Series 5 - Episode 12
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I think I know what you mean regarding the death sequence, is it the one available on the clips section on the Knightmare website?
Yes. It's definitely there.
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In regards to the "reading the menu" argument, I also think it was to do with Chris needing glasses. Could you see someone comfortably wearing specs with the Helmet of Justice on top?
In regards to the "did Team 6 die fairly" argument, I'll say that as much as I liked the team, they did make a couple of pretty fatal flaws that should have killed them. But to have a potentially spectacular death that should have killed them replaced with a lousy "yet another causeway death"... UGH!
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Looks like I made a boo boo when I told Illusion which duplicate threads should be merged....the first four posts in this thread should be in the Episode 11 thread.
This team spent most of this episode on a quest to search Elita's voice. It seems spells don't work on skulls, though, as they (incorrectly) spellcast BAG on it and nothing happened. What's more, they spellcasted it again with the voice and it worked. After that they headed into an usual S6-style room, without that annoying S5 solarise effect. After finding a scroll and key using the divining rod...they fall to their doom in the causeway. Funny how fortunes change in an instant...
Loved the "Could you turn the eyeshield the other way" line from one of the advisors from the next team...and as if by magic, it does!
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I remember well them trying to spellcast BAG against one of those floating skulls. The production crew clearly weren't ready for it, as nothing happened and no letters appeared on the screen. They were let off though and saved the spell for later.
When they WERE ready for the BAG spell to be cast (with Elita's voice), it took them FOREVER to realise that the voice was there and needed capturing! I thought their life force was going to run out = death when I first watched it
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They should have lost BAG after they tried to use it on the skull, but then I'm a hard man.
Liked the end squence showing the camera pulling back from the anti-chamber and then reversing through the end credits
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Excellent! This is where I posted for the first time on an episode thread!
Still think it was a tad unfair, that death. Even 10 months on. Or 13 years, even...
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I really thought that both Grant and Richard were very cute, and was very sorry to see them die...made me chuckle when i got the dvds and saw them...all came flooding back to me....
Moreso the fact this was 15 years ago and im guessing the boys are settled down with families now
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I think calling this team cheats is way too harsh. My reasoning for this:
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The Gwen situation. They took her token, in some quests this would seem to be enough to get the help required to progress. To have to answer questions on top of this makes it a trickier challenge to start with (compared to other quests this series, I'm not even going to start on the series 3 comparisons...). The questions themselves were in my opinion, quite difficult. I think the main issue people have with this is that it was stated at the beginning that she wanted two correct answers and then gave the password with one. The team was lucky to be given this yes, but they certainly didn't cheat.
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The BAG spell. They definatly cast it in the wrong place becuase they thought the haunting was the voice. It's easy for us all to see that it was a FWS but to give the team the benefit they didn't know what they were looking for and opting for trying to bag the chattering teeth skull isn't the silliest mistake I've seen a team make. Again they were lucky that they were allowed to use the spell again, but they weren't cheating; it was the fault of the production team that they weren't prepared for them using the spell early so they had to let them off with it. And if they had been finished here then we wouldn't have had the opportunity for more Pickle complaining about Elita banter...
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The causeway of death. While we will never know if they were too slow it seems more likely they were in loosing status over the BAG spell and since they couldn't win had to be killed off. I don't think this was the best way to end them, but it was one of the easier ways.
Anyway, I liked this team. They all contributed and were into it without panicking! I salute any team who have thought about how they can direct their dungeoneer at anything other than 90 degree angles The descriptions of the rooms were brief but useful; where the exit is and anything extraordinary. If they'd been given the quest some other teams had I'm sure they would have made it at least into level 3 .
I only realised on their second episode that they were all from Challoner's boys school, that's not far from me, in fact my mum used to teach there! Although it does seem a bit odd to give a school as where you're from, it's not unusual for people to travel from quite long distances to get to school so it's better to say they're all from there (their common ground) then giving the names of a couple of far flung places .
New team. They look really young! Chris not being able to read the scroll was strange, he must be trying to look down and not looking through his glasses, who knows? Not very helpful to have a dungeoneer with even further reduced vision!
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It's funny to see Alex (and Christopher in the next episode) using a spyglass in that Level 2 clue room, knowing that it's the same room they used for the background of Mount Fear! They have no idea that Lord Fear's sitting there just out of shot and the Frightknights could zoom across at any moment, haha.
When they spellcast BAG to trap Elita's voice, it also magically gives her Pixel's accent for a moment. g
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Hordriss gifted team 6 a "BAG" spell to try to retrieve Elita's voice.
Shortly afterwards, a haunting appeared and one of the advisors (Ian?) quickly cast the spell, without any consultation. Nothing happened.
In the next room, Elita's voice "materialised" and they were able to cast "BAG" again, even tho they had already wasted it, and it worked. Another let-off?
More inevitable abuse from Elita when she got her voice back, but at least she gave them the level 2 password.
Their demise on the causeway was a sudden shock. They chose the correct path, but took far too long on one block and it fell away without warning.
There was no timer on the causeway, so it could have been deemed harsh, but they had already had two reprieves, so i guess they could hardly complain.
Team 7 made a slow start.
I felt really sorry for Chris when he was trying to read that menu in the "Crazed Heifer", with the helmet of justice apparently causing him problems with his glasses.
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Hordriss gifted team 6 a "BAG" spell to try to retrieve Elita's voice.
Shortly afterwards, a haunting appeared and one of the advisors (Ian?) quickly cast the spell, without any consultation. Nothing happened.
In the next room, Elita's voice "materialised"
As the Smiths didn't quite sing in 1984: "I was looking for a gob and then I found a gob, and Heaven knows I'm miserable now."
S5 T6 - Elita's voice.jpg
The team thinking Elita's voice insulting them is a question is great
When they WERE ready for the BAG spell to be cast (with Elita's voice), it took them FOREVER to realise that the voice was there and needed capturing!
I found the advisors' confusion towards Elita's voice disappointing. Speculation: the intention was for the team to have some interaction with the voice and establish its identity before spellcasting BAG (...again).
The disembodied mouth reminds me of the intro to The Rocky Horror Picture Show. Series 5 cast member Rayner Bourton, who was in the original RHPS stage cast, may have thought the same.

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I found the advisors' confusion towards Elita's voice disappointing. Speculation: the intention was for the team to have some interaction with the voice and establish its identity before spellcasting BAG (...again).
Yes I suspect the producers were a bit disappointed too. But it was short-sighted on their part not to forsee that the team would interpret it as a wall monster-esque riddle to be answered. She shouldn't have asked a question like that.
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