            wrote on last edited by
                            #28

                            I'm intrigued as to how dungeoneer Scott seems able to see the floating sword in the waterfall cave: "I think there's something in front of me, what is it?" It's almost as if they were dangling something there for real in the blue room, but I'm not sure why they'd bother.

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                            • JamesAJ
                              JamesAJ
                              JamesA
                              wrote on last edited by
                              #29

                              I'm intrigued as to how dungeoneer Scott seems able to see the floating sword in the waterfall cave: "I think there's something in front of me, what is it?" It's almost as if they were dangling something there for real in the blue room, but I'm not sure why they'd bother.

                              He could of course been referring to the item of food that the sword was hovering over.... If you haven't already, I thoroughly recommend checking out this forum topic where Scott himself gives some accounts of various things that happened during his experience on Knightmare.

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                                Canadanne
                                wrote on last edited by
                                #30

                                He could of course been referring to the item of food that the sword was hovering over....

                                No, he makes the remark after he's already picked up the food and put it in his knapsack. There's nothing else left on the floor, so I don't know what he could be talking about. Very odd.

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                                • JamesAJ
                                  JamesAJ
                                  JamesA
                                  wrote on last edited by
                                  #31

                                  No, he makes the remark after he's already picked up the food and put it in his knapsack. There's nothing else left on the floor, so I don't know what he could be talking about. Very odd.

                                  Could of course, be something completely shrouded by bluescreen and hence in the end product not visible to the television viewer's eye....

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                                  • GretelG
                                    GretelG
                                    Gretel
                                    wrote on last edited by
                                    #32

                                    Notes for the episode:

                                    Melisandre! Feeding Rodney and his friends. Love this moment, very sweet and fitting for our Mellie.

                                    Branwen-Shee, got to love her.

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                                      Drassil
                                      Senior staff
                                      wrote on last edited by
                                      #33

                                      Oh dear, what can I say? I would say it's one of those blink and you miss it quests but anyway.

                                      Or, some might say, one of those close-your-eyes-and-hope-it'll-be-over-soon quests.

                                      I'm not convinced that it would have been Brangwen who'd have told them how to use the armourer's gauntlet against the fuse: I think it would have been Treguard, if the team hadn't already been firmly in losing status.

                                      I'm fairly certain that today's double bill on Challenge, Episodes 9-10, was the last two-episode stretch in which nothing beyond Level 1 was seen. Testament to how harsh Series 3 could be.

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                                      • wombstarW
                                        wombstarW
                                        wombstar
                                        wrote on last edited by
                                        #34

                                        If they hadn't kept taking the wrong path i doubt they would have been giving the bomb room.

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                                        • MorghannaM
                                          MorghannaM
                                          Morghanna
                                          wrote on last edited by
                                          #35

                                          Team 8 didn't last long. First Douglas nearly walked straight into a pit. He kept edging forwards even tho they told him several times to stop! They were told the first step by Mellisandre, but he wasn't exactly conversational with her. I didn't actually notice the apple on the floor until he mentioned it.

                                          Only 1/3 answers to Brangwen Shee, so were told their quest but all other knowledge denied. They had to choose from gold, key & gauntlet (all potentially useful items) so odds of only 1-in-3 that they would reject the correct item. Ironically they told him to take gauntlet & key, which was probably correct, before Douglas talked them into taking the gold instead of the gauntlet.

                                          They completely missed the point of stepping onto the ledge to the left (as indicated by Melly) in the serpents-head cavern and deliberately walked straight into the serpents mouth.

                                          Their performance in the next room was unbelievable. Whilst Motley was being conversational, a huge cobra materialised behind him, but they simply ignored it and headed for the exit.

                                          Motley's disgusted reaction when he realised said it all. He would have helped them if they had alerted him. (Altho as they were in losing-status already, that hardly mattered.) Treguard also looked baffled at their reaction.

                                          Incidentally, i loved the medieval concept of Motley going for his yearly bath.

                                          Next up was a short-fuse bomb room, so they needed the gauntlet to stop the fuse. BOOM!

                                          Was it just my imagination, or did Treguard seem to enjoy dismissing this team?

                                          Team 9 were offered the chalice quest.

                                          They started very slowly thru the vale, but then began to find their confidence. Collected the food and avoided the haunted sword very neatly in the cavern. Escaped the bomb room without too much panic.

                                          Two very tough questions form Golgarach. (If they hadn't read Tolkein, they had no chance.) He was still in full flow when time-out arrived....

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